Release 6.1.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
acd9c7085d
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916
ANNOUNCE
916
ANNOUNCE
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@ -1,25 +1,17 @@
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The Wine team is proud to announce that the stable release Wine 6.0
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is now available.
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The Wine development release 6.1 is now available.
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This release represents a year of development effort and over 8,300
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individual changes. It contains a large number of improvements that
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are listed in the release notes below. The areas of major changes are:
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- Core modules in PE format.
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- Vulkan backend for WineD3D.
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- DirectShow and Media Foundation support.
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- Text console redesign.
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This release is dedicated to the memory of Ken Thomases, who passed
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away just before Christmas at the age of 51. Ken was an incredibly
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brilliant developer, and the mastermind behind the macOS support in
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Wine. We all miss his skills, his patience, and his dark sense of
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humor.
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What's new in this release (see below for details):
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- Arabic text shaping.
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- More WinRT support in WIDL.
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- VKD3D version 1.2 is used for Direct3D 12.
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- Support for Rosetta's memory layout on M1 Macs.
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- Support for Thumb-2 mode on ARM.
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- Various bug fixes.
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/6.0/wine-6.0.tar.xz
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http://mirrors.ibiblio.org/wine/source/6.0/wine-6.0.tar.xz
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https://dl.winehq.org/wine/source/6.x/wine-6.1.tar.xz
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http://mirrors.ibiblio.org/wine/source/6.x/wine-6.1.tar.xz
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Binary packages for various distributions will be available from:
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@ -35,453 +27,447 @@ AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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What's new in Wine 6.0
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======================
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*** PE modules
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- The core DLLs, including NTDLL, KERNEL32, GDI32, USER32, etc. are
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built in PE format. This should help a number of copy protection
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schemes that check that the DLL files on disk match the in-memory
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contents.
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- There is a new mechanism to associate a Unix library with a PE
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module, to make it possible to call Unix libraries from PE for the
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functions that can't be handled with Win32 APIs.
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These libraries are found by replacing the PE module file extension
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with .so, for instance ntdll.dll -> ntdll.so. They have to be
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located next to the PE file on disk.
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- Winelib modules no longer link against libwine.so, or require it at
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run-time. This is a backwards incompatible change, meaning that
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modules built with Wine 6.0 won't run on older Wine versions.
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- The libwine library is no longer used, but it's still provided to
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support running Winelib modules built against older versions. It is
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deprecated however, and will be removed in a future Wine
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release. Applications that explicitly call libwine functions will
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need to be changed to call equivalent Win32 or Unix APIs instead.
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As a consequence, the wine/library.h header has also been removed.
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- PE modules can be built with their debug information split to a
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separate file, to reduce the size of the files installed into the
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Wine prefix.
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*** Direct3D
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- An experimental Vulkan renderer for WineD3D is implemented. This
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requires the vkd3d-shader library in order to translate Direct3D
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shaders to SPIR-V shaders. In this release, shader support in the
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Vulkan renderer is limited to shader model 4 and 5 shaders. In
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practice, that limits its usefulness to Direct3D 10 and 11
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applications. The Vulkan renderer can be enabled by setting the
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Direct3D "renderer" registry setting to "vulkan".
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- The following Direct3D 11 features are implemented:
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- Per render-target ("independent") blend states.
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- Dual-source blending.
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- Multi-sample anti-aliasing sample masks.
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- Several more capability queries.
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- Support for Direct3D 9 alpha-to-coverage multi-sampling is
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implemented.
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- When the EXT_framebuffer_multisample_blit_scaled OpenGL extension is
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available, scaled multi-sample resolve operations can happen as a
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single operation.
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- When the ARB_buffer_storage OpenGL extension is available, it will
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be used to allocate OpenGL buffer objects. This can result in minor
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performance improvements with some application and driver
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combinations.
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- The Direct3D graphics card database recognizes more graphics cards,
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and the reported driver versions have been updated.
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- New or modified HKEY_CURRENT_USER\Software\Wine\Direct3D registry keys:
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- "renderer" (REG_SZ)
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The backend API to target. This existing setting has an additional
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valid value in this release: "vulkan". Possible values are now
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"gl" (default) for OpenGL, "gdi" or "no3d" for GDI, and "vulkan"
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for Vulkan.
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- "csmt" (REG_DWORD)
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Enable or disable multi-threaded command stream features. This
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existing setting has an additional valid bit-field value in this
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release. Valid bit-fields in this release are:
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- 0x1 Enable the multi-threaded command stream feature.
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- 0x2 Enable serialization between multiple command streams in the
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same application. This feature is primarily useful for
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applications using multiple Direct3D instances from
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different threads, in combination with OpenGL drivers that
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do not properly support multi-threaded access themselves. As
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of this release, this is known to affect Microsoft Office
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2013 and later versions in combination with the Mesa-based
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Nouveau driver.
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Note that this setting is a bit-field; in order to enable both
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features above, set this to 0x3.
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- Removed HKEY_CURRENT_USER\Software\Wine\Direct3D registry key:
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- "DirectDrawRenderer"
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This setting was previously deprecated in favor of the "renderer"
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setting, and has been removed in this release.
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*** D3DX
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- Drawing text using the ID3DXFont interface is implemented.
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- The ID3D12ShaderReflection shader reflection interface is
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implemented.
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- The D3DX10GetImageInfoFromMemory() and related image information
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query functions are implemented.
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*** Graphics
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- Drawing arcs, ellipses and rounded rectangles using the Direct2D API
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is implemented.
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- The standard sRGB color profile is installed into the prefix, for
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applications that expect to load it directly.
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- The Null display driver can be used as a proper display driver, for
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cases when a user interface is not needed.
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- WindowsCodecs supports decoding images in DDS (DirectDraw Surface)
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and JPEG-XR formats, as well as encoding images to GIF format.
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- The Vulkan driver creates the JSON manifest and registry entry used
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by the official Vulkan loader.
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- The Vulkan driver supports up to version 1.2.162 of the Vulkan spec.
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- There are a number of improvements in GdiPlus, including support for
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widening lines, more hatch styles, and more record types in
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metafiles.
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*** Audio / video
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- The Media Foundation framework is more complete, including:
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- Initial Media Session implementation for state changes and data
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flow.
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- Initial Streaming Audio Renderer (SAR) pipeline component
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implementation.
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- Initial Video Renderer implementation, a pipeline component
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hosting EVR mixer and presenter.
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- Initial Topology Loader implementation.
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- Various fixes for the Source Reader.
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- Initial Media Engine implementation.
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- Asynchronous queues functionality is moved to rtworkq.dll.
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- The AMStream (ActiveMovie Multimedia Streaming) library is more
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fully implemented, including support for streaming and sample
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management.
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- The Video Mixing Renderer supports the following features:
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- Windowless and renderless mode.
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- Automatic stretching and resizing of the video to match the window
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size.
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- Hardware-accelerated color space conversion of YUV formats, if
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supported by the underlying Direct3D implementation.
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- Preservation of video aspect ratio via letterboxing.
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- The Video Mixing Renderer is used as the default video renderer if
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supported by the underlying Direct3D implementation, replacing the
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GDI video renderer.
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- The DirectShow File Writer filter is implemented.
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- The DirectX Media Object (DMO) Wrapper filter is implemented. DMOs
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can be automatically enumerated and plugged into the filter graph.
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- The video capture filter supports reporting more information about
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video formats, including supported sizes and frame rates.
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- More Media Detector APIs are implemented.
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- The GStreamer wrapper filter supports video and audio format
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conversion within the GStreamer pipeline. This obviates the need for
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extra transform filters, and accordingly the GStreamer-based YUV to
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ARGB converter, audio converter, and mp3 decoder have been
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removed. Any video can be output in any of several RGB and YUV
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formats, allowing for better performance in some cases.
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- The Enhanced Video Renderer (EVR) contains an initial default mixer
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and presenter implementation using DXVA2 API.
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- The XACT3 (Cross-platform Audio Creation) engine library and
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interfaces are implemented through FAudio.
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*** Text and fonts
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- Text console support is reimplemented, using the architecture of
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recent Windows versions, which is closer to the Unix way of doing
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things. In particular:
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- Pseudo consoles are implemented (equivalent to Unix pseudo TTYs).
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- All console handling is done in the ConHost process. WineConsole
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is now only a thin wrapper around ConHost.
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- ConHost handles VT escape sequences, meaning that the Unix Curses
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library is no longer needed.
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- Default shaping features are enabled for all scripts in
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DirectWrite. All types of GSUB/GPOS lookups are supported.
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- In DirectWrite, CMAP data is read directly from the font without
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global cache or a need to create FreeType objects, for improved
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performance.
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- The font initialization in GDI32 avoids loading fonts through
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FreeType when possible, for faster startup times. The font registry
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cache is also more efficient.
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- The Uniscribe support in the USP10 library is moved into GDI32, as
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per recent Windows versions.
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- An initial version of the Webdings font is implemented, with only a
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few glyphs at this point.
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*** Input devices
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- Raw input devices and messages are implemented, and used by
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DirectInput instead of less efficient low-level hooks.
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- An initial USB kernel driver is implemented, based on the LibUSB
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library, to provide access to USB devices.
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- Mouse position history is implemented, for games that want more
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precise mouse positions.
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- SDL controller mappings can be set through the
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'SDL_GAMECONTROLLERCONFIG' environment variable.
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- Plug & Play device notifications are implemented.
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*** Desktop integration
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- Display settings are retrieved through XRandR 1.4 if available. This
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also provides support for multiple display orientations.
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- There is a consistent view of the graphics adapters across the X11,
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OpenGL and Vulkan APIs.
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- The desktop work area layout is supported on multi-monitor setups
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using the _GTK_WORKAREAS property.
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*** Internationalization
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- Unicode character tables are based on version 13.0.0 of the Unicode
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Standard.
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- Unicode normalization is fully standard-compliant, including support
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for Hangul, supplementary character planes, and IDN normalization.
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- Codepage and other Unicode tables are stored in external NLS files
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compatible with Windows. This makes it possible to test with the
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native files to track down character mapping issues.
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- Codepage mapping tables are generated from Microsoft's Open
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Specification data for better compatibility.
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- Unicode linguistic case mappings for languages like Turkish are
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implemented.
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- Codepage 708 (Arabic ASMO) is supported.
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*** Kernel
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- Windows version compatibility mode is implemented, to only report
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the newest Windows versions to applications that have declared that
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they support them.
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- INI file mappings are implemented, to redirect .ini file entries to
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registry keys.
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- Many more NT kernel objects and functions are implemented, to
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support anti-cheat systems that load kernel drivers.
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- A NetIO.sys kernel driver is implemented, to support copy protection
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drivers that want to access the network.
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|
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- AVX registers are supported in register contexts and exception
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handling on x86 platforms.
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- The Kernel User Shared Data block contains up-to-date timestamps, to
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avoid system calls when retrieving the current time counter.
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*** C Runtime
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|
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- The C runtime import libraries provide the necessary runtime support
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so that PE modules no longer depend on the MinGW runtime.
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|
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- The Wine modules are all built against the new UCRT runtime.
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|
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- Winegcc uses the new UCRT runtime by default, unless an older C
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runtime library is explicitly imported.
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- The C runtime supports Windows locales that use the UTF-8 codepage.
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- A number of C runtime math functions are implemented internally
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based on code from the Musl C library, to avoid depending on the
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system math library.
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|
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- Floating point formatting is reimplemented in the C runtime to avoid
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depending on the system printf function.
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|
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*** Internet and networking
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|
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- The Gecko engine is updated to version 2.47.2.
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|
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- The WebSocket API is implemented.
|
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|
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- JScript and VBScript report the correct location for errors in
|
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scripts.
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|
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- There are various improvements to the LDAP and Active Directory
|
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Service support.
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|
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- There is an initial implementation of the NDIS network driver.
|
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|
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- The OLE data link dialog supports configuring the ODBC data
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connection.
|
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|
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|
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*** Cryptography
|
||||
|
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- The BCrypt library supports additional algorithms, including DSA
|
||||
keys and the 3DES cipher.
|
||||
|
||||
- The DSSENH (Digital Signatures) Cryptographic Provider is
|
||||
implemented, and enabled by default.
|
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|
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|
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*** Alternative platforms
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|
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- Support for exception handling and stack unwinding on ARM platforms
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(both 32-bit and 64-bit) should be on par with the x86
|
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architectures.
|
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|
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- There is initial support for ARM64 on macOS, for the new Apple
|
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Silicon.
|
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|
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- Support for the obsolete 32-bit PowerPC architecture is removed. It
|
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had been broken for some time already.
|
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|
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- Case-insensitive filesystem optimizations are enabled on FreeBSD.
|
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|
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|
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*** Builtin applications
|
||||
|
||||
- WineCfg supports querying and modifying the configured Windows
|
||||
version through the command line with a new /v option.
|
||||
|
||||
- The Shell Folders configuration in WineCfg also supports the
|
||||
Downloads and Templates folders.
|
||||
|
||||
- The removable drive autodetection has been removed in WineCfg, now
|
||||
that the dbus dynamic device support is stable.
|
||||
|
||||
- The FSUTIL tool supports a 'hardlink' command to create hard links.
|
||||
|
||||
- The FIND tool supports searching multiple files, in addition to
|
||||
standard input.
|
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|
||||
- The WHOAMI tool is implemented to display the current username.
|
||||
|
||||
|
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*** Development tools
|
||||
|
||||
- Winegcc supports generating PDB files when building PE DLLs, for
|
||||
compatibility with Windows debuggers.
|
||||
|
||||
- DbgHelp supports GNU-style debug information also in PE files.
|
||||
|
||||
- Winegcc can generate an import library directly when building a DLL,
|
||||
with the '-Wl,--out-implib' option.
|
||||
|
||||
- The various build tools also look for include and library files in
|
||||
paths relative to the tool binary, to allow relocatable Winelib
|
||||
installations.
|
||||
|
||||
- The Resource Compiler (wrc) and Message Compiler (wmc) use the
|
||||
external NLS files for codepage conversions. If necessary, the path
|
||||
to the external files can be specified with the '--nls-dir' option.
|
||||
|
||||
- There are various improvements in the gdb proxy mode in WineDbg,
|
||||
including support for hardware watchpoints, and for loading symbols
|
||||
from PE modules.
|
||||
|
||||
- The Message Compiler (wmc) handles the Unicode BOM to detect the
|
||||
input file format.
|
||||
|
||||
- The Resource Compiler (wrc) has a '--utf8' option to specify UTF-8
|
||||
input, as an alternative to putting #pragma codepage inside the
|
||||
file.
|
||||
|
||||
- The IDL compiler (widl) supports a WinRT mode, and various
|
||||
constructs specific to that mode.
|
||||
|
||||
- The IDL compiler (widl) supports custom attributes in type
|
||||
libraries.
|
||||
|
||||
|
||||
*** Build infrastructure
|
||||
|
||||
- Makefiles are no longer recursive; a single Makefile is generated to
|
||||
build the entire tree, with correct dependencies between modules.
|
||||
|
||||
- Automake-style silent build rules are supported. They are disabled
|
||||
by default, but can be enabled by passing the '--enable-silent-rules'
|
||||
option to configure.
|
||||
|
||||
- The new LLVM-MinGW compiler is supported for PE cross-compilation.
|
||||
|
||||
- Building with the Clang compiler in MSVC mode is supported.
|
||||
|
||||
- A '-syscall' entry point flag is supported in spec files, to
|
||||
generate NT-style system call entry points.
|
||||
|
||||
|
||||
*** Miscellaneous
|
||||
|
||||
- The Mono engine is updated to version 5.1.1, containing the open
|
||||
sourced parts of the WPF framework, and initial replacements for
|
||||
some of the closed source parts.
|
||||
|
||||
- Most modules have been converted to use wide-character string
|
||||
constants like L"abc" instead of explicit arrays, for more readable
|
||||
code.
|
||||
|
||||
- Many of the less common timezones (for various remote islands) are
|
||||
supported.
|
||||
|
||||
- Listviews and image buttons are supported in MSI installers.
|
||||
|
||||
- There is initial support for the Print Ticket API.
|
||||
|
||||
|
||||
*** New external dependencies
|
||||
|
||||
- The LibUSB library is used to implement the USB driver.
|
||||
|
||||
- The VkD3D-Shader library is used to translate Direct3D shaders to
|
||||
SPIR-V shaders for the WineD3D Vulkan renderer.
|
||||
|
||||
- The Curses, GLU, and Zlib libraries are no longer used.
|
||||
|
||||
Bugs fixed in 6.1 (total 37):
|
||||
|
||||
17848 Windows Print Preview: Lines drawn have incorrect width
|
||||
21014 Dark Sector no Sound
|
||||
21038 F-Secure BlackLight Engine 2.2.x (Rootkit scanner) crashes after accepting license agreement (Wine on-disk placeholder dlls sections must be padded with data up to section virtual size)
|
||||
30062 Deer Hunter demo: unable to start a new game (map view unusable)
|
||||
30469 Multiple .NET 2.0 applications abort with error 'System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' (SegFlex demo)
|
||||
33349 Add support for 32-bit ARM Thumb-2 Wine build
|
||||
35017 Rollercoaster Tycoon 3 has no music
|
||||
38501 GetClipboardData(CF_UNICODETEXT) - return ANSI
|
||||
39407 LabVIEW 2014 crashes on startup
|
||||
42913 ACAT Dashboard, part of Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes with 'invalid parameter' in 'System.Drawing.Icon.Initialize' (missing support for PNG icons in user32)
|
||||
43408 Quest 5.7.x (.NET 4.0 WPF app) crashes on direct access of MIL4 (Media Integration Layer, wpfgfx_v0400.dll) to internal bitmap struct/class impl (depends on exact layout)
|
||||
45046 Skyrim SE: Shadow artifacts (missing handling of 'precise' shader modifier)
|
||||
48685 Multiple games and applications need D3DX11CompileFromFile implementation
|
||||
48714 mass effect spits error when using mouse fix
|
||||
48790 mfplat:mfplat crashes on Windows 7
|
||||
48870 Aldi (Buhl) Steuer 2019/2020 installer crashes
|
||||
49327 Hearthstone Deck Tracker (with installed dotnet472) does not work with wine-staging 5.9 anymore
|
||||
49484 test_query_process_image_info() test is broken on a not PE build
|
||||
50033 WMI class SystemRestore is missing
|
||||
50194 x64dbg snapshots >= 2020-11-12_05-12 crash on unimplemented function ntdll.dll.NtCreateDebugObject when attaching to process
|
||||
50229 Battle.net launcher sometimes crashes after login (wine-5.22)
|
||||
50256 Animate VST plugin activation doesn't work: wbem_services_ExecQuery gets no network adapters
|
||||
50349 SlingPlayer crashes on launch (needs IDirectXVideoDecoderService)
|
||||
50357 Star Stable Online crashes with unimplemented function dcomp.dll.DCompositionCreateDevice2
|
||||
50376 Banished crashes when Antialiasing set to 3x MSAA with Vulkan renderer
|
||||
50379 The Witcher 3 has broken rendering with Vulkan renderer
|
||||
50386 Sniper Elite V2 some objects aren't rendered with Vulkan renderer
|
||||
50387 Batman: Arkham Origins has broken dynamic shadows with Vulkan renderer
|
||||
50459 Studio One 5 crashes on unimplemented function dcomp.dll.DCompositionCreateDevice
|
||||
50485 Still Life 2 crashes when CSMT is disabled
|
||||
50486 The Sims 3 launcher hangs
|
||||
50494 ID2D1RenderTarget::DrawText(): The position and size of the drawn text is incorrect
|
||||
50508 ACAT Phrase, part of Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes on unimplemented function 'uiautomationcore.dll.UiaRegisterProviderCallback'
|
||||
50515 SofTalk 1.56 doesn't speak continuously after punctuation marks.
|
||||
50525 ws2 _32 fails to build on macOS
|
||||
50549 Some games fail to launch with Vulkan renderer
|
||||
50570 Unknown Debian package and website in README
|
||||
|
||||
----------------------------------------------------------------
|
||||
|
||||
Changes since 6.0:
|
||||
|
||||
Akihiro Sagawa (6):
|
||||
winmm/tests: Expect TIME_BYTES format for TIME_MS request.
|
||||
winmm: Get rid of TIME_MS format support in waveOutGetPosition().
|
||||
winmm/tests: Strictly test returned time format of waveOutGetPostion().
|
||||
winmm: Get rid of TIME_SMPTE format support in waveOutGetPosition().
|
||||
comdlg32/tests: Add a test for CF_NOSCRIPTSEL.
|
||||
comdlg32: Set DEFAULT_CHARSET if CF_NOSCRIPTSEL is set.
|
||||
|
||||
Alex Henrie (1):
|
||||
include: Add new LCMAP constants.
|
||||
|
||||
Alexandre Julliard (37):
|
||||
msvcrt: Don't export fabsf on x86_64.
|
||||
msvcrt: Implement pwctype() functions.
|
||||
msvcrt: Fix some spec file discrepancies.
|
||||
winebuild: Simplify ARM64 import thunks.
|
||||
wordpad: Make qsort callback function cdecl.
|
||||
evr: Make qsort and bsearch callback functions cdecl.
|
||||
winebuild: Generate Thumb2-compatible assembly code on ARM.
|
||||
winebuild: Support non-PIC mode for ARM targets.
|
||||
ntdll: Make inline asm compatible with Thumb-2.
|
||||
ntdll: Support Thumb mode in signal handling.
|
||||
rpcrt4: Make inline asm compatible with Thumb-2.
|
||||
vcomp: Make inline asm compatible with Thumb-2.
|
||||
configure: Default to Thumb-2 mode for ARM.
|
||||
ntdll: Always inline NtCurrentTeb() on ARM.
|
||||
ntdll: Support more Dwarf pointer types.
|
||||
include: Add a couple of dll characteristics.
|
||||
gdi32: Merge rectangles horizontally when possible in CreatePolyPolygonRgn.
|
||||
msvcp: Fix some spec file discrepancies.
|
||||
d3dx9: Fix some spec file discrepancies.
|
||||
winegcc: Pass the same winebuild args to all winebuild invocations.
|
||||
ntdll: Add some more section information data.
|
||||
ntdll: Load the COR header directly from the file handle.
|
||||
ntdll: Check for valid architecture before mapping the module.
|
||||
ntdll: Delay mapping a module until we have found the final one to load.
|
||||
makefiles: Add missing dependency to wrc for test dll resources.
|
||||
ntdll: Set the environment size in the process parameters.
|
||||
ntdll: Fill the image information data also for .so builtins.
|
||||
ntdll: Create a SEC_IMAGE view also for .so builtins.
|
||||
server: Get rid of the exe_file parameter in the new_process request.
|
||||
server: Rename debug_ctx to debug_obj.
|
||||
ntdll: Implement NtCreateDebugObject().
|
||||
server: Allocate handles only when returning the debug event to the client.
|
||||
server: Don't store the debugger thread in debug events.
|
||||
server: Store a debug object instead of a debugger thread in the process.
|
||||
ntdll: Implement DbgUiGet/SetThreadDebugObject().
|
||||
ntdll: Implement DbgUiConnectToDbg().
|
||||
ntdll: Support the NtCreateDebugObject() flags.
|
||||
|
||||
Alistair Leslie-Hughes (5):
|
||||
msado15: Only support put CursorLocation on Closed Recordset.
|
||||
msado15: Support ADOConnectionConstruction15 on _Connection interface.
|
||||
msado15: Implement ADOConnectionConstruction15 get_Session.
|
||||
dsound: IDirectSoundBuffer8 GetStatus return DSBSTATUS_LOCSOFTWARE for deferred buffers.
|
||||
include: Add more sal.h macros.
|
||||
|
||||
Arkadiusz Hiler (1):
|
||||
hidclass.sys: Calculate correct bitCount for vendor-specific 1 bit repeated elements.
|
||||
|
||||
Biswapriyo Nath (1):
|
||||
propkey.h: Added more PROPERTYKEY declarations.
|
||||
|
||||
Brendan Shanks (4):
|
||||
winemac.drv: Use Metal to get a display's GPU info if possible.
|
||||
winemac.drv: Handle non-PCI GPUs correctly.
|
||||
loader: On Mac, move the top-down allocations area down to avoid Rosetta regions.
|
||||
loader: On Mac, reserve an area starting at 4GB to force Rosetta's allocations higher.
|
||||
|
||||
Byeong-Sik Jeon (1):
|
||||
gdi32: Preserve the GGO_UNHINTED bits until used.
|
||||
|
||||
Damjan Jovanovic (2):
|
||||
mmsystem: Win16 DllEntryPoint uses HINSTANCE16, not HINSTANCE.
|
||||
secur32: Implement the SECPKG_ATTR_UNIQUE_BINDINGS context attribute.
|
||||
|
||||
Daniel Lehman (3):
|
||||
ntdll/tests: Add tests for semaphores.
|
||||
ntdll/tests: Fix error messages for mutant test.
|
||||
ntdll: Check event type on creation.
|
||||
|
||||
Derek Lesho (2):
|
||||
winegstreamer: Correct mistaken enum value in ProcessMessage.
|
||||
winegstreamer: Reformat type-setting functions to prevent the need for a conditionally initialized variable.
|
||||
|
||||
Dmitry Timoshkov (5):
|
||||
shell32: Return S_OK from IShellLink::SetFlags() stub.
|
||||
wbemprox: Add class SystemRestore stub implementation.
|
||||
wbemprox: Flesh out a bit SystemRestore::Enable() implementation.
|
||||
gdi32: Avoid best fit chars when mapping unicode character to a glyph index.
|
||||
msi: Also set "MsiRunningElevated" installer property.
|
||||
|
||||
Floris Renaud (3):
|
||||
po: Update Dutch translation.
|
||||
documentation: Change obsolete Debian and Red Hat packages.
|
||||
documentation: Add Dutch README translation.
|
||||
|
||||
Georg Lehmann (6):
|
||||
winevulkan: Skip extensions that require a skipped extension.
|
||||
winevulkan: Update to VK spec version 1.2.166.
|
||||
winevulkan: Wrap VkSurfaceKHR in winevulkan.
|
||||
winevulkan: Unwrap VkSurfaceKHR if required.
|
||||
winevulkan: Don't advertise VK_EXT_headless_surface.
|
||||
winevulkan: Fix surface functions if they aren't called by winevulkan.
|
||||
|
||||
Giovanni Mascellani (1):
|
||||
winegstreamer: Wait on error conditions when initializing GStreamer.
|
||||
|
||||
Hans Leidekker (8):
|
||||
wldap32: Properly initialize the context in ldap_sslinitW.
|
||||
winhttp: Avoid a crash when the connection is closed while handling a redirect.
|
||||
ws2_32: Avoid returning duplicate entries from WS_getaddrinfo.
|
||||
ws2_32: Fix buffer size query in WSAAddressToStringW.
|
||||
wbemprox: Implement Win32_NetworkAdapter.GUID.
|
||||
wbemprox/tests: Add tests for Win32_NetworkAdapter/Configuration.
|
||||
wbemprox: Handle escaped backslashes in LIKE queries.
|
||||
wbemprox: Implement Win32_NetworkAdapter.ServiceName.
|
||||
|
||||
Haoyang Chen (2):
|
||||
dwrite/layout: Handle NULL format in CreateEllipsisTrimmingSign().
|
||||
d2d1: Fix text position in DrawText().
|
||||
|
||||
Henri Verbeet (22):
|
||||
wined3d: Use glFinish() for synchronisation when cleaning up a destroyed context in wined3d_context_gl_cleanup().
|
||||
wined3d: Get rid of the destination offset in wined3d_texture_vk_upload_data().
|
||||
wined3d: Cleanup the staging bo on an error path in wined3d_texture_vk_upload_data().
|
||||
wined3d: Handle UNORM/SNORM as FLOAT in shader_glsl_append_dst_ext().
|
||||
wined3d: Handle UNORM/SNORM as FLOAT in shader_glsl_sprintf_cast().
|
||||
wined3d: Also trace memory types in adapter_vk_init_driver_info().
|
||||
wined3d: Implement the "precise" flag in the GLSL shader backend.
|
||||
wined3d: Get rid of the "UseGLSL" setting.
|
||||
ddraw: Use BitBlt() for exclusive mode frontbuffer updates if the swapchain window is not in the foreground.
|
||||
wined3d: Introduce wined3d_context_vk_reference_resource().
|
||||
wined3d: Add some barriers between resource usage on different bind points.
|
||||
wined3d: Properly convert Vulkan sample count format information.
|
||||
wined3d: End the current render pass in wined3d_buffer_vk_barrier().
|
||||
wined3d: Always include any depth/stencil attachment in the Vulkan framebuffer.
|
||||
wined3d: Stencil test also uses the depth/stencil buffer.
|
||||
wined3d: Correct the argument order of a FIXME in wined3d_texture_vk_download_data().
|
||||
wined3d: Require VK_KHR_sampler_mirror_clamp_to_edge for WINED3D_TADDRESS_MIRROR_ONCE.
|
||||
wined3d: Implement NULL constant buffer views for the Vulkan backend.
|
||||
d3d12: Implement D3D12SerializeVersionedRootSignature() on top of vkd3d_serialize_versioned_root_signature().
|
||||
d3d12: Implement D3D12CreateVersionedRootSignatureDeserializer().
|
||||
d3d12: Request VKD3D_API_VERSION_1_2.
|
||||
wined3d: Trace the available Vulkan extensions.
|
||||
|
||||
Jacek Caban (14):
|
||||
jscript: Return DateInstance from create_date.
|
||||
jscript/tests: Add VT_DATE handling tests.
|
||||
jscript: Support VT_DATE to number conversion.
|
||||
jscript: Support VT_DATE to string conversion.
|
||||
jscript: Support VARIANT type in jsval_strict_equal.
|
||||
ntdll: Honour alertable argument in NtContinue.
|
||||
winnt.h: Fix MSVC variants of InterlockedIncrement16 and InterlockedDecrement16.
|
||||
ntdll/tests: Don't assume 32-bit test module base.
|
||||
jscript: Add VT_CY type support.
|
||||
winebuild: Make mingw a separated platform from msvc.
|
||||
mshtml/tests: Use more winetest.js helpers in documentmode.js.
|
||||
mshtml: Implement IHTMLCSSStyleDeclaration2::animation property.
|
||||
mshtml: Make xhr.open async argument optional in IE9+ mode.
|
||||
ieframe: Implement SetQueryNetSessionCount.
|
||||
|
||||
Jactry Zeng (3):
|
||||
d2d1: Limit source rectangle to the actual size for ID2D1RenderTarget_DrawBitmap().
|
||||
d2d1: Skip empty source rectangle for ID2D1RenderTarget_DrawBitmap().
|
||||
d2d1: Partially implement d2d_device_context_DrawImage().
|
||||
|
||||
Jan Sikorski (1):
|
||||
winemac.drv: Include depth32+stencil pixel formats in enumeration.
|
||||
|
||||
Jeff Latimer (1):
|
||||
ws2_32: Do not print an ERR message when returning WSAEWOULDBLOCK from WSAIoctl().
|
||||
|
||||
Liam Middlebrook (2):
|
||||
winevulkan: Skip commands which are declared but not defined.
|
||||
winevulkan: Update to VK spec version 1.2.168.
|
||||
|
||||
Martin Storsjo (2):
|
||||
include: Don't use __attribute__((pcs("aapcs-vfp"))) when building in PE mode.
|
||||
msvcrt: Fix reading BOM-less files opened with ccs=unicode.
|
||||
|
||||
Michael Stefaniuc (2):
|
||||
ddraw: Remove superfluous cast to self.
|
||||
d2d1/tests: Remove superfluous cast to self.
|
||||
|
||||
Nikolay Sivov (42):
|
||||
mf: Add a helper to get associated topology node object.
|
||||
dcomp: Add DCompositionCreateDevice2().
|
||||
dcomp: Add DCompositionCreateDevice() stub.
|
||||
dwrite: Set lookup flags for joiners.
|
||||
dwrite: Propagate joiners mode to iterators.
|
||||
dwrite: Use joiner modes for matching.
|
||||
dwrite: Set joiners mode for gsub case.
|
||||
dwrite: Use table access helpers for reading names.
|
||||
dxva2: Add IDirectXVideoDecoderService stub.
|
||||
d2d1: Pass zeros as text layout size for inverted rectangles in DrawText().
|
||||
dwrite/layout: Fail to create layouts with negative size.
|
||||
ntdll/tests: Remove skips on missing ntdll.dll.
|
||||
dwrite: Fix feature mask for non-global features.
|
||||
dwrite: Zero-initialize run analysis object structure.
|
||||
gdi32/uniscribe: Merge Arabic joining types C and D.
|
||||
gdi32/uniscribe: Get rid of shaping group values in Arabic shaping data table.
|
||||
make_unicode: Make it explicit what other default joining type is.
|
||||
make_unicode: Remove unused variable.
|
||||
dwrite: Zero initialize font data structure.
|
||||
dwrite/tests: Add some tests for text format properties.
|
||||
dwrite: Add font set builder stub.
|
||||
dwrite: Set script id in shaping context.
|
||||
dwrite: Add a stub Arabic shaper.
|
||||
dwrite/arabic: Mark some features for fallback.
|
||||
dwrite: Mark features that were not found.
|
||||
dwrite: Add per shaping stage functions.
|
||||
dwrite: Call stage function for substitution loop.
|
||||
dwrite/arabic: Set per-glyph action.
|
||||
dwrite/arabic: Set per-glyph mask.
|
||||
dwrite/shape: Fix iterator skipping logic on ignorable characters.
|
||||
mfmediaengine: Return current session time in GetCurrentTime().
|
||||
mfmediaengine: Add partial implementation of a time range object.
|
||||
mfmediaengine: Return full presentation range in GetBuffered().
|
||||
mf/sar: Release pending items when audio client is released.
|
||||
mf/sar: Handle shutdown state in rendering callback.
|
||||
mf/tests: Use interface check helper more.
|
||||
mfmediaengine: Use presentation clock interface from the session.
|
||||
mfmediaengine: Use existing helper to update engine state flags.
|
||||
mfmediaengine: Set "ended" state when session presentation ends.
|
||||
mfmediaengine: Force returned playback position after presentation ends.
|
||||
mfmediaengine: Use consistent format for traces.
|
||||
mf/session: Add a stub for IMFTopologyNodeAttributeEditor.
|
||||
|
||||
Paul Gofman (20):
|
||||
d3d9/tests: Add more tests for shader validator.
|
||||
dbghelp: Fix unwind opcodes on x64.
|
||||
dbghelp: Support UWOP_PUSH_MACHFRAME on x64.
|
||||
bcrypt: Introduce export_gnutls_datum() helper and use it in export_gnutls_pubkey_rsa().
|
||||
bcrypt: Pad exported datums in export_gnutls_pubkey_ecc().
|
||||
bcrypt: Pad exported datums in export_gnutls_pubkey_dsa().
|
||||
bcrypt: Pad exported datums in export_gnutls_pubkey_dsa_capi().
|
||||
bcrypt: Pad exported datums in key_export_ecc().
|
||||
bcrypt: Pad exported datums in key_export_dsa_capi().
|
||||
bcrypt: Fix padding in format_gnutls_signature().
|
||||
ws2_32: Reimplement SIO_GET_INTERFACE_LIST on top of GetIpAddrTable().
|
||||
ws2_32: Use if_nameindex() instead of SIOCGIFNAME.
|
||||
msvcrt: Add -norelay flag to lldiv definition in spec files.
|
||||
iphlpapi: Mark adapter addresses as DNS eligible when interface has a gateway.
|
||||
windowscodecs: Add IWICMetadataBlockWriter stub interface.
|
||||
windowscodecs: Add IWICMetadataBlockWriter stub interface for Gif encoder.
|
||||
windowscodecs/tests: Add test for metadata writer.
|
||||
windowscodecs: Add IWICMetadataQueryWriter stub interface.
|
||||
windowscodecs: Implement CommonEncoderFrame_GetMetadataQueryWriter().
|
||||
windowscodecs: Return correct error codes from BmpFrameEncode_GetMetadataQueryWriter().
|
||||
|
||||
Piotr Caban (2):
|
||||
crypt32: Also import user/admin defined root certificates on macOS.
|
||||
msvcrt: Improve memmove performance on i386 and x86_64 architectures.
|
||||
|
||||
Rémi Bernon (36):
|
||||
d2d1/tests: Check for d2d1 math functions presence.
|
||||
d2d1/tests: Introduce init_test_context().
|
||||
d2d1/tests: Create a window in init_test_context_().
|
||||
d2d1/tests: Create a swapchain in init_test_context_().
|
||||
d2d1/tests: Retrieve the swapchain back-buffer in init_test_context_().
|
||||
d2d1/tests: Create a Direct2D render target in init_test_context_().
|
||||
d2d1/tests: Store the resource data pointer and row-pitch directly in struct resource_readback.
|
||||
d2d1/tests: Pass a d2d1_test_context structure to compare_surface().
|
||||
d2d1/tests: Pass a d2d1_test_context structure to compare_figure().
|
||||
d2d1/tests: Pass a d2d1_test_context structure get_surface_readback().
|
||||
d2d1/tests: Store an IDXGIDevice interface instead of an ID3D10Device1 interface in struct d2d1_test_context.
|
||||
d2d1/tests: Run most tests on d3d11 as well.
|
||||
include: Add windows.media.speechsynthesis.idl stub.
|
||||
windowscodecs: Use create_instance instead of ImagingFactory_CreateInstance.
|
||||
windowscodecs: Use IWICComponentFactory_CreateStream in GetReaderByIndex.
|
||||
widl: Remove unnecessary WinRT type comments.
|
||||
widl: Support WinRT marshaling_behavior attribute parsing.
|
||||
d3d11: Add initial implementation of CreateDeviceContextState.
|
||||
d3d11: Add initial implementation of SwapDeviceContextState.
|
||||
d3d11: Capture and restore vertex shader state.
|
||||
d3d11: Capture and restore geometry shader state.
|
||||
d3d11: Capture and restore pixel shader state.
|
||||
widl: Support WinRT mta threading attribute parsing.
|
||||
widl: Support WinRT exclusiveto attribute parsing.
|
||||
windowscodecs: Use IWICComponentFactory_CreateQueryReaderFromBlockReader in GetMetadataQueryReader.
|
||||
windowscodecs: Move several helpers to new wincodecs_common.c source.
|
||||
widl: Support WinRT runtimeclass type parsing.
|
||||
include: Add VoiceInformation runtimeclass to windows.media.speechsynthesis.idl.
|
||||
include: Add IWMPRemoteMediaServices interface to wmp.idl.
|
||||
include: Add IWmpControls2 interface to wmp.idl.
|
||||
include: Add IWMPMedia2 interface to wmp.idl.
|
||||
include: Add IWMPMedia3 interface to wmp.idl.
|
||||
d3d11/tests: Add more SwapDeviceContextState tests.
|
||||
d3d11/tests: Add tests for hull shader state swap.
|
||||
d3d11/tests: Add tests for domain shader state swap.
|
||||
d3d11/tests: Add tests for compute shader state swap.
|
||||
|
||||
Sebastian Lackner (1):
|
||||
server: Store and notify all notification events associated with a given registry handle.
|
||||
|
||||
Shawn M. Chapla (1):
|
||||
dsound: Send CaptureBuffer stop notification whenever stopping.
|
||||
|
||||
Ulrich Czekalla (1):
|
||||
riched20: Add check to ensure iob is a valid index into the object array.
|
||||
|
||||
Vijay Kiran Kamuju (1):
|
||||
uiautomationcore: Add stub UiaRegisterProviderCallback function.
|
||||
|
||||
Zebediah Figura (79):
|
||||
gdi32: Do not compare face file names in insert_face_in_family_list() if either is NULL.
|
||||
winegstreamer: Get rid of the unknown_type() callback.
|
||||
winegstreamer: Avoid using Wine debug functions in autoplug_blacklist().
|
||||
winegstreamer: Don't force autoplug_blacklist() onto a Wine thread.
|
||||
winegstreamer: Don't bother setting the GStreamer pipeline to PLAYING.
|
||||
winegstreamer: Rename gstdemux_source to parser_source.
|
||||
winegstreamer: Rename gstdemux to parser.
|
||||
winegstreamer: Unify the decodebin parser definitions under the name "decodebin_parser".
|
||||
winegstreamer: Avoid leaking GstEvent objects.
|
||||
winegstreamer: Explicitly store a GstCaps pointer in the parser_source structure.
|
||||
include: Move interlocked functions to winnt.h.
|
||||
winegstreamer: Do not handle GST_EVENT_TAG in event_src().
|
||||
winegstreamer: Do not call gst_pad_event_default().
|
||||
strmbase: Rename csFilter to filter_cs.
|
||||
strmbase: Move strmbase_renderer.csRenderLock into the strmbase_filter structure.
|
||||
quartz/dsoundrender: Use the strmbase stream lock.
|
||||
include: Move InterlockedCompareExchange128 next to the other InterlockedCompareExchange* functions.
|
||||
strmbase: Acquire the streaming lock in MemInputPin_Receive().
|
||||
strmbase: Acquire the streaming lock in sink_EndOfStream().
|
||||
quartz/acmwrapper: Use the strmbase stream lock.
|
||||
quartz/avidec: Use the strmbase stream lock.
|
||||
winegstreamer: Manage our own streaming thread.
|
||||
include: Use __atomic_exchange_n() for InterlockedExchange*() if possible.
|
||||
include: Add InterlockedOr().
|
||||
include: Add MemoryBarrier().
|
||||
winegstreamer: Flush connected pins directly in SetPositions().
|
||||
winegstreamer: Consistently use GST_STATE_PAUSED for test-play.
|
||||
winegstreamer: Do not return GST_FLOW_NOT_LINKED if the DirectShow pin is not connected.
|
||||
winegstreamer: Keep the stream in paused state for its entire lifetime.
|
||||
winegstreamer: Use the "flushing" field to unblock the streaming thread when stopping.
|
||||
include: Add InterlockedAnd().
|
||||
include: Add InterlockedIncrement16() and InterlockedDecrement16().
|
||||
include: Add YieldProcessor().
|
||||
wined3d: Use YieldProcessor().
|
||||
ntoskrnl: Use YieldProcessor().
|
||||
winegstreamer: Move pin duration and caps retrieval to GST_Connect().
|
||||
winegstreamer: Store the segment parameters in the parser_event structure.
|
||||
winegstreamer: Use a pthread condition variable to wait for filter initialization.
|
||||
winegstreamer: Avoid using Wine debug functions in watch_bus().
|
||||
winegstreamer: Don't force watch_bus() onto a Wine thread.
|
||||
server: Avoid leaking "acceptsock" on allocation failure.
|
||||
server: Use default_fd_get_poll_events() for file objects.
|
||||
winegstreamer: Avoid using Wine debug functions in no_more_pads().
|
||||
winegstreamer: Don't force no_more_pads() onto a Wine thread.
|
||||
winegstreamer: Use pthread condition variables to queue stream events.
|
||||
winegstreamer: Factor out get_stream_event().
|
||||
winegstreamer: Avoid using Wine debug functions in got_data_sink().
|
||||
winegstreamer: Don't force got_data_sink() onto a Wine thread.
|
||||
msi: Check for failure from do_msidbCustomActionTypeDll().
|
||||
msi: Return an error if trying to run a 64-bit custom action in a 32-bit prefix.
|
||||
ntdll/tests: Add an alignment helper.
|
||||
wined3d: Make adapter_gl_clear_uav() static.
|
||||
winegstreamer: Avoid using Wine debug functions in event_sink().
|
||||
winegstreamer: Don't force event_sink() onto a Wine thread.
|
||||
winegstreamer: Avoid using Wine debugging functions in event_src().
|
||||
winegstreamer: Don't force event_src() onto a Wine thread.
|
||||
winegstreamer: Avoid using Wine debugging functions in query_function().
|
||||
winegstreamer: Don't force query_function() onto a Wine thread.
|
||||
winegstreamer: Avoid using Wine debug functions in removed_decoded_pad().
|
||||
winegstreamer: Don't force removed_decoded_pad() onto a Wine thread.
|
||||
winegstreamer: Manage our own thread for read requests.
|
||||
winegstreamer: Don't force request_buffer_src() onto a Wine thread.
|
||||
ntdll/tests: Add more tests for registry notifications.
|
||||
winegstreamer: Use the "filesize" field in push_data().
|
||||
winegstreamer: Use request_buffer_src() in push_data().
|
||||
winegstreamer: Avoid using Wine debug functions in push_data().
|
||||
winegstreamer: Make push_data() into a POSIX thread.
|
||||
include: Include ntddndis.h in ndis.h.
|
||||
ndis.sys: Avoid including ntddndis.h directly.
|
||||
winegstreamer: Do not flush the upstream source pin in activate_push().
|
||||
winegstreamer: Don't grab filter_cs in activate_push().
|
||||
winegstreamer: Avoid using Wine debug functions in activate_mode().
|
||||
winegstreamer: Don't force activate_mode() onto a Wine thread.
|
||||
wineboot: Set the NXSupportPolicy member of the user shared data to NX_SUPPORT_POLICY_OPTIN.
|
||||
kernel32: Implement GetSystemDEPPolicy().
|
||||
kernel32: Implement SetProcessDEPPolicy().
|
||||
wined3d: Implement global resource memory barriers.
|
||||
include: Fix the definition of PNDIS_HANDLE.
|
||||
include: Define some types before including ntddndis.h.
|
||||
|
||||
Zhiyi Zhang (4):
|
||||
wined3d: Support multiple outputs.
|
||||
user32/tests: Add display DC tests.
|
||||
gdi32: Report correct HORZRES and VERTRES values for GetDeviceCaps() with DCs on a specific monitor.
|
||||
gdi32: Report real VREFRESH values for GetDeviceCaps() with display DCs.
|
||||
|
||||
Ziqing Hui (4):
|
||||
gdiplus/tests: Add tests for drawing on printer DC.
|
||||
gdiplus: Correctly handle UnitDisplay for printer DC.
|
||||
gdiplus/tests: Add initial tests for metafile created from printer DC.
|
||||
gdiplus: Record logical DPI in metafile.
|
||||
|
||||
--
|
||||
Alexandre Julliard
|
||||
|
|
1
AUTHORS
1
AUTHORS
|
@ -510,6 +510,7 @@ Florian Köberle
|
|||
Florian Pelz
|
||||
Florian Tobias Schandinat
|
||||
Florian Will
|
||||
Floris Renaud
|
||||
Fons Botman
|
||||
Francesco Di Punzio
|
||||
Francesco Noferi
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#! /bin/sh
|
||||
# Guess values for system-dependent variables and create Makefiles.
|
||||
# Generated by GNU Autoconf 2.69 for Wine 6.0.
|
||||
# Generated by GNU Autoconf 2.69 for Wine 6.1.
|
||||
#
|
||||
# Report bugs to <wine-devel@winehq.org>.
|
||||
#
|
||||
|
@ -580,8 +580,8 @@ MAKEFLAGS=
|
|||
# Identity of this package.
|
||||
PACKAGE_NAME='Wine'
|
||||
PACKAGE_TARNAME='wine'
|
||||
PACKAGE_VERSION='6.0'
|
||||
PACKAGE_STRING='Wine 6.0'
|
||||
PACKAGE_VERSION='6.1'
|
||||
PACKAGE_STRING='Wine 6.1'
|
||||
PACKAGE_BUGREPORT='wine-devel@winehq.org'
|
||||
PACKAGE_URL='https://www.winehq.org'
|
||||
|
||||
|
@ -2492,7 +2492,7 @@ if test "$ac_init_help" = "long"; then
|
|||
# Omit some internal or obsolete options to make the list less imposing.
|
||||
# This message is too long to be a string in the A/UX 3.1 sh.
|
||||
cat <<_ACEOF
|
||||
\`configure' configures Wine 6.0 to adapt to many kinds of systems.
|
||||
\`configure' configures Wine 6.1 to adapt to many kinds of systems.
|
||||
|
||||
Usage: $0 [OPTION]... [VAR=VALUE]...
|
||||
|
||||
|
@ -2562,7 +2562,7 @@ fi
|
|||
|
||||
if test -n "$ac_init_help"; then
|
||||
case $ac_init_help in
|
||||
short | recursive ) echo "Configuration of Wine 6.0:";;
|
||||
short | recursive ) echo "Configuration of Wine 6.1:";;
|
||||
esac
|
||||
cat <<\_ACEOF
|
||||
|
||||
|
@ -2816,7 +2816,7 @@ fi
|
|||
test -n "$ac_init_help" && exit $ac_status
|
||||
if $ac_init_version; then
|
||||
cat <<\_ACEOF
|
||||
Wine configure 6.0
|
||||
Wine configure 6.1
|
||||
generated by GNU Autoconf 2.69
|
||||
|
||||
Copyright (C) 2012 Free Software Foundation, Inc.
|
||||
|
@ -3500,7 +3500,7 @@ cat >config.log <<_ACEOF
|
|||
This file contains any messages produced by compilers while
|
||||
running configure, to aid debugging if configure makes a mistake.
|
||||
|
||||
It was created by Wine $as_me 6.0, which was
|
||||
It was created by Wine $as_me 6.1, which was
|
||||
generated by GNU Autoconf 2.69. Invocation command line was
|
||||
|
||||
$ $0 $@
|
||||
|
@ -21686,7 +21686,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
|
|||
# report actual input values of CONFIG_FILES etc. instead of their
|
||||
# values after options handling.
|
||||
ac_log="
|
||||
This file was extended by Wine $as_me 6.0, which was
|
||||
This file was extended by Wine $as_me 6.1, which was
|
||||
generated by GNU Autoconf 2.69. Invocation command line was
|
||||
|
||||
CONFIG_FILES = $CONFIG_FILES
|
||||
|
@ -21757,7 +21757,7 @@ _ACEOF
|
|||
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
|
||||
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
|
||||
ac_cs_version="\\
|
||||
Wine config.status 6.0
|
||||
Wine config.status 6.1
|
||||
configured by $0, generated by GNU Autoconf 2.69,
|
||||
with options \\"\$ac_cs_config\\"
|
||||
|
||||
|
|
Loading…
Reference in New Issue