Release 6.0.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
7d3186e029
commit
477fe4ba2f
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ANNOUNCE
510
ANNOUNCE
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@ -1,15 +1,25 @@
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The Wine development release 6.0-rc6 is now available.
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The Wine team is proud to announce that the stable release Wine 6.0
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is now available.
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Barring any last minute issue, this is expected to be the last
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This release represents a year of development effort and over 8,300
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release candidate before the final 6.0.
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individual changes. It contains a large number of improvements that
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are listed in the release notes below. The areas of major changes are:
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What's new in this release (see below for details):
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- Core modules in PE format.
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- Bug fixes only, we are in code freeze.
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- Vulkan backend for WineD3D.
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- DirectShow and Media Foundation support.
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- Text console redesign.
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This release is dedicated to the memory of Ken Thomases, who passed
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away just before Christmas at the age of 51. Ken was an incredibly
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brilliant developer, and the mastermind behind the macOS support in
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Wine. We all miss his skills, his patience, and his dark sense of
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humor.
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The source is available from the following locations:
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/6.0/wine-6.0-rc6.tar.xz
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https://dl.winehq.org/wine/source/6.0/wine-6.0.tar.xz
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http://mirrors.ibiblio.org/wine/source/6.0/wine-6.0-rc6.tar.xz
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http://mirrors.ibiblio.org/wine/source/6.0/wine-6.0.tar.xz
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Binary packages for various distributions will be available from:
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Binary packages for various distributions will be available from:
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@ -25,79 +35,453 @@ AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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----------------------------------------------------------------
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Bugs fixed in 6.0-rc6 (total 10):
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What's new in Wine 6.0
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======================
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48860 RegiStax 6: mouse does not work in open file dialog
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49500 Wine is not displaying any windows (on a headless system)
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49511 Kontakt (Native Instruments) runtime is broken
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49575 Delphi applications no longer show their main window in the WM's taskbar
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50151 World of Tanks fails to launch if LC_LANG/LC_ALL are set ja_JP
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50153 HID doesn't work on macOS Catalina and Big Sur unless "Input Monitoring" permission is granted
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50355 Commandos 2: Men of Courage hangs after starting
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50437 wineserver crashes when running SteelSeries Engine client
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50453 CDB (Part of Debugging Tools for Windows) fails resume debugging after entry point break (continue debug event: 'DBG_EXCEPTION_HANDLED' must be treated as an alias for 'DBG_CONTINUE')
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50454 Icons have non-transparent background in HxD
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----------------------------------------------------------------
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*** PE modules
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Changes since 6.0-rc5:
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- The core DLLs, including NTDLL, KERNEL32, GDI32, USER32, etc. are
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built in PE format. This should help a number of copy protection
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schemes that check that the DLL files on disk match the in-memory
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contents.
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Alexandre Julliard (1):
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- There is a new mechanism to associate a Unix library with a PE
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winex11: Don't delay mapping 0-sized layered windows.
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module, to make it possible to call Unix libraries from PE for the
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functions that can't be handled with Win32 APIs.
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These libraries are found by replacing the PE module file extension
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with .so, for instance ntdll.dll -> ntdll.so. They have to be
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located next to the PE file on disk.
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André Hentschel (4):
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- Winelib modules no longer link against libwine.so, or require it at
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ddraw/tests: Don't test functions directly when reporting GetLastError().
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run-time. This is a backwards incompatible change, meaning that
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d3d8/tests: Don't test functions directly when reporting GetLastError().
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modules built with Wine 6.0 won't run on older Wine versions.
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dxgi/tests: Don't test functions directly when reporting GetLastError().
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d3d9/tests: Don't test functions directly when reporting GetLastError().
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Anton Baskanov (2):
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- The libwine library is no longer used, but it's still provided to
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winegstreamer: Move sample sending to a helper function.
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support running Winelib modules built against older versions. It is
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winegstreamer: Split audio data to fit in the sample buffer.
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deprecated however, and will be removed in a future Wine
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release. Applications that explicitly call libwine functions will
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need to be changed to call equivalent Win32 or Unix APIs instead.
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As a consequence, the wine/library.h header has also been removed.
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Byeong-Sik Jeon (1):
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- PE modules can be built with their debug information split to a
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readme: Update Korean translation.
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separate file, to reduce the size of the files installed into the
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Wine prefix.
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Gabriel Ivăncescu (4):
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comctl32/tests: Add more tests for 32bpp bitmaps with and without alpha, and masks.
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comctl32: Remove the masked background when 32bpp bitmaps have no alpha values.
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ntdll: Do not override existing context's EAX when dispatching user APC.
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ntdll: Do not override existing context's RAX when dispatching user APC on x86_64.
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Jacek Caban (3):
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*** Direct3D
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conhost: Fix wrapping search in edit_line_find_in_history.
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jscript/tests: Silence noisy debug trace.
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configure: Check for linker delayload support on mingw hosts.
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Julian Rüger (1):
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- An experimental Vulkan renderer for WineD3D is implemented. This
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readme: Update German translation.
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requires the vkd3d-shader library in order to translate Direct3D
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shaders to SPIR-V shaders. In this release, shader support in the
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Vulkan renderer is limited to shader model 4 and 5 shaders. In
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practice, that limits its usefulness to Direct3D 10 and 11
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applications. The Vulkan renderer can be enabled by setting the
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Direct3D "renderer" registry setting to "vulkan".
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Kevin Puetz (1):
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- The following Direct3D 11 features are implemented:
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include: Check whether the ms_abi attribute is supported on aarch64.
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- Per render-target ("independent") blend states.
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- Dual-source blending.
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- Multi-sample anti-aliasing sample masks.
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- Several more capability queries.
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Nikolay Sivov (1):
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- Support for Direct3D 9 alpha-to-coverage multi-sampling is
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mfplat/tests: Get source events in async mode.
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implemented.
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Piotr Caban (1):
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- When the EXT_framebuffer_multisample_blit_scaled OpenGL extension is
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msvcr100: Use LC_TIME code page when converting strftime data.
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available, scaled multi-sample resolve operations can happen as a
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single operation.
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Qijia Liu (1):
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- When the ARB_buffer_storage OpenGL extension is available, it will
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winedbg: Distinguish -0 from 0.
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be used to allocate OpenGL buffer objects. This can result in minor
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performance improvements with some application and driver
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combinations.
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Rémi Bernon (2):
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- The Direct3D graphics card database recognizes more graphics cards,
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windowscodecs: Copy container_count GUIDs, not bytes, in GetContainerFormats.
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and the reported driver versions have been updated.
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server: Accept DBG_EXCEPTION_HANDLED parameter in continue_debug_event.
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Zebediah Figura (6):
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- New or modified HKEY_CURRENT_USER\Software\Wine\Direct3D registry keys:
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wined3d: Use debug_d3dusage() for both usage and usage query flags.
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- "renderer" (REG_SZ)
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user32/tests: Add some tests for WM_CANCELMODE.
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The backend API to target. This existing setting has an additional
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user32/tests: Add some tests for release of capture via modal dialogs.
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valid value in this release: "vulkan". Possible values are now
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user32: Send WM_CANCELMODE to the current capture window after initializing a modal dialog.
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"gl" (default) for OpenGL, "gdi" or "no3d" for GDI, and "vulkan"
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ntdll: Set the process detaching flag before calling FLS callbacks.
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for Vulkan.
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kernel32/tests: Add a regression test for a deadlock calling FLS callbacks on process exit.
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- "csmt" (REG_DWORD)
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Enable or disable multi-threaded command stream features. This
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existing setting has an additional valid bit-field value in this
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release. Valid bit-fields in this release are:
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- 0x1 Enable the multi-threaded command stream feature.
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- 0x2 Enable serialization between multiple command streams in the
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same application. This feature is primarily useful for
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applications using multiple Direct3D instances from
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different threads, in combination with OpenGL drivers that
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do not properly support multi-threaded access themselves. As
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of this release, this is known to affect Microsoft Office
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2013 and later versions in combination with the Mesa-based
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Nouveau driver.
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Note that this setting is a bit-field; in order to enable both
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features above, set this to 0x3.
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- Removed HKEY_CURRENT_USER\Software\Wine\Direct3D registry key:
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- "DirectDrawRenderer"
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This setting was previously deprecated in favor of the "renderer"
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setting, and has been removed in this release.
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*** D3DX
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- Drawing text using the ID3DXFont interface is implemented.
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- The ID3D12ShaderReflection shader reflection interface is
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implemented.
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- The D3DX10GetImageInfoFromMemory() and related image information
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query functions are implemented.
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*** Graphics
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- Drawing arcs, ellipses and rounded rectangles using the Direct2D API
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is implemented.
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- The standard sRGB color profile is installed into the prefix, for
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applications that expect to load it directly.
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- The Null display driver can be used as a proper display driver, for
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cases when a user interface is not needed.
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- WindowsCodecs supports decoding images in DDS (DirectDraw Surface)
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and JPEG-XR formats, as well as encoding images to GIF format.
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- The Vulkan driver creates the JSON manifest and registry entry used
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by the official Vulkan loader.
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- The Vulkan driver supports up to version 1.2.162 of the Vulkan spec.
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- There are a number of improvements in GdiPlus, including support for
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widening lines, more hatch styles, and more record types in
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metafiles.
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*** Audio / video
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- The Media Foundation framework is more complete, including:
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- Initial Media Session implementation for state changes and data
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flow.
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- Initial Streaming Audio Renderer (SAR) pipeline component
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implementation.
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- Initial Video Renderer implementation, a pipeline component
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hosting EVR mixer and presenter.
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- Initial Topology Loader implementation.
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- Various fixes for the Source Reader.
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- Initial Media Engine implementation.
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- Asynchronous queues functionality is moved to rtworkq.dll.
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- The AMStream (ActiveMovie Multimedia Streaming) library is more
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fully implemented, including support for streaming and sample
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management.
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- The Video Mixing Renderer supports the following features:
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- Windowless and renderless mode.
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- Automatic stretching and resizing of the video to match the window
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size.
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- Hardware-accelerated color space conversion of YUV formats, if
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supported by the underlying Direct3D implementation.
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- Preservation of video aspect ratio via letterboxing.
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- The Video Mixing Renderer is used as the default video renderer if
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supported by the underlying Direct3D implementation, replacing the
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GDI video renderer.
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- The DirectShow File Writer filter is implemented.
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- The DirectX Media Object (DMO) Wrapper filter is implemented. DMOs
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can be automatically enumerated and plugged into the filter graph.
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- The video capture filter supports reporting more information about
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video formats, including supported sizes and frame rates.
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- More Media Detector APIs are implemented.
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- The GStreamer wrapper filter supports video and audio format
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conversion within the GStreamer pipeline. This obviates the need for
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extra transform filters, and accordingly the GStreamer-based YUV to
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ARGB converter, audio converter, and mp3 decoder have been
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removed. Any video can be output in any of several RGB and YUV
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formats, allowing for better performance in some cases.
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- The Enhanced Video Renderer (EVR) contains an initial default mixer
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and presenter implementation using DXVA2 API.
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- The XACT3 (Cross-platform Audio Creation) engine library and
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interfaces are implemented through FAudio.
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*** Text and fonts
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- Text console support is reimplemented, using the architecture of
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recent Windows versions, which is closer to the Unix way of doing
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things. In particular:
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- Pseudo consoles are implemented (equivalent to Unix pseudo TTYs).
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- All console handling is done in the ConHost process. WineConsole
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is now only a thin wrapper around ConHost.
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- ConHost handles VT escape sequences, meaning that the Unix Curses
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library is no longer needed.
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- Default shaping features are enabled for all scripts in
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DirectWrite. All types of GSUB/GPOS lookups are supported.
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- In DirectWrite, CMAP data is read directly from the font without
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global cache or a need to create FreeType objects, for improved
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performance.
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- The font initialization in GDI32 avoids loading fonts through
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FreeType when possible, for faster startup times. The font registry
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cache is also more efficient.
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- The Uniscribe support in the USP10 library is moved into GDI32, as
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per recent Windows versions.
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- An initial version of the Webdings font is implemented, with only a
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few glyphs at this point.
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*** Input devices
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- Raw input devices and messages are implemented, and used by
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DirectInput instead of less efficient low-level hooks.
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- An initial USB kernel driver is implemented, based on the LibUSB
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library, to provide access to USB devices.
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- Mouse position history is implemented, for games that want more
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|
precise mouse positions.
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|
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- SDL controller mappings can be set through the
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'SDL_GAMECONTROLLERCONFIG' environment variable.
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|
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|
- Plug & Play device notifications are implemented.
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|
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|
|
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*** Desktop integration
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|
|
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|
- Display settings are retrieved through XRandR 1.4 if available. This
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also provides support for multiple display orientations.
|
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|
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- There is a consistent view of the graphics adapters across the X11,
|
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|
OpenGL and Vulkan APIs.
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|
|
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|
- The desktop work area layout is supported on multi-monitor setups
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|
using the _GTK_WORKAREAS property.
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|
|
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|
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*** Internationalization
|
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|
|
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|
- Unicode character tables are based on version 13.0.0 of the Unicode
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|
Standard.
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|
|
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|
- Unicode normalization is fully standard-compliant, including support
|
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|
for Hangul, supplementary character planes, and IDN normalization.
|
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|
|
||||||
|
- Codepage and other Unicode tables are stored in external NLS files
|
||||||
|
compatible with Windows. This makes it possible to test with the
|
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|
native files to track down character mapping issues.
|
||||||
|
|
||||||
|
- Codepage mapping tables are generated from Microsoft's Open
|
||||||
|
Specification data for better compatibility.
|
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|
|
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|
- Unicode linguistic case mappings for languages like Turkish are
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|
implemented.
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|
|
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|
- Codepage 708 (Arabic ASMO) is supported.
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|
|
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|
|
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|
*** Kernel
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|
|
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|
- Windows version compatibility mode is implemented, to only report
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the newest Windows versions to applications that have declared that
|
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|
they support them.
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|
|
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|
- INI file mappings are implemented, to redirect .ini file entries to
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|
registry keys.
|
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|
|
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|
- Many more NT kernel objects and functions are implemented, to
|
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|
support anti-cheat systems that load kernel drivers.
|
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|
|
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- A NetIO.sys kernel driver is implemented, to support copy protection
|
||||||
|
drivers that want to access the network.
|
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|
|
||||||
|
- AVX registers are supported in register contexts and exception
|
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|
handling on x86 platforms.
|
||||||
|
|
||||||
|
- The Kernel User Shared Data block contains up-to-date timestamps, to
|
||||||
|
avoid system calls when retrieving the current time counter.
|
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|
|
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|
|
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|
*** C Runtime
|
||||||
|
|
||||||
|
- The C runtime import libraries provide the necessary runtime support
|
||||||
|
so that PE modules no longer depend on the MinGW runtime.
|
||||||
|
|
||||||
|
- The Wine modules are all built against the new UCRT runtime.
|
||||||
|
|
||||||
|
- Winegcc uses the new UCRT runtime by default, unless an older C
|
||||||
|
runtime library is explicitly imported.
|
||||||
|
|
||||||
|
- The C runtime supports Windows locales that use the UTF-8 codepage.
|
||||||
|
|
||||||
|
- A number of C runtime math functions are implemented internally
|
||||||
|
based on code from the Musl C library, to avoid depending on the
|
||||||
|
system math library.
|
||||||
|
|
||||||
|
- Floating point formatting is reimplemented in the C runtime to avoid
|
||||||
|
depending on the system printf function.
|
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|
|
||||||
|
|
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|
*** Internet and networking
|
||||||
|
|
||||||
|
- The Gecko engine is updated to version 2.47.2.
|
||||||
|
|
||||||
|
- The WebSocket API is implemented.
|
||||||
|
|
||||||
|
- JScript and VBScript report the correct location for errors in
|
||||||
|
scripts.
|
||||||
|
|
||||||
|
- There are various improvements to the LDAP and Active Directory
|
||||||
|
Service support.
|
||||||
|
|
||||||
|
- There is an initial implementation of the NDIS network driver.
|
||||||
|
|
||||||
|
- The OLE data link dialog supports configuring the ODBC data
|
||||||
|
connection.
|
||||||
|
|
||||||
|
|
||||||
|
*** Cryptography
|
||||||
|
|
||||||
|
- The BCrypt library supports additional algorithms, including DSA
|
||||||
|
keys and the 3DES cipher.
|
||||||
|
|
||||||
|
- The DSSENH (Digital Signatures) Cryptographic Provider is
|
||||||
|
implemented, and enabled by default.
|
||||||
|
|
||||||
|
|
||||||
|
*** Alternative platforms
|
||||||
|
|
||||||
|
- Support for exception handling and stack unwinding on ARM platforms
|
||||||
|
(both 32-bit and 64-bit) should be on par with the x86
|
||||||
|
architectures.
|
||||||
|
|
||||||
|
- There is initial support for ARM64 on macOS, for the new Apple
|
||||||
|
Silicon.
|
||||||
|
|
||||||
|
- Support for the obsolete 32-bit PowerPC architecture is removed. It
|
||||||
|
had been broken for some time already.
|
||||||
|
|
||||||
|
- Case-insensitive filesystem optimizations are enabled on FreeBSD.
|
||||||
|
|
||||||
|
|
||||||
|
*** Builtin applications
|
||||||
|
|
||||||
|
- WineCfg supports querying and modifying the configured Windows
|
||||||
|
version through the command line with a new /v option.
|
||||||
|
|
||||||
|
- The Shell Folders configuration in WineCfg also supports the
|
||||||
|
Downloads and Templates folders.
|
||||||
|
|
||||||
|
- The removable drive autodetection has been removed in WineCfg, now
|
||||||
|
that the dbus dynamic device support is stable.
|
||||||
|
|
||||||
|
- The FSUTIL tool supports a 'hardlink' command to create hard links.
|
||||||
|
|
||||||
|
- The FIND tool supports searching multiple files, in addition to
|
||||||
|
standard input.
|
||||||
|
|
||||||
|
- The WHOAMI tool is implemented to display the current username.
|
||||||
|
|
||||||
|
|
||||||
|
*** Development tools
|
||||||
|
|
||||||
|
- Winegcc supports generating PDB files when building PE DLLs, for
|
||||||
|
compatibility with Windows debuggers.
|
||||||
|
|
||||||
|
- DbgHelp supports GNU-style debug information also in PE files.
|
||||||
|
|
||||||
|
- Winegcc can generate an import library directly when building a DLL,
|
||||||
|
with the '-Wl,--out-implib' option.
|
||||||
|
|
||||||
|
- The various build tools also look for include and library files in
|
||||||
|
paths relative to the tool binary, to allow relocatable Winelib
|
||||||
|
installations.
|
||||||
|
|
||||||
|
- The Resource Compiler (wrc) and Message Compiler (wmc) use the
|
||||||
|
external NLS files for codepage conversions. If necessary, the path
|
||||||
|
to the external files can be specified with the '--nls-dir' option.
|
||||||
|
|
||||||
|
- There are various improvements in the gdb proxy mode in WineDbg,
|
||||||
|
including support for hardware watchpoints, and for loading symbols
|
||||||
|
from PE modules.
|
||||||
|
|
||||||
|
- The Message Compiler (wmc) handles the Unicode BOM to detect the
|
||||||
|
input file format.
|
||||||
|
|
||||||
|
- The Resource Compiler (wrc) has a '--utf8' option to specify UTF-8
|
||||||
|
input, as an alternative to putting #pragma codepage inside the
|
||||||
|
file.
|
||||||
|
|
||||||
|
- The IDL compiler (widl) supports a WinRT mode, and various
|
||||||
|
constructs specific to that mode.
|
||||||
|
|
||||||
|
- The IDL compiler (widl) supports custom attributes in type
|
||||||
|
libraries.
|
||||||
|
|
||||||
|
|
||||||
|
*** Build infrastructure
|
||||||
|
|
||||||
|
- Makefiles are no longer recursive; a single Makefile is generated to
|
||||||
|
build the entire tree, with correct dependencies between modules.
|
||||||
|
|
||||||
|
- Automake-style silent build rules are supported. They are disabled
|
||||||
|
by default, but can be enabled by passing the '--enable-silent-rules'
|
||||||
|
option to configure.
|
||||||
|
|
||||||
|
- The new LLVM-MinGW compiler is supported for PE cross-compilation.
|
||||||
|
|
||||||
|
- Building with the Clang compiler in MSVC mode is supported.
|
||||||
|
|
||||||
|
- A '-syscall' entry point flag is supported in spec files, to
|
||||||
|
generate NT-style system call entry points.
|
||||||
|
|
||||||
|
|
||||||
|
*** Miscellaneous
|
||||||
|
|
||||||
|
- The Mono engine is updated to version 5.1.1, containing the open
|
||||||
|
sourced parts of the WPF framework, and initial replacements for
|
||||||
|
some of the closed source parts.
|
||||||
|
|
||||||
|
- Most modules have been converted to use wide-character string
|
||||||
|
constants like L"abc" instead of explicit arrays, for more readable
|
||||||
|
code.
|
||||||
|
|
||||||
|
- Many of the less common timezones (for various remote islands) are
|
||||||
|
supported.
|
||||||
|
|
||||||
|
- Listviews and image buttons are supported in MSI installers.
|
||||||
|
|
||||||
|
- There is initial support for the Print Ticket API.
|
||||||
|
|
||||||
|
|
||||||
|
*** New external dependencies
|
||||||
|
|
||||||
|
- The LibUSB library is used to implement the USB driver.
|
||||||
|
|
||||||
|
- The VkD3D-Shader library is used to translate Direct3D shaders to
|
||||||
|
SPIR-V shaders for the WineD3D Vulkan renderer.
|
||||||
|
|
||||||
|
- The Curses, GLU, and Zlib libraries are no longer used.
|
||||||
|
|
||||||
Zhiyi Zhang (1):
|
|
||||||
readme: Update Simplified Chinese translation.
|
|
||||||
|
|
||||||
--
|
--
|
||||||
Alexandre Julliard
|
Alexandre Julliard
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#! /bin/sh
|
#! /bin/sh
|
||||||
# Guess values for system-dependent variables and create Makefiles.
|
# Guess values for system-dependent variables and create Makefiles.
|
||||||
# Generated by GNU Autoconf 2.69 for Wine 6.0-rc6.
|
# Generated by GNU Autoconf 2.69 for Wine 6.0.
|
||||||
#
|
#
|
||||||
# Report bugs to <wine-devel@winehq.org>.
|
# Report bugs to <wine-devel@winehq.org>.
|
||||||
#
|
#
|
||||||
|
@ -580,8 +580,8 @@ MAKEFLAGS=
|
||||||
# Identity of this package.
|
# Identity of this package.
|
||||||
PACKAGE_NAME='Wine'
|
PACKAGE_NAME='Wine'
|
||||||
PACKAGE_TARNAME='wine'
|
PACKAGE_TARNAME='wine'
|
||||||
PACKAGE_VERSION='6.0-rc6'
|
PACKAGE_VERSION='6.0'
|
||||||
PACKAGE_STRING='Wine 6.0-rc6'
|
PACKAGE_STRING='Wine 6.0'
|
||||||
PACKAGE_BUGREPORT='wine-devel@winehq.org'
|
PACKAGE_BUGREPORT='wine-devel@winehq.org'
|
||||||
PACKAGE_URL='https://www.winehq.org'
|
PACKAGE_URL='https://www.winehq.org'
|
||||||
|
|
||||||
|
@ -2492,7 +2492,7 @@ if test "$ac_init_help" = "long"; then
|
||||||
# Omit some internal or obsolete options to make the list less imposing.
|
# Omit some internal or obsolete options to make the list less imposing.
|
||||||
# This message is too long to be a string in the A/UX 3.1 sh.
|
# This message is too long to be a string in the A/UX 3.1 sh.
|
||||||
cat <<_ACEOF
|
cat <<_ACEOF
|
||||||
\`configure' configures Wine 6.0-rc6 to adapt to many kinds of systems.
|
\`configure' configures Wine 6.0 to adapt to many kinds of systems.
|
||||||
|
|
||||||
Usage: $0 [OPTION]... [VAR=VALUE]...
|
Usage: $0 [OPTION]... [VAR=VALUE]...
|
||||||
|
|
||||||
|
@ -2562,7 +2562,7 @@ fi
|
||||||
|
|
||||||
if test -n "$ac_init_help"; then
|
if test -n "$ac_init_help"; then
|
||||||
case $ac_init_help in
|
case $ac_init_help in
|
||||||
short | recursive ) echo "Configuration of Wine 6.0-rc6:";;
|
short | recursive ) echo "Configuration of Wine 6.0:";;
|
||||||
esac
|
esac
|
||||||
cat <<\_ACEOF
|
cat <<\_ACEOF
|
||||||
|
|
||||||
|
@ -2816,7 +2816,7 @@ fi
|
||||||
test -n "$ac_init_help" && exit $ac_status
|
test -n "$ac_init_help" && exit $ac_status
|
||||||
if $ac_init_version; then
|
if $ac_init_version; then
|
||||||
cat <<\_ACEOF
|
cat <<\_ACEOF
|
||||||
Wine configure 6.0-rc6
|
Wine configure 6.0
|
||||||
generated by GNU Autoconf 2.69
|
generated by GNU Autoconf 2.69
|
||||||
|
|
||||||
Copyright (C) 2012 Free Software Foundation, Inc.
|
Copyright (C) 2012 Free Software Foundation, Inc.
|
||||||
|
@ -3500,7 +3500,7 @@ cat >config.log <<_ACEOF
|
||||||
This file contains any messages produced by compilers while
|
This file contains any messages produced by compilers while
|
||||||
running configure, to aid debugging if configure makes a mistake.
|
running configure, to aid debugging if configure makes a mistake.
|
||||||
|
|
||||||
It was created by Wine $as_me 6.0-rc6, which was
|
It was created by Wine $as_me 6.0, which was
|
||||||
generated by GNU Autoconf 2.69. Invocation command line was
|
generated by GNU Autoconf 2.69. Invocation command line was
|
||||||
|
|
||||||
$ $0 $@
|
$ $0 $@
|
||||||
|
@ -21681,7 +21681,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
|
||||||
# report actual input values of CONFIG_FILES etc. instead of their
|
# report actual input values of CONFIG_FILES etc. instead of their
|
||||||
# values after options handling.
|
# values after options handling.
|
||||||
ac_log="
|
ac_log="
|
||||||
This file was extended by Wine $as_me 6.0-rc6, which was
|
This file was extended by Wine $as_me 6.0, which was
|
||||||
generated by GNU Autoconf 2.69. Invocation command line was
|
generated by GNU Autoconf 2.69. Invocation command line was
|
||||||
|
|
||||||
CONFIG_FILES = $CONFIG_FILES
|
CONFIG_FILES = $CONFIG_FILES
|
||||||
|
@ -21752,7 +21752,7 @@ _ACEOF
|
||||||
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
|
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
|
||||||
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
|
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
|
||||||
ac_cs_version="\\
|
ac_cs_version="\\
|
||||||
Wine config.status 6.0-rc6
|
Wine config.status 6.0
|
||||||
configured by $0, generated by GNU Autoconf 2.69,
|
configured by $0, generated by GNU Autoconf 2.69,
|
||||||
with options \\"\$ac_cs_config\\"
|
with options \\"\$ac_cs_config\\"
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue