Release 6.0.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
7d3186e029
commit
477fe4ba2f
510
ANNOUNCE
510
ANNOUNCE
|
@ -1,15 +1,25 @@
|
|||
The Wine development release 6.0-rc6 is now available.
|
||||
The Wine team is proud to announce that the stable release Wine 6.0
|
||||
is now available.
|
||||
|
||||
Barring any last minute issue, this is expected to be the last
|
||||
release candidate before the final 6.0.
|
||||
This release represents a year of development effort and over 8,300
|
||||
individual changes. It contains a large number of improvements that
|
||||
are listed in the release notes below. The areas of major changes are:
|
||||
|
||||
What's new in this release (see below for details):
|
||||
- Bug fixes only, we are in code freeze.
|
||||
- Core modules in PE format.
|
||||
- Vulkan backend for WineD3D.
|
||||
- DirectShow and Media Foundation support.
|
||||
- Text console redesign.
|
||||
|
||||
This release is dedicated to the memory of Ken Thomases, who passed
|
||||
away just before Christmas at the age of 51. Ken was an incredibly
|
||||
brilliant developer, and the mastermind behind the macOS support in
|
||||
Wine. We all miss his skills, his patience, and his dark sense of
|
||||
humor.
|
||||
|
||||
The source is available from the following locations:
|
||||
|
||||
https://dl.winehq.org/wine/source/6.0/wine-6.0-rc6.tar.xz
|
||||
http://mirrors.ibiblio.org/wine/source/6.0/wine-6.0-rc6.tar.xz
|
||||
https://dl.winehq.org/wine/source/6.0/wine-6.0.tar.xz
|
||||
http://mirrors.ibiblio.org/wine/source/6.0/wine-6.0.tar.xz
|
||||
|
||||
Binary packages for various distributions will be available from:
|
||||
|
||||
|
@ -25,79 +35,453 @@ AUTHORS in the distribution for the complete list.
|
|||
|
||||
----------------------------------------------------------------
|
||||
|
||||
Bugs fixed in 6.0-rc6 (total 10):
|
||||
What's new in Wine 6.0
|
||||
======================
|
||||
|
||||
48860 RegiStax 6: mouse does not work in open file dialog
|
||||
49500 Wine is not displaying any windows (on a headless system)
|
||||
49511 Kontakt (Native Instruments) runtime is broken
|
||||
49575 Delphi applications no longer show their main window in the WM's taskbar
|
||||
50151 World of Tanks fails to launch if LC_LANG/LC_ALL are set ja_JP
|
||||
50153 HID doesn't work on macOS Catalina and Big Sur unless "Input Monitoring" permission is granted
|
||||
50355 Commandos 2: Men of Courage hangs after starting
|
||||
50437 wineserver crashes when running SteelSeries Engine client
|
||||
50453 CDB (Part of Debugging Tools for Windows) fails resume debugging after entry point break (continue debug event: 'DBG_EXCEPTION_HANDLED' must be treated as an alias for 'DBG_CONTINUE')
|
||||
50454 Icons have non-transparent background in HxD
|
||||
|
||||
----------------------------------------------------------------
|
||||
*** PE modules
|
||||
|
||||
Changes since 6.0-rc5:
|
||||
- The core DLLs, including NTDLL, KERNEL32, GDI32, USER32, etc. are
|
||||
built in PE format. This should help a number of copy protection
|
||||
schemes that check that the DLL files on disk match the in-memory
|
||||
contents.
|
||||
|
||||
Alexandre Julliard (1):
|
||||
winex11: Don't delay mapping 0-sized layered windows.
|
||||
- There is a new mechanism to associate a Unix library with a PE
|
||||
module, to make it possible to call Unix libraries from PE for the
|
||||
functions that can't be handled with Win32 APIs.
|
||||
These libraries are found by replacing the PE module file extension
|
||||
with .so, for instance ntdll.dll -> ntdll.so. They have to be
|
||||
located next to the PE file on disk.
|
||||
|
||||
André Hentschel (4):
|
||||
ddraw/tests: Don't test functions directly when reporting GetLastError().
|
||||
d3d8/tests: Don't test functions directly when reporting GetLastError().
|
||||
dxgi/tests: Don't test functions directly when reporting GetLastError().
|
||||
d3d9/tests: Don't test functions directly when reporting GetLastError().
|
||||
- Winelib modules no longer link against libwine.so, or require it at
|
||||
run-time. This is a backwards incompatible change, meaning that
|
||||
modules built with Wine 6.0 won't run on older Wine versions.
|
||||
|
||||
Anton Baskanov (2):
|
||||
winegstreamer: Move sample sending to a helper function.
|
||||
winegstreamer: Split audio data to fit in the sample buffer.
|
||||
- The libwine library is no longer used, but it's still provided to
|
||||
support running Winelib modules built against older versions. It is
|
||||
deprecated however, and will be removed in a future Wine
|
||||
release. Applications that explicitly call libwine functions will
|
||||
need to be changed to call equivalent Win32 or Unix APIs instead.
|
||||
As a consequence, the wine/library.h header has also been removed.
|
||||
|
||||
Byeong-Sik Jeon (1):
|
||||
readme: Update Korean translation.
|
||||
- PE modules can be built with their debug information split to a
|
||||
separate file, to reduce the size of the files installed into the
|
||||
Wine prefix.
|
||||
|
||||
Gabriel Ivăncescu (4):
|
||||
comctl32/tests: Add more tests for 32bpp bitmaps with and without alpha, and masks.
|
||||
comctl32: Remove the masked background when 32bpp bitmaps have no alpha values.
|
||||
ntdll: Do not override existing context's EAX when dispatching user APC.
|
||||
ntdll: Do not override existing context's RAX when dispatching user APC on x86_64.
|
||||
|
||||
Jacek Caban (3):
|
||||
conhost: Fix wrapping search in edit_line_find_in_history.
|
||||
jscript/tests: Silence noisy debug trace.
|
||||
configure: Check for linker delayload support on mingw hosts.
|
||||
*** Direct3D
|
||||
|
||||
Julian Rüger (1):
|
||||
readme: Update German translation.
|
||||
- An experimental Vulkan renderer for WineD3D is implemented. This
|
||||
requires the vkd3d-shader library in order to translate Direct3D
|
||||
shaders to SPIR-V shaders. In this release, shader support in the
|
||||
Vulkan renderer is limited to shader model 4 and 5 shaders. In
|
||||
practice, that limits its usefulness to Direct3D 10 and 11
|
||||
applications. The Vulkan renderer can be enabled by setting the
|
||||
Direct3D "renderer" registry setting to "vulkan".
|
||||
|
||||
Kevin Puetz (1):
|
||||
include: Check whether the ms_abi attribute is supported on aarch64.
|
||||
- The following Direct3D 11 features are implemented:
|
||||
- Per render-target ("independent") blend states.
|
||||
- Dual-source blending.
|
||||
- Multi-sample anti-aliasing sample masks.
|
||||
- Several more capability queries.
|
||||
|
||||
Nikolay Sivov (1):
|
||||
mfplat/tests: Get source events in async mode.
|
||||
- Support for Direct3D 9 alpha-to-coverage multi-sampling is
|
||||
implemented.
|
||||
|
||||
Piotr Caban (1):
|
||||
msvcr100: Use LC_TIME code page when converting strftime data.
|
||||
- When the EXT_framebuffer_multisample_blit_scaled OpenGL extension is
|
||||
available, scaled multi-sample resolve operations can happen as a
|
||||
single operation.
|
||||
|
||||
Qijia Liu (1):
|
||||
winedbg: Distinguish -0 from 0.
|
||||
- When the ARB_buffer_storage OpenGL extension is available, it will
|
||||
be used to allocate OpenGL buffer objects. This can result in minor
|
||||
performance improvements with some application and driver
|
||||
combinations.
|
||||
|
||||
Rémi Bernon (2):
|
||||
windowscodecs: Copy container_count GUIDs, not bytes, in GetContainerFormats.
|
||||
server: Accept DBG_EXCEPTION_HANDLED parameter in continue_debug_event.
|
||||
- The Direct3D graphics card database recognizes more graphics cards,
|
||||
and the reported driver versions have been updated.
|
||||
|
||||
Zebediah Figura (6):
|
||||
wined3d: Use debug_d3dusage() for both usage and usage query flags.
|
||||
user32/tests: Add some tests for WM_CANCELMODE.
|
||||
user32/tests: Add some tests for release of capture via modal dialogs.
|
||||
user32: Send WM_CANCELMODE to the current capture window after initializing a modal dialog.
|
||||
ntdll: Set the process detaching flag before calling FLS callbacks.
|
||||
kernel32/tests: Add a regression test for a deadlock calling FLS callbacks on process exit.
|
||||
- New or modified HKEY_CURRENT_USER\Software\Wine\Direct3D registry keys:
|
||||
- "renderer" (REG_SZ)
|
||||
The backend API to target. This existing setting has an additional
|
||||
valid value in this release: "vulkan". Possible values are now
|
||||
"gl" (default) for OpenGL, "gdi" or "no3d" for GDI, and "vulkan"
|
||||
for Vulkan.
|
||||
- "csmt" (REG_DWORD)
|
||||
Enable or disable multi-threaded command stream features. This
|
||||
existing setting has an additional valid bit-field value in this
|
||||
release. Valid bit-fields in this release are:
|
||||
- 0x1 Enable the multi-threaded command stream feature.
|
||||
- 0x2 Enable serialization between multiple command streams in the
|
||||
same application. This feature is primarily useful for
|
||||
applications using multiple Direct3D instances from
|
||||
different threads, in combination with OpenGL drivers that
|
||||
do not properly support multi-threaded access themselves. As
|
||||
of this release, this is known to affect Microsoft Office
|
||||
2013 and later versions in combination with the Mesa-based
|
||||
Nouveau driver.
|
||||
Note that this setting is a bit-field; in order to enable both
|
||||
features above, set this to 0x3.
|
||||
|
||||
- Removed HKEY_CURRENT_USER\Software\Wine\Direct3D registry key:
|
||||
- "DirectDrawRenderer"
|
||||
This setting was previously deprecated in favor of the "renderer"
|
||||
setting, and has been removed in this release.
|
||||
|
||||
|
||||
*** D3DX
|
||||
|
||||
- Drawing text using the ID3DXFont interface is implemented.
|
||||
|
||||
- The ID3D12ShaderReflection shader reflection interface is
|
||||
implemented.
|
||||
|
||||
- The D3DX10GetImageInfoFromMemory() and related image information
|
||||
query functions are implemented.
|
||||
|
||||
|
||||
*** Graphics
|
||||
|
||||
- Drawing arcs, ellipses and rounded rectangles using the Direct2D API
|
||||
is implemented.
|
||||
|
||||
- The standard sRGB color profile is installed into the prefix, for
|
||||
applications that expect to load it directly.
|
||||
|
||||
- The Null display driver can be used as a proper display driver, for
|
||||
cases when a user interface is not needed.
|
||||
|
||||
- WindowsCodecs supports decoding images in DDS (DirectDraw Surface)
|
||||
and JPEG-XR formats, as well as encoding images to GIF format.
|
||||
|
||||
- The Vulkan driver creates the JSON manifest and registry entry used
|
||||
by the official Vulkan loader.
|
||||
|
||||
- The Vulkan driver supports up to version 1.2.162 of the Vulkan spec.
|
||||
|
||||
- There are a number of improvements in GdiPlus, including support for
|
||||
widening lines, more hatch styles, and more record types in
|
||||
metafiles.
|
||||
|
||||
|
||||
*** Audio / video
|
||||
|
||||
- The Media Foundation framework is more complete, including:
|
||||
- Initial Media Session implementation for state changes and data
|
||||
flow.
|
||||
- Initial Streaming Audio Renderer (SAR) pipeline component
|
||||
implementation.
|
||||
- Initial Video Renderer implementation, a pipeline component
|
||||
hosting EVR mixer and presenter.
|
||||
- Initial Topology Loader implementation.
|
||||
- Various fixes for the Source Reader.
|
||||
- Initial Media Engine implementation.
|
||||
- Asynchronous queues functionality is moved to rtworkq.dll.
|
||||
|
||||
- The AMStream (ActiveMovie Multimedia Streaming) library is more
|
||||
fully implemented, including support for streaming and sample
|
||||
management.
|
||||
|
||||
- The Video Mixing Renderer supports the following features:
|
||||
- Windowless and renderless mode.
|
||||
- Automatic stretching and resizing of the video to match the window
|
||||
size.
|
||||
- Hardware-accelerated color space conversion of YUV formats, if
|
||||
supported by the underlying Direct3D implementation.
|
||||
- Preservation of video aspect ratio via letterboxing.
|
||||
|
||||
- The Video Mixing Renderer is used as the default video renderer if
|
||||
supported by the underlying Direct3D implementation, replacing the
|
||||
GDI video renderer.
|
||||
|
||||
- The DirectShow File Writer filter is implemented.
|
||||
|
||||
- The DirectX Media Object (DMO) Wrapper filter is implemented. DMOs
|
||||
can be automatically enumerated and plugged into the filter graph.
|
||||
|
||||
- The video capture filter supports reporting more information about
|
||||
video formats, including supported sizes and frame rates.
|
||||
|
||||
- More Media Detector APIs are implemented.
|
||||
|
||||
- The GStreamer wrapper filter supports video and audio format
|
||||
conversion within the GStreamer pipeline. This obviates the need for
|
||||
extra transform filters, and accordingly the GStreamer-based YUV to
|
||||
ARGB converter, audio converter, and mp3 decoder have been
|
||||
removed. Any video can be output in any of several RGB and YUV
|
||||
formats, allowing for better performance in some cases.
|
||||
|
||||
- The Enhanced Video Renderer (EVR) contains an initial default mixer
|
||||
and presenter implementation using DXVA2 API.
|
||||
|
||||
- The XACT3 (Cross-platform Audio Creation) engine library and
|
||||
interfaces are implemented through FAudio.
|
||||
|
||||
|
||||
*** Text and fonts
|
||||
|
||||
- Text console support is reimplemented, using the architecture of
|
||||
recent Windows versions, which is closer to the Unix way of doing
|
||||
things. In particular:
|
||||
|
||||
- Pseudo consoles are implemented (equivalent to Unix pseudo TTYs).
|
||||
|
||||
- All console handling is done in the ConHost process. WineConsole
|
||||
is now only a thin wrapper around ConHost.
|
||||
|
||||
- ConHost handles VT escape sequences, meaning that the Unix Curses
|
||||
library is no longer needed.
|
||||
|
||||
- Default shaping features are enabled for all scripts in
|
||||
DirectWrite. All types of GSUB/GPOS lookups are supported.
|
||||
|
||||
- In DirectWrite, CMAP data is read directly from the font without
|
||||
global cache or a need to create FreeType objects, for improved
|
||||
performance.
|
||||
|
||||
- The font initialization in GDI32 avoids loading fonts through
|
||||
FreeType when possible, for faster startup times. The font registry
|
||||
cache is also more efficient.
|
||||
|
||||
- The Uniscribe support in the USP10 library is moved into GDI32, as
|
||||
per recent Windows versions.
|
||||
|
||||
- An initial version of the Webdings font is implemented, with only a
|
||||
few glyphs at this point.
|
||||
|
||||
|
||||
*** Input devices
|
||||
|
||||
- Raw input devices and messages are implemented, and used by
|
||||
DirectInput instead of less efficient low-level hooks.
|
||||
|
||||
- An initial USB kernel driver is implemented, based on the LibUSB
|
||||
library, to provide access to USB devices.
|
||||
|
||||
- Mouse position history is implemented, for games that want more
|
||||
precise mouse positions.
|
||||
|
||||
- SDL controller mappings can be set through the
|
||||
'SDL_GAMECONTROLLERCONFIG' environment variable.
|
||||
|
||||
- Plug & Play device notifications are implemented.
|
||||
|
||||
|
||||
*** Desktop integration
|
||||
|
||||
- Display settings are retrieved through XRandR 1.4 if available. This
|
||||
also provides support for multiple display orientations.
|
||||
|
||||
- There is a consistent view of the graphics adapters across the X11,
|
||||
OpenGL and Vulkan APIs.
|
||||
|
||||
- The desktop work area layout is supported on multi-monitor setups
|
||||
using the _GTK_WORKAREAS property.
|
||||
|
||||
|
||||
*** Internationalization
|
||||
|
||||
- Unicode character tables are based on version 13.0.0 of the Unicode
|
||||
Standard.
|
||||
|
||||
- Unicode normalization is fully standard-compliant, including support
|
||||
for Hangul, supplementary character planes, and IDN normalization.
|
||||
|
||||
- Codepage and other Unicode tables are stored in external NLS files
|
||||
compatible with Windows. This makes it possible to test with the
|
||||
native files to track down character mapping issues.
|
||||
|
||||
- Codepage mapping tables are generated from Microsoft's Open
|
||||
Specification data for better compatibility.
|
||||
|
||||
- Unicode linguistic case mappings for languages like Turkish are
|
||||
implemented.
|
||||
|
||||
- Codepage 708 (Arabic ASMO) is supported.
|
||||
|
||||
|
||||
*** Kernel
|
||||
|
||||
- Windows version compatibility mode is implemented, to only report
|
||||
the newest Windows versions to applications that have declared that
|
||||
they support them.
|
||||
|
||||
- INI file mappings are implemented, to redirect .ini file entries to
|
||||
registry keys.
|
||||
|
||||
- Many more NT kernel objects and functions are implemented, to
|
||||
support anti-cheat systems that load kernel drivers.
|
||||
|
||||
- A NetIO.sys kernel driver is implemented, to support copy protection
|
||||
drivers that want to access the network.
|
||||
|
||||
- AVX registers are supported in register contexts and exception
|
||||
handling on x86 platforms.
|
||||
|
||||
- The Kernel User Shared Data block contains up-to-date timestamps, to
|
||||
avoid system calls when retrieving the current time counter.
|
||||
|
||||
|
||||
*** C Runtime
|
||||
|
||||
- The C runtime import libraries provide the necessary runtime support
|
||||
so that PE modules no longer depend on the MinGW runtime.
|
||||
|
||||
- The Wine modules are all built against the new UCRT runtime.
|
||||
|
||||
- Winegcc uses the new UCRT runtime by default, unless an older C
|
||||
runtime library is explicitly imported.
|
||||
|
||||
- The C runtime supports Windows locales that use the UTF-8 codepage.
|
||||
|
||||
- A number of C runtime math functions are implemented internally
|
||||
based on code from the Musl C library, to avoid depending on the
|
||||
system math library.
|
||||
|
||||
- Floating point formatting is reimplemented in the C runtime to avoid
|
||||
depending on the system printf function.
|
||||
|
||||
|
||||
*** Internet and networking
|
||||
|
||||
- The Gecko engine is updated to version 2.47.2.
|
||||
|
||||
- The WebSocket API is implemented.
|
||||
|
||||
- JScript and VBScript report the correct location for errors in
|
||||
scripts.
|
||||
|
||||
- There are various improvements to the LDAP and Active Directory
|
||||
Service support.
|
||||
|
||||
- There is an initial implementation of the NDIS network driver.
|
||||
|
||||
- The OLE data link dialog supports configuring the ODBC data
|
||||
connection.
|
||||
|
||||
|
||||
*** Cryptography
|
||||
|
||||
- The BCrypt library supports additional algorithms, including DSA
|
||||
keys and the 3DES cipher.
|
||||
|
||||
- The DSSENH (Digital Signatures) Cryptographic Provider is
|
||||
implemented, and enabled by default.
|
||||
|
||||
|
||||
*** Alternative platforms
|
||||
|
||||
- Support for exception handling and stack unwinding on ARM platforms
|
||||
(both 32-bit and 64-bit) should be on par with the x86
|
||||
architectures.
|
||||
|
||||
- There is initial support for ARM64 on macOS, for the new Apple
|
||||
Silicon.
|
||||
|
||||
- Support for the obsolete 32-bit PowerPC architecture is removed. It
|
||||
had been broken for some time already.
|
||||
|
||||
- Case-insensitive filesystem optimizations are enabled on FreeBSD.
|
||||
|
||||
|
||||
*** Builtin applications
|
||||
|
||||
- WineCfg supports querying and modifying the configured Windows
|
||||
version through the command line with a new /v option.
|
||||
|
||||
- The Shell Folders configuration in WineCfg also supports the
|
||||
Downloads and Templates folders.
|
||||
|
||||
- The removable drive autodetection has been removed in WineCfg, now
|
||||
that the dbus dynamic device support is stable.
|
||||
|
||||
- The FSUTIL tool supports a 'hardlink' command to create hard links.
|
||||
|
||||
- The FIND tool supports searching multiple files, in addition to
|
||||
standard input.
|
||||
|
||||
- The WHOAMI tool is implemented to display the current username.
|
||||
|
||||
|
||||
*** Development tools
|
||||
|
||||
- Winegcc supports generating PDB files when building PE DLLs, for
|
||||
compatibility with Windows debuggers.
|
||||
|
||||
- DbgHelp supports GNU-style debug information also in PE files.
|
||||
|
||||
- Winegcc can generate an import library directly when building a DLL,
|
||||
with the '-Wl,--out-implib' option.
|
||||
|
||||
- The various build tools also look for include and library files in
|
||||
paths relative to the tool binary, to allow relocatable Winelib
|
||||
installations.
|
||||
|
||||
- The Resource Compiler (wrc) and Message Compiler (wmc) use the
|
||||
external NLS files for codepage conversions. If necessary, the path
|
||||
to the external files can be specified with the '--nls-dir' option.
|
||||
|
||||
- There are various improvements in the gdb proxy mode in WineDbg,
|
||||
including support for hardware watchpoints, and for loading symbols
|
||||
from PE modules.
|
||||
|
||||
- The Message Compiler (wmc) handles the Unicode BOM to detect the
|
||||
input file format.
|
||||
|
||||
- The Resource Compiler (wrc) has a '--utf8' option to specify UTF-8
|
||||
input, as an alternative to putting #pragma codepage inside the
|
||||
file.
|
||||
|
||||
- The IDL compiler (widl) supports a WinRT mode, and various
|
||||
constructs specific to that mode.
|
||||
|
||||
- The IDL compiler (widl) supports custom attributes in type
|
||||
libraries.
|
||||
|
||||
|
||||
*** Build infrastructure
|
||||
|
||||
- Makefiles are no longer recursive; a single Makefile is generated to
|
||||
build the entire tree, with correct dependencies between modules.
|
||||
|
||||
- Automake-style silent build rules are supported. They are disabled
|
||||
by default, but can be enabled by passing the '--enable-silent-rules'
|
||||
option to configure.
|
||||
|
||||
- The new LLVM-MinGW compiler is supported for PE cross-compilation.
|
||||
|
||||
- Building with the Clang compiler in MSVC mode is supported.
|
||||
|
||||
- A '-syscall' entry point flag is supported in spec files, to
|
||||
generate NT-style system call entry points.
|
||||
|
||||
|
||||
*** Miscellaneous
|
||||
|
||||
- The Mono engine is updated to version 5.1.1, containing the open
|
||||
sourced parts of the WPF framework, and initial replacements for
|
||||
some of the closed source parts.
|
||||
|
||||
- Most modules have been converted to use wide-character string
|
||||
constants like L"abc" instead of explicit arrays, for more readable
|
||||
code.
|
||||
|
||||
- Many of the less common timezones (for various remote islands) are
|
||||
supported.
|
||||
|
||||
- Listviews and image buttons are supported in MSI installers.
|
||||
|
||||
- There is initial support for the Print Ticket API.
|
||||
|
||||
|
||||
*** New external dependencies
|
||||
|
||||
- The LibUSB library is used to implement the USB driver.
|
||||
|
||||
- The VkD3D-Shader library is used to translate Direct3D shaders to
|
||||
SPIR-V shaders for the WineD3D Vulkan renderer.
|
||||
|
||||
- The Curses, GLU, and Zlib libraries are no longer used.
|
||||
|
||||
Zhiyi Zhang (1):
|
||||
readme: Update Simplified Chinese translation.
|
||||
|
||||
--
|
||||
Alexandre Julliard
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#! /bin/sh
|
||||
# Guess values for system-dependent variables and create Makefiles.
|
||||
# Generated by GNU Autoconf 2.69 for Wine 6.0-rc6.
|
||||
# Generated by GNU Autoconf 2.69 for Wine 6.0.
|
||||
#
|
||||
# Report bugs to <wine-devel@winehq.org>.
|
||||
#
|
||||
|
@ -580,8 +580,8 @@ MAKEFLAGS=
|
|||
# Identity of this package.
|
||||
PACKAGE_NAME='Wine'
|
||||
PACKAGE_TARNAME='wine'
|
||||
PACKAGE_VERSION='6.0-rc6'
|
||||
PACKAGE_STRING='Wine 6.0-rc6'
|
||||
PACKAGE_VERSION='6.0'
|
||||
PACKAGE_STRING='Wine 6.0'
|
||||
PACKAGE_BUGREPORT='wine-devel@winehq.org'
|
||||
PACKAGE_URL='https://www.winehq.org'
|
||||
|
||||
|
@ -2492,7 +2492,7 @@ if test "$ac_init_help" = "long"; then
|
|||
# Omit some internal or obsolete options to make the list less imposing.
|
||||
# This message is too long to be a string in the A/UX 3.1 sh.
|
||||
cat <<_ACEOF
|
||||
\`configure' configures Wine 6.0-rc6 to adapt to many kinds of systems.
|
||||
\`configure' configures Wine 6.0 to adapt to many kinds of systems.
|
||||
|
||||
Usage: $0 [OPTION]... [VAR=VALUE]...
|
||||
|
||||
|
@ -2562,7 +2562,7 @@ fi
|
|||
|
||||
if test -n "$ac_init_help"; then
|
||||
case $ac_init_help in
|
||||
short | recursive ) echo "Configuration of Wine 6.0-rc6:";;
|
||||
short | recursive ) echo "Configuration of Wine 6.0:";;
|
||||
esac
|
||||
cat <<\_ACEOF
|
||||
|
||||
|
@ -2816,7 +2816,7 @@ fi
|
|||
test -n "$ac_init_help" && exit $ac_status
|
||||
if $ac_init_version; then
|
||||
cat <<\_ACEOF
|
||||
Wine configure 6.0-rc6
|
||||
Wine configure 6.0
|
||||
generated by GNU Autoconf 2.69
|
||||
|
||||
Copyright (C) 2012 Free Software Foundation, Inc.
|
||||
|
@ -3500,7 +3500,7 @@ cat >config.log <<_ACEOF
|
|||
This file contains any messages produced by compilers while
|
||||
running configure, to aid debugging if configure makes a mistake.
|
||||
|
||||
It was created by Wine $as_me 6.0-rc6, which was
|
||||
It was created by Wine $as_me 6.0, which was
|
||||
generated by GNU Autoconf 2.69. Invocation command line was
|
||||
|
||||
$ $0 $@
|
||||
|
@ -21681,7 +21681,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
|
|||
# report actual input values of CONFIG_FILES etc. instead of their
|
||||
# values after options handling.
|
||||
ac_log="
|
||||
This file was extended by Wine $as_me 6.0-rc6, which was
|
||||
This file was extended by Wine $as_me 6.0, which was
|
||||
generated by GNU Autoconf 2.69. Invocation command line was
|
||||
|
||||
CONFIG_FILES = $CONFIG_FILES
|
||||
|
@ -21752,7 +21752,7 @@ _ACEOF
|
|||
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
|
||||
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
|
||||
ac_cs_version="\\
|
||||
Wine config.status 6.0-rc6
|
||||
Wine config.status 6.0
|
||||
configured by $0, generated by GNU Autoconf 2.69,
|
||||
with options \\"\$ac_cs_config\\"
|
||||
|
||||
|
|
Loading…
Reference in New Issue