include/d3d10.idl: Add flags in D3D10_CREATE_DEVICE_FLAG enum.
Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -984,7 +984,9 @@ typedef enum D3D10_CREATE_DEVICE_FLAG {
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D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8,
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D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP = 0x10,
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D3D10_CREATE_DEVICE_BGRA_SUPPORT = 0x20,
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D3D10_CREATE_DEVICE_STRICT_VALIDATION = 0x0200
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D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 0x80,
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D3D10_CREATE_DEVICE_STRICT_VALIDATION = 0x200,
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D3D10_CREATE_DEVICE_DEBUGGABLE = 0x400,
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} D3D10_CREATE_DEVICE_FLAG;
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/* Core */
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