ddraw: COM cleanup for IDirect3DDevice7 interface.

This commit is contained in:
Ričardas Barkauskas 2011-10-17 16:58:51 +03:00 committed by Alexandre Julliard
parent 7dc08745d1
commit 472a8f7a67
9 changed files with 67 additions and 67 deletions

View File

@ -4328,7 +4328,7 @@ static HRESULT WINAPI d3d7_CreateDevice(IDirect3D7 *iface, REFCLSID riid,
}
TRACE("Created device %p.\n", object);
*device = (IDirect3DDevice7 *)object;
*device = &object->IDirect3DDevice7_iface;
LeaveCriticalSection(&ddraw_cs);
return D3D_OK;

View File

@ -277,7 +277,7 @@ void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_ha
struct IDirect3DDeviceImpl
{
/* IUnknown */
const IDirect3DDevice7Vtbl *lpVtbl;
IDirect3DDevice7 IDirect3DDevice7_iface;
IDirect3DDevice3 IDirect3DDevice3_iface;
IDirect3DDevice2 IDirect3DDevice2_iface;
IDirect3DDevice IDirect3DDevice_iface;
@ -342,7 +342,7 @@ static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice3(IDirect3DDevice3 *
static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, lpVtbl);
return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice7_iface);
}
IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;

View File

@ -197,7 +197,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_QueryInterface(IDirect3DDevice3 *ifa
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
return IDirect3DDevice7_QueryInterface((IDirect3DDevice7 *)This, riid, obj);
return IDirect3DDevice7_QueryInterface(&This->IDirect3DDevice7_iface, riid, obj);
}
static HRESULT WINAPI IDirect3DDeviceImpl_2_QueryInterface(IDirect3DDevice2 *iface, REFIID riid,
@ -206,7 +206,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_QueryInterface(IDirect3DDevice2 *ifa
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice2(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
return IDirect3DDevice7_QueryInterface((IDirect3DDevice7 *)This, riid, obj);
return IDirect3DDevice7_QueryInterface(&This->IDirect3DDevice7_iface, riid, obj);
}
static HRESULT WINAPI IDirect3DDeviceImpl_1_QueryInterface(IDirect3DDevice *iface, REFIID riid,
@ -215,7 +215,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_1_QueryInterface(IDirect3DDevice *ifac
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
return IDirect3DDevice7_QueryInterface((IDirect3DDevice7 *)This, riid, obp);
return IDirect3DDevice7_QueryInterface(&This->IDirect3DDevice7_iface, riid, obp);
}
/*****************************************************************************
@ -246,7 +246,7 @@ static ULONG WINAPI IDirect3DDeviceImpl_3_AddRef(IDirect3DDevice3 *iface)
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p.\n", iface);
return IDirect3DDevice7_AddRef((IDirect3DDevice7 *)This);
return IDirect3DDevice7_AddRef(&This->IDirect3DDevice7_iface);
}
static ULONG WINAPI IDirect3DDeviceImpl_2_AddRef(IDirect3DDevice2 *iface)
@ -254,7 +254,7 @@ static ULONG WINAPI IDirect3DDeviceImpl_2_AddRef(IDirect3DDevice2 *iface)
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DDevice7_AddRef((IDirect3DDevice7 *)This);
return IDirect3DDevice7_AddRef(&This->IDirect3DDevice7_iface);
}
static ULONG WINAPI IDirect3DDeviceImpl_1_AddRef(IDirect3DDevice *iface)
@ -262,7 +262,7 @@ static ULONG WINAPI IDirect3DDeviceImpl_1_AddRef(IDirect3DDevice *iface)
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DDevice7_AddRef((IDirect3DDevice7 *)This);
return IDirect3DDevice7_AddRef(&This->IDirect3DDevice7_iface);
}
/*****************************************************************************
@ -385,7 +385,7 @@ static ULONG WINAPI IDirect3DDeviceImpl_3_Release(IDirect3DDevice3 *iface)
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p.\n", iface);
return IDirect3DDevice7_Release((IDirect3DDevice7 *)This);
return IDirect3DDevice7_Release(&This->IDirect3DDevice7_iface);
}
static ULONG WINAPI IDirect3DDeviceImpl_2_Release(IDirect3DDevice2 *iface)
@ -393,7 +393,7 @@ static ULONG WINAPI IDirect3DDeviceImpl_2_Release(IDirect3DDevice2 *iface)
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DDevice7_Release((IDirect3DDevice7 *)This);
return IDirect3DDevice7_Release(&This->IDirect3DDevice7_iface);
}
static ULONG WINAPI IDirect3DDeviceImpl_1_Release(IDirect3DDevice *iface)
@ -401,7 +401,7 @@ static ULONG WINAPI IDirect3DDeviceImpl_1_Release(IDirect3DDevice *iface)
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DDevice7_Release((IDirect3DDevice7 *)This);
return IDirect3DDevice7_Release(&This->IDirect3DDevice7_iface);
}
/*****************************************************************************
@ -1183,7 +1183,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_EnumTextureFormats(IDirect3DDevice3
TRACE("iface %p, callback %p, context %p.\n", iface, Callback, Arg);
return IDirect3DDevice7_EnumTextureFormats((IDirect3DDevice7 *)This, Callback, Arg);
return IDirect3DDevice7_EnumTextureFormats(&This->IDirect3DDevice7_iface, Callback, Arg);
}
/*****************************************************************************
@ -1530,7 +1530,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_BeginScene(IDirect3DDevice3 *iface)
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p.\n", iface);
return IDirect3DDevice7_BeginScene((IDirect3DDevice7 *)This);
return IDirect3DDevice7_BeginScene(&This->IDirect3DDevice7_iface);
}
static HRESULT WINAPI IDirect3DDeviceImpl_2_BeginScene(IDirect3DDevice2 *iface)
@ -1538,7 +1538,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_BeginScene(IDirect3DDevice2 *iface)
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DDevice7_BeginScene((IDirect3DDevice7 *)This);
return IDirect3DDevice7_BeginScene(&This->IDirect3DDevice7_iface);
}
static HRESULT WINAPI IDirect3DDeviceImpl_1_BeginScene(IDirect3DDevice *iface)
@ -1546,7 +1546,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_1_BeginScene(IDirect3DDevice *iface)
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DDevice7_BeginScene((IDirect3DDevice7 *)This);
return IDirect3DDevice7_BeginScene(&This->IDirect3DDevice7_iface);
}
/*****************************************************************************
@ -1602,7 +1602,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDeviceImpl_3_EndScene(IDirect3D
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p.\n", iface);
return IDirect3DDevice7_EndScene((IDirect3DDevice7 *)This);
return IDirect3DDevice7_EndScene(&This->IDirect3DDevice7_iface);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDeviceImpl_2_EndScene(IDirect3DDevice2 *iface)
@ -1610,7 +1610,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDeviceImpl_2_EndScene(IDirect3D
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice2(iface);
TRACE("iface %p.\n", iface);
return IDirect3DDevice7_EndScene((IDirect3DDevice7 *)This);
return IDirect3DDevice7_EndScene(&This->IDirect3DDevice7_iface);
}
static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDeviceImpl_1_EndScene(IDirect3DDevice *iface)
@ -1618,7 +1618,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDeviceImpl_1_EndScene(IDirect3D
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice(iface);
TRACE("iface %p.\n", iface);
return IDirect3DDevice7_EndScene((IDirect3DDevice7 *)This);
return IDirect3DDevice7_EndScene(&This->IDirect3DDevice7_iface);
}
/*****************************************************************************
@ -1982,7 +1982,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_GetRenderTarget(IDirect3DDevice3 *if
if(!RenderTarget)
return DDERR_INVALIDPARAMS;
hr = IDirect3DDevice7_GetRenderTarget((IDirect3DDevice7 *)This, &RenderTarget7);
hr = IDirect3DDevice7_GetRenderTarget(&This->IDirect3DDevice7_iface, &RenderTarget7);
if(hr != D3D_OK) return hr;
RenderTargetImpl = impl_from_IDirectDrawSurface7(RenderTarget7);
*RenderTarget = &RenderTargetImpl->IDirectDrawSurface4_iface;
@ -2004,7 +2004,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_GetRenderTarget(IDirect3DDevice2 *if
if(!RenderTarget)
return DDERR_INVALIDPARAMS;
hr = IDirect3DDevice7_GetRenderTarget((IDirect3DDevice7 *)This, &RenderTarget7);
hr = IDirect3DDevice7_GetRenderTarget(&This->IDirect3DDevice7_iface, &RenderTarget7);
if(hr != D3D_OK) return hr;
RenderTargetImpl = impl_from_IDirectDrawSurface7(RenderTarget7);
*RenderTarget = &RenderTargetImpl->IDirectDrawSurface_iface;
@ -2247,7 +2247,7 @@ IDirect3DDeviceImpl_3_End(IDirect3DDevice3 *iface,
TRACE("iface %p, flags %#x.\n", iface, Flags);
return IDirect3DDevice7_DrawPrimitive((IDirect3DDevice7 *)This, This->primitive_type,
return IDirect3DDevice7_DrawPrimitive(&This->IDirect3DDevice7_iface, This->primitive_type,
This->vertex_type, This->vertex_buffer, This->nb_vertices, This->render_flags);
}
@ -2547,7 +2547,7 @@ IDirect3DDeviceImpl_3_GetRenderState(IDirect3DDevice3 *iface,
}
default:
return IDirect3DDevice7_GetRenderState((IDirect3DDevice7 *)This, dwRenderStateType, lpdwRenderState);
return IDirect3DDevice7_GetRenderState(&This->IDirect3DDevice7_iface, dwRenderStateType, lpdwRenderState);
}
}
@ -2915,7 +2915,7 @@ IDirect3DDeviceImpl_3_SetRenderState(IDirect3DDevice3 *iface,
}
default:
hr = IDirect3DDevice7_SetRenderState((IDirect3DDevice7 *)This, RenderStateType, Value);
hr = IDirect3DDevice7_SetRenderState(&This->IDirect3DDevice7_iface, RenderStateType, Value);
break;
}
@ -3030,7 +3030,7 @@ IDirect3DDeviceImpl_3_SetLightState(IDirect3DDevice3 *iface,
return DDERR_INVALIDPARAMS;
}
hr = IDirect3DDevice7_SetRenderState((IDirect3DDevice7 *)This, rs, Value);
hr = IDirect3DDevice7_SetRenderState(&This->IDirect3DDevice7_iface, rs, Value);
LeaveCriticalSection(&ddraw_cs);
return hr;
}
@ -3124,7 +3124,7 @@ IDirect3DDeviceImpl_3_GetLightState(IDirect3DDevice3 *iface,
return DDERR_INVALIDPARAMS;
}
hr = IDirect3DDevice7_GetRenderState((IDirect3DDevice7 *)This, rs, Value);
hr = IDirect3DDevice7_GetRenderState(&This->IDirect3DDevice7_iface, rs, Value);
LeaveCriticalSection(&ddraw_cs);
return hr;
}
@ -3224,7 +3224,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_SetTransform(IDirect3DDevice3 *iface
TRACE("iface %p, state %#x, matrix %p.\n", iface, TransformStateType, D3DMatrix);
return IDirect3DDevice7_SetTransform((IDirect3DDevice7 *)This, TransformStateType, D3DMatrix);
return IDirect3DDevice7_SetTransform(&This->IDirect3DDevice7_iface, TransformStateType, D3DMatrix);
}
static HRESULT WINAPI IDirect3DDeviceImpl_2_SetTransform(IDirect3DDevice2 *iface,
@ -3234,7 +3234,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_SetTransform(IDirect3DDevice2 *iface
TRACE("iface %p, state %#x, matrix %p.\n", iface, TransformStateType, D3DMatrix);
return IDirect3DDevice7_SetTransform((IDirect3DDevice7 *)This, TransformStateType, D3DMatrix);
return IDirect3DDevice7_SetTransform(&This->IDirect3DDevice7_iface, TransformStateType, D3DMatrix);
}
/*****************************************************************************
@ -3314,7 +3314,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_GetTransform(IDirect3DDevice3 *iface
TRACE("iface %p, state %#x, matrix %p.\n", iface, TransformStateType, D3DMatrix);
return IDirect3DDevice7_GetTransform((IDirect3DDevice7 *)This, TransformStateType, D3DMatrix);
return IDirect3DDevice7_GetTransform(&This->IDirect3DDevice7_iface, TransformStateType, D3DMatrix);
}
static HRESULT WINAPI IDirect3DDeviceImpl_2_GetTransform(IDirect3DDevice2 *iface,
@ -3324,7 +3324,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_GetTransform(IDirect3DDevice2 *iface
TRACE("iface %p, state %#x, matrix %p.\n", iface, TransformStateType, D3DMatrix);
return IDirect3DDevice7_GetTransform((IDirect3DDevice7 *)This, TransformStateType, D3DMatrix);
return IDirect3DDevice7_GetTransform(&This->IDirect3DDevice7_iface, TransformStateType, D3DMatrix);
}
/*****************************************************************************
@ -3403,7 +3403,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_MultiplyTransform(IDirect3DDevice3 *
TRACE("iface %p, state %#x, matrix %p.\n", iface, TransformStateType, D3DMatrix);
return IDirect3DDevice7_MultiplyTransform((IDirect3DDevice7 *)This, TransformStateType, D3DMatrix);
return IDirect3DDevice7_MultiplyTransform(&This->IDirect3DDevice7_iface, TransformStateType, D3DMatrix);
}
static HRESULT WINAPI IDirect3DDeviceImpl_2_MultiplyTransform(IDirect3DDevice2 *iface,
@ -3413,7 +3413,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_MultiplyTransform(IDirect3DDevice2 *
TRACE("iface %p, state %#x, matrix %p.\n", iface, TransformStateType, D3DMatrix);
return IDirect3DDevice7_MultiplyTransform((IDirect3DDevice7 *)This, TransformStateType, D3DMatrix);
return IDirect3DDevice7_MultiplyTransform(&This->IDirect3DDevice7_iface, TransformStateType, D3DMatrix);
}
/*****************************************************************************
@ -3511,7 +3511,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_DrawPrimitive(IDirect3DDevice3 *ifac
TRACE("iface %p, primitive_type %#x, FVF %#x, vertices %p, vertex_count %u, flags %#x.\n",
iface, PrimitiveType, VertexType, Vertices, VertexCount, Flags);
return IDirect3DDevice7_DrawPrimitive((IDirect3DDevice7 *)This,
return IDirect3DDevice7_DrawPrimitive(&This->IDirect3DDevice7_iface,
PrimitiveType, VertexType, Vertices, VertexCount, Flags);
}
@ -3535,7 +3535,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_DrawPrimitive(IDirect3DDevice2 *ifac
return DDERR_INVALIDPARAMS; /* Should never happen */
}
return IDirect3DDevice7_DrawPrimitive((IDirect3DDevice7 *)This,
return IDirect3DDevice7_DrawPrimitive(&This->IDirect3DDevice7_iface,
PrimitiveType, FVF, Vertices, VertexCount, Flags);
}
@ -3637,7 +3637,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_DrawIndexedPrimitive(IDirect3DDevice
TRACE("iface %p, primitive_type %#x, FVF %#x, vertices %p, vertex_count %u, indices %p, index_count %u, flags %#x.\n",
iface, PrimitiveType, VertexType, Vertices, VertexCount, Indices, IndexCount, Flags);
return IDirect3DDevice7_DrawIndexedPrimitive((IDirect3DDevice7 *)This,
return IDirect3DDevice7_DrawIndexedPrimitive(&This->IDirect3DDevice7_iface,
PrimitiveType, VertexType, Vertices, VertexCount, Indices, IndexCount, Flags);
}
@ -3661,7 +3661,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_DrawIndexedPrimitive(IDirect3DDevice
return DDERR_INVALIDPARAMS; /* Should never happen */
}
return IDirect3DDevice7_DrawIndexedPrimitive((IDirect3DDevice7 *)This,
return IDirect3DDevice7_DrawIndexedPrimitive(&This->IDirect3DDevice7_iface,
PrimitiveType, FVF, Vertices, VertexCount, Indices, IndexCount, Flags);
}
@ -3700,7 +3700,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_SetClipStatus(IDirect3DDevice3 *ifac
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, clip_status %p.\n", iface, ClipStatus);
return IDirect3DDevice7_SetClipStatus((IDirect3DDevice7 *)This, ClipStatus);
return IDirect3DDevice7_SetClipStatus(&This->IDirect3DDevice7_iface, ClipStatus);
}
static HRESULT WINAPI IDirect3DDeviceImpl_2_SetClipStatus(IDirect3DDevice2 *iface,
@ -3709,7 +3709,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_SetClipStatus(IDirect3DDevice2 *ifac
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice2(iface);
TRACE("iface %p, clip_status %p.\n", iface, ClipStatus);
return IDirect3DDevice7_SetClipStatus((IDirect3DDevice7 *)This, ClipStatus);
return IDirect3DDevice7_SetClipStatus(&This->IDirect3DDevice7_iface, ClipStatus);
}
/*****************************************************************************
@ -3741,7 +3741,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_GetClipStatus(IDirect3DDevice3 *ifac
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
TRACE("iface %p, clip_status %p.\n", iface, ClipStatus);
return IDirect3DDevice7_GetClipStatus((IDirect3DDevice7 *)This, ClipStatus);
return IDirect3DDevice7_GetClipStatus(&This->IDirect3DDevice7_iface, ClipStatus);
}
static HRESULT WINAPI IDirect3DDeviceImpl_2_GetClipStatus(IDirect3DDevice2 *iface,
@ -3750,7 +3750,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_2_GetClipStatus(IDirect3DDevice2 *ifac
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice2(iface);
TRACE("iface %p, clip_status %p.\n", iface, ClipStatus);
return IDirect3DDevice7_GetClipStatus((IDirect3DDevice7 *)This, ClipStatus);
return IDirect3DDevice7_GetClipStatus(&This->IDirect3DDevice7_iface, ClipStatus);
}
/*****************************************************************************
@ -3892,7 +3892,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_DrawPrimitiveStrided(IDirect3DDevice
TRACE("iface %p, primitive_type %#x, FVF %#x, strided_data %p, vertex_count %u, flags %#x.\n",
iface, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags);
return IDirect3DDevice7_DrawPrimitiveStrided((IDirect3DDevice7 *)This,
return IDirect3DDevice7_DrawPrimitiveStrided(&This->IDirect3DDevice7_iface,
PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags);
}
@ -4039,7 +4039,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_DrawIndexedPrimitiveStrided(IDirect3
TRACE("iface %p, primitive_type %#x, FVF %#x, strided_data %p, vertex_count %u, indices %p, index_count %u, flags %#x.\n",
iface, PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags);
return IDirect3DDevice7_DrawIndexedPrimitiveStrided((IDirect3DDevice7 *)This,
return IDirect3DDevice7_DrawIndexedPrimitiveStrided(&This->IDirect3DDevice7_iface,
PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Indices, IndexCount, Flags);
}
@ -4150,7 +4150,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_DrawPrimitiveVB(IDirect3DDevice3 *if
TRACE("iface %p, primitive_type %#x, vb %p, start_vertex %u, vertex_count %u, flags %#x.\n",
iface, PrimitiveType, D3DVertexBuf, StartVertex, NumVertices, Flags);
return IDirect3DDevice7_DrawPrimitiveVB((IDirect3DDevice7 *)This,
return IDirect3DDevice7_DrawPrimitiveVB(&This->IDirect3DDevice7_iface,
PrimitiveType, &vb->IDirect3DVertexBuffer7_iface, StartVertex, NumVertices, Flags);
}
@ -4313,7 +4313,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(IDirect3DDevi
TRACE("iface %p, primitive_type %#x, vb %p, indices %p, index_count %u, flags %#x.\n",
iface, PrimitiveType, D3DVertexBuf, Indices, IndexCount, Flags);
return IDirect3DDevice7_DrawIndexedPrimitiveVB((IDirect3DDevice7 *)This,
return IDirect3DDevice7_DrawIndexedPrimitiveVB(&This->IDirect3DDevice7_iface,
PrimitiveType, &vb->IDirect3DVertexBuffer7_iface, 0, IndexCount, Indices, IndexCount,
Flags);
}
@ -4437,7 +4437,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_ComputeSphereVisibility(IDirect3DDev
TRACE("iface %p, centers %p, radii %p, sphere_count %u, flags %#x, return_values %p.\n",
iface, Centers, Radii, NumSpheres, Flags, ReturnValues);
return IDirect3DDevice7_ComputeSphereVisibility((IDirect3DDevice7 *)This,
return IDirect3DDevice7_ComputeSphereVisibility(&This->IDirect3DDevice7_iface,
Centers, Radii, NumSpheres, Flags, ReturnValues);
}
@ -4526,7 +4526,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_GetTexture(IDirect3DDevice3 *iface,
TRACE("iface %p, stage %u, texture %p.\n", iface, Stage, Texture2);
ret = IDirect3DDevice7_GetTexture((IDirect3DDevice7 *)This, Stage, &ret_val);
ret = IDirect3DDevice7_GetTexture(&This->IDirect3DDevice7_iface, Stage, &ret_val);
ret_val_impl = unsafe_impl_from_IDirectDrawSurface7(ret_val);
*Texture2 = ret_val_impl ? &ret_val_impl->IDirect3DTexture2_iface : NULL;
@ -4611,7 +4611,7 @@ IDirect3DDeviceImpl_3_SetTexture(IDirect3DDevice3 *iface,
if (This->legacyTextureBlending)
IDirect3DDevice3_GetRenderState(iface, D3DRENDERSTATE_TEXTUREMAPBLEND, &texmapblend);
hr = IDirect3DDevice7_SetTexture((IDirect3DDevice7 *)This, Stage, &tex->IDirectDrawSurface7_iface);
hr = IDirect3DDevice7_SetTexture(&This->IDirect3DDevice7_iface, Stage, &tex->IDirectDrawSurface7_iface);
if (This->legacyTextureBlending && texmapblend == D3DTBLEND_MODULATE)
{
@ -4816,7 +4816,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_GetTextureStageState(IDirect3DDevice
TRACE("iface %p, stage %u, state %#x, value %p.\n",
iface, Stage, TexStageStateType, State);
return IDirect3DDevice7_GetTextureStageState((IDirect3DDevice7 *)This,
return IDirect3DDevice7_GetTextureStageState(&This->IDirect3DDevice7_iface,
Stage, TexStageStateType, State);
}
@ -4952,7 +4952,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_SetTextureStageState(IDirect3DDevice
TRACE("iface %p, stage %u, state %#x, value %#x.\n",
iface, Stage, TexStageStateType, State);
return IDirect3DDevice7_SetTextureStageState((IDirect3DDevice7 *)This,
return IDirect3DDevice7_SetTextureStageState(&This->IDirect3DDevice7_iface,
Stage, TexStageStateType, State);
}
@ -5016,7 +5016,7 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_ValidateDevice(IDirect3DDevice3 *ifa
TRACE("iface %p, pass_count %p.\n", iface, Passes);
return IDirect3DDevice7_ValidateDevice((IDirect3DDevice7 *)This, Passes);
return IDirect3DDevice7_ValidateDevice(&This->IDirect3DDevice7_iface, Passes);
}
/*****************************************************************************
@ -6774,7 +6774,7 @@ IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
{
if (!iface) return NULL;
assert((iface->lpVtbl == &d3d_device7_fpu_preserve_vtbl) || (iface->lpVtbl == &d3d_device7_fpu_setup_vtbl));
return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, lpVtbl);
return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice7_iface);
}
IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface)
@ -6836,9 +6836,9 @@ HRESULT d3d_device_init(IDirect3DDeviceImpl *device, IDirectDrawImpl *ddraw, IDi
HRESULT hr;
if (ddraw->cooperative_level & DDSCL_FPUPRESERVE)
device->lpVtbl = &d3d_device7_fpu_preserve_vtbl;
device->IDirect3DDevice7_iface.lpVtbl = &d3d_device7_fpu_preserve_vtbl;
else
device->lpVtbl = &d3d_device7_fpu_setup_vtbl;
device->IDirect3DDevice7_iface.lpVtbl = &d3d_device7_fpu_setup_vtbl;
device->IDirect3DDevice3_iface.lpVtbl = &d3d_device3_vtbl;
device->IDirect3DDevice2_iface.lpVtbl = &d3d_device2_vtbl;

View File

@ -157,7 +157,7 @@ HRESULT d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl *This,
* enable it before drawing. This overwrites any ALPHA*
* render state. */
wined3d_device_set_render_state(lpDevice->wined3d_device, WINED3DRS_COLORKEYENABLE, 1);
IDirect3DDevice7_DrawIndexedPrimitive((IDirect3DDevice7 *)lpDevice,
IDirect3DDevice7_DrawIndexedPrimitive(&lpDevice->IDirect3DDevice7_iface,
D3DPT_TRIANGLELIST, D3DFVF_TLVERTEX, tl_vx, 0, This->indices, count * 3, 0);
} break;
@ -216,7 +216,7 @@ HRESULT d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl *This,
lpDevice->view = ci->u2.dwArg[0];
if (ci->u1.dtstTransformStateType == D3DTRANSFORMSTATE_PROJECTION)
lpDevice->proj = ci->u2.dwArg[0];
IDirect3DDevice7_SetTransform((IDirect3DDevice7 *)lpDevice,
IDirect3DDevice7_SetTransform(&lpDevice->IDirect3DDevice7_iface,
ci->u1.dtstTransformStateType, m);
}
@ -283,7 +283,7 @@ HRESULT d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl *This,
break;
}
IDirect3DDevice7_SetRenderState((IDirect3DDevice7 *)lpDevice, rs, ci->u2.dwArg[0]);
IDirect3DDevice7_SetRenderState(&lpDevice->IDirect3DDevice7_iface, rs, ci->u2.dwArg[0]);
}
instr += size;

View File

@ -41,7 +41,7 @@ static void light_update(IDirect3DLightImpl *light)
if (!light->active_viewport || !light->active_viewport->active_device) return;
device = light->active_viewport->active_device;
IDirect3DDevice7_SetLight((IDirect3DDevice7 *)device, light->dwLightIndex, &light->light7);
IDirect3DDevice7_SetLight(&device->IDirect3DDevice7_iface, light->dwLightIndex, &light->light7);
}
/*****************************************************************************
@ -62,7 +62,7 @@ void light_activate(IDirect3DLightImpl *light)
light_update(light);
if (!(light->light.dwFlags & D3DLIGHT_ACTIVE))
{
IDirect3DDevice7_LightEnable((IDirect3DDevice7 *)device, light->dwLightIndex, TRUE);
IDirect3DDevice7_LightEnable(&device->IDirect3DDevice7_iface, light->dwLightIndex, TRUE);
light->light.dwFlags |= D3DLIGHT_ACTIVE;
}
}
@ -86,7 +86,7 @@ void light_deactivate(IDirect3DLightImpl *light)
/* If was not active, activate it */
if (light->light.dwFlags & D3DLIGHT_ACTIVE)
{
IDirect3DDevice7_LightEnable((IDirect3DDevice7 *)device, light->dwLightIndex, FALSE);
IDirect3DDevice7_LightEnable(&device->IDirect3DDevice7_iface, light->dwLightIndex, FALSE);
light->light.dwFlags &= ~D3DLIGHT_ACTIVE;
}
}

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@ -960,7 +960,7 @@ DllMain(HINSTANCE hInstDLL,
if(ddraw->d3ddevice)
{
WARN("DDraw %p has d3ddevice %p attached\n", ddraw, ddraw->d3ddevice);
while(IDirect3DDevice7_Release((IDirect3DDevice7 *)ddraw->d3ddevice));
while(IDirect3DDevice7_Release(&ddraw->d3ddevice->IDirect3DDevice7_iface));
}
/* Try to release the objects

View File

@ -464,7 +464,7 @@ void material_activate(IDirect3DMaterialImpl* This)
d3d7mat.u3.emissive = This->mat.u3.emissive;
d3d7mat.u4.power = This->mat.u4.power;
IDirect3DDevice7_SetMaterial((IDirect3DDevice7 *)This->active_device, &d3d7mat);
IDirect3DDevice7_SetMaterial(&This->active_device->IDirect3DDevice7_iface, &d3d7mat);
}
static const struct IDirect3DMaterial3Vtbl d3d_material3_vtbl =

View File

@ -361,8 +361,8 @@ static HRESULT WINAPI IDirect3DVertexBufferImpl_1_ProcessVertices(IDirect3DVerte
iface, VertexOp, DestIndex, Count, SrcBuffer, SrcIndex, device, Flags);
return IDirect3DVertexBuffer7_ProcessVertices(&This->IDirect3DVertexBuffer7_iface, VertexOp,
DestIndex, Count, &Src->IDirect3DVertexBuffer7_iface, SrcIndex, (IDirect3DDevice7 *)device_impl,
Flags);
DestIndex, Count, &Src->IDirect3DVertexBuffer7_iface, SrcIndex,
device_impl ? &device_impl->IDirect3DDevice7_iface : NULL, Flags);
}
/*****************************************************************************
@ -459,7 +459,7 @@ static HRESULT WINAPI IDirect3DVertexBufferImpl_1_Optimize(IDirect3DVertexBuffer
TRACE("iface %p, device %p, flags %#x.\n", iface, device, Flags);
return IDirect3DVertexBuffer7_Optimize(&This->IDirect3DVertexBuffer7_iface,
(IDirect3DDevice7 *)device_impl, Flags);
device_impl ? &device_impl->IDirect3DDevice7_iface : NULL, Flags);
}
/*****************************************************************************

View File

@ -72,7 +72,7 @@ void viewport_activate(IDirect3DViewportImpl *This, BOOL ignore_lights)
}
/* And also set the viewport */
IDirect3DDevice7_SetViewport((IDirect3DDevice7 *)This->active_device, &vp);
IDirect3DDevice7_SetViewport(&This->active_device->IDirect3DDevice7_iface, &vp);
}
/*****************************************************************************
@ -692,7 +692,7 @@ static HRESULT WINAPI IDirect3DViewportImpl_Clear(IDirect3DViewport3 *iface,
afterwards. */
viewport_activate(This, TRUE);
hr = IDirect3DDevice7_Clear((IDirect3DDevice7 *)This->active_device, dwCount, lpRects,
hr = IDirect3DDevice7_Clear(&This->active_device->IDirect3DDevice7_iface, dwCount, lpRects,
dwFlags & (D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET), color, 1.0, 0x00000000);
IDirect3DDevice3_GetCurrentViewport(d3d_device3, &current_viewport);
@ -1075,7 +1075,7 @@ IDirect3DViewportImpl_Clear2(IDirect3DViewport3 *iface,
* one will be restored afterwards. */
viewport_activate(This, TRUE);
hr = IDirect3DDevice7_Clear((IDirect3DDevice7 *)This->active_device,
hr = IDirect3DDevice7_Clear(&This->active_device->IDirect3DDevice7_iface,
dwCount, lpRects, dwFlags, dwColor, dvZ, dwStencil);
IDirect3DDevice3_GetCurrentViewport(d3d_device3, &current_viewport);
if(current_viewport) {