wined3d: Fix retrieval of driver adapter versions.
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@ -1015,8 +1015,11 @@ HRESULT WINAPI IWineD3DImpl_GetAdapterIdentifier(IWineD3D *iface, UINT Adapter,
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reuse the values once we have a context which is valid. Values from
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reuse the values once we have a context which is valid. Values from
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a temporary context may differ from the final ones */
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a temporary context may differ from the final ones */
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if (isGLInfoValid == FALSE) {
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if (isGLInfoValid == FALSE) {
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WineD3D_Context *fake_ctx = NULL;
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if (glXGetCurrentContext() == NULL) fake_ctx = WineD3D_CreateFakeGLContext();
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/* If we don't know the device settings, go query them now */
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/* If we don't know the device settings, go query them now */
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isGLInfoValid = IWineD3DImpl_FillGLCaps(&This->gl_info, IWineD3DImpl_GetAdapterDisplay(iface, Adapter));
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isGLInfoValid = IWineD3DImpl_FillGLCaps(&This->gl_info, IWineD3DImpl_GetAdapterDisplay(iface, Adapter));
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if (fake_ctx != NULL) WineD3D_ReleaseFakeGLContext(fake_ctx);
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}
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}
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/* If it worked, return the information requested */
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/* If it worked, return the information requested */
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