quartz/vmr9: The source pitch is the width of the Y plane for planar 4:2:0 formats.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -261,7 +261,11 @@ static HRESULT WINAPI VMR9_DoRenderSample(struct strmbase_renderer *iface, IMedi
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width = bitmap_header->biWidth;
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height = bitmap_header->biHeight;
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depth = bitmap_header->biBitCount;
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src_pitch = ((width * depth / 8) + 3) & ~3;
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if (bitmap_header->biCompression == mmioFOURCC('N','V','1','2')
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|| bitmap_header->biCompression == mmioFOURCC('Y','V','1','2'))
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src_pitch = width;
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else /* packed YUV (UYVY or YUY2) or RGB */
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src_pitch = ((width * depth / 8) + 3) & ~3;
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info.rtStart = start_time;
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info.rtEnd = end_time;
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