Add stub implementation for SetMagicColors().

This commit is contained in:
Rein Klazes 2005-11-28 11:28:32 +01:00 committed by Alexandre Julliard
parent 69b54d4edc
commit 466633c7af
2 changed files with 10 additions and 1 deletions

View File

@ -443,7 +443,7 @@
@ stdcall SetICMProfileW(long wstr) @ stdcall SetICMProfileW(long wstr)
@ stdcall SetLayout(long long) @ stdcall SetLayout(long long)
# @ stub SetLayoutWidth # @ stub SetLayoutWidth
@ stub SetMagicColors @ stdcall SetMagicColors(ptr long long)
@ stdcall SetMapMode(long long) @ stdcall SetMapMode(long long)
@ stdcall SetMapperFlags(long long) @ stdcall SetMapperFlags(long long)
@ stdcall SetMetaFileBitsEx(long ptr) @ stdcall SetMetaFileBitsEx(long ptr)

View File

@ -908,6 +908,15 @@ VOID WINAPI SetMagicColors16(HDC16 hDC, COLORREF color, UINT16 index)
} }
/*********************************************************************
* SetMagicColors (GDI.@)
*/
BOOL WINAPI SetMagicColors(HDC hdc, ULONG u1, ULONG u2)
{
FIXME("(%p 0x%08lx 0x%08lx): stub\n", hdc, u1, u2);
return TRUE;
}
/********************************************************************** /**********************************************************************
* GetICMProfileA [GDI32.@] * GetICMProfileA [GDI32.@]
* *