Add stub implementation for SetMagicColors().
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@ -443,7 +443,7 @@
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@ stdcall SetICMProfileW(long wstr)
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@ stdcall SetICMProfileW(long wstr)
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@ stdcall SetLayout(long long)
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@ stdcall SetLayout(long long)
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# @ stub SetLayoutWidth
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# @ stub SetLayoutWidth
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@ stub SetMagicColors
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@ stdcall SetMagicColors(ptr long long)
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@ stdcall SetMapMode(long long)
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@ stdcall SetMapMode(long long)
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@ stdcall SetMapperFlags(long long)
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@ stdcall SetMapperFlags(long long)
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@ stdcall SetMetaFileBitsEx(long ptr)
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@ stdcall SetMetaFileBitsEx(long ptr)
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@ -908,6 +908,15 @@ VOID WINAPI SetMagicColors16(HDC16 hDC, COLORREF color, UINT16 index)
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}
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}
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/*********************************************************************
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* SetMagicColors (GDI.@)
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*/
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BOOL WINAPI SetMagicColors(HDC hdc, ULONG u1, ULONG u2)
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{
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FIXME("(%p 0x%08lx 0x%08lx): stub\n", hdc, u1, u2);
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return TRUE;
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}
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/**********************************************************************
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/**********************************************************************
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* GetICMProfileA [GDI32.@]
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* GetICMProfileA [GDI32.@]
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*
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*
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