server: Map new handle access even when not checking it.
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33406f51be
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4654d871b2
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@ -235,12 +235,12 @@ static obj_handle_t alloc_entry( struct handle_table *table, void *obj, unsigned
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}
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/* allocate a handle for an object, incrementing its refcount */
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/* return the handle, or 0 on error */
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obj_handle_t alloc_handle_no_access_check( struct process *process, void *ptr, unsigned int access, unsigned int attr )
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static obj_handle_t alloc_handle_entry( struct process *process, void *ptr,
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unsigned int access, unsigned int attr )
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{
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struct object *obj = ptr;
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access &= ~RESERVED_ALL;
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assert( !(access & RESERVED_ALL) );
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if (attr & OBJ_INHERIT) access |= RESERVED_INHERIT;
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if (!process->handles)
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{
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@ -250,15 +250,24 @@ obj_handle_t alloc_handle_no_access_check( struct process *process, void *ptr, u
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return alloc_entry( process->handles, obj, access );
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}
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/* allocate a handle for an object, incrementing its refcount */
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/* return the handle, or 0 on error */
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obj_handle_t alloc_handle_no_access_check( struct process *process, void *ptr, unsigned int access, unsigned int attr )
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{
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struct object *obj = ptr;
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access = obj->ops->map_access( obj, access ) & ~RESERVED_ALL;
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return alloc_handle_entry( process, ptr, access, attr );
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}
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/* allocate a handle for an object, checking the dacl allows the process to */
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/* access it and incrementing its refcount */
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/* return the handle, or 0 on error */
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obj_handle_t alloc_handle( struct process *process, void *ptr, unsigned int access, unsigned int attr )
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{
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struct object *obj = ptr;
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access = obj->ops->map_access( obj, access );
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access = obj->ops->map_access( obj, access ) & ~RESERVED_ALL;
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if (access && !check_object_access( obj, &access )) return 0;
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return alloc_handle_no_access_check( process, ptr, access, attr );
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return alloc_handle_entry( process, ptr, access, attr );
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}
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/* allocate a global handle for an object, incrementing its refcount */
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@ -539,7 +548,7 @@ obj_handle_t duplicate_handle( struct process *src, obj_handle_t src_handle, str
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res = src_handle;
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}
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else
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res = alloc_handle_no_access_check( dst, obj, access, attr );
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res = alloc_handle_entry( dst, obj, access, attr );
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}
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release_object( obj );
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