d3dx9: Don't return a pointer to the implementation in ID3DXSpriteImpl_QueryInterface().
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@ -69,17 +69,21 @@ static inline ID3DXSpriteImpl *impl_from_ID3DXSprite(ID3DXSprite *iface)
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return CONTAINING_RECORD(iface, ID3DXSpriteImpl, ID3DXSprite_iface);
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}
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static HRESULT WINAPI ID3DXSpriteImpl_QueryInterface(ID3DXSprite *iface, REFIID riid, void **object)
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static HRESULT WINAPI ID3DXSpriteImpl_QueryInterface(ID3DXSprite *iface, REFIID riid, void **out)
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{
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ID3DXSpriteImpl *This = impl_from_ID3DXSprite(iface);
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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TRACE("(%p): QueryInterface from %s\n", This, debugstr_guid(riid));
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if(IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_ID3DXSprite)) {
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if (IsEqualGUID(riid, &IID_ID3DXSprite)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IUnknown_AddRef(iface);
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*object=This;
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*out = iface;
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return S_OK;
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}
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WARN("(%p)->(%s, %p): not found\n", iface, debugstr_guid(riid), *object);
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*out = NULL;
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return E_NOINTERFACE;
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}
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