winecoreaudio: Don't use Component Manager on Mac OS 10.6.
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1f0e9499e5
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@ -5764,6 +5764,7 @@ for ac_header in \
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ApplicationServices/ApplicationServices.h \
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AudioToolbox/AudioConverter.h \
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AudioUnit/AudioUnit.h \
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AudioUnit/AudioComponent.h \
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CL/cl.h \
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Carbon/Carbon.h \
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CoreAudio/CoreAudio.h \
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@ -6526,9 +6527,15 @@ fi
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fi
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if test "$ac_cv_header_CoreAudio_CoreAudio_h" = "yes" -a "$ac_cv_header_AudioUnit_AudioUnit_h" = "yes"
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then
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if test "$ac_cv_header_AudioUnit_AudioComponent_h" = "yes"
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then
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COREAUDIO="-framework CoreFoundation -framework CoreAudio -framework AudioUnit -framework AudioToolbox -framework CoreMIDI"
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else
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COREAUDIO="-framework CoreAudio -framework AudioUnit -framework CoreServices -framework AudioToolbox -framework CoreMIDI"
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fi
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fi
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if test "$ac_cv_header_OpenAL_al_h" = "yes"
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then
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FRAMEWORK_OPENAL="-framework OpenAL"
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@ -371,6 +371,7 @@ AC_CHECK_HEADERS(\
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ApplicationServices/ApplicationServices.h \
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AudioToolbox/AudioConverter.h \
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AudioUnit/AudioUnit.h \
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AudioUnit/AudioComponent.h \
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CL/cl.h \
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Carbon/Carbon.h \
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CoreAudio/CoreAudio.h \
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@ -711,9 +712,14 @@ case $host_os in
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fi
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if test "$ac_cv_header_CoreAudio_CoreAudio_h" = "yes" -a "$ac_cv_header_AudioUnit_AudioUnit_h" = "yes"
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then
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if test "$ac_cv_header_AudioUnit_AudioComponent_h" = "yes"
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then
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AC_SUBST(COREAUDIO,"-framework CoreFoundation -framework CoreAudio -framework AudioUnit -framework AudioToolbox -framework CoreMIDI")
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else
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dnl CoreServices needed by AudioUnit
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AC_SUBST(COREAUDIO,"-framework CoreAudio -framework AudioUnit -framework CoreServices -framework AudioToolbox -framework CoreMIDI")
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fi
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fi
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if test "$ac_cv_header_OpenAL_al_h" = "yes"
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then
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AC_SUBST(FRAMEWORK_OPENAL,"-framework OpenAL")
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@ -24,7 +24,9 @@
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#define ULONG CoreFoundation_ULONG
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#define HRESULT CoreFoundation_HRESULT
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#ifndef HAVE_AUDIOUNIT_AUDIOCOMPONENT_H
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#include <CoreServices/CoreServices.h>
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#endif
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#include <AudioUnit/AudioUnit.h>
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#include <AudioToolbox/AudioToolbox.h>
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#undef ULONG
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@ -35,6 +37,28 @@
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#include "coreaudio.h"
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#include "wine/debug.h"
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#ifndef HAVE_AUDIOUNIT_AUDIOCOMPONENT_H
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/* Define new AudioComponent Manager functions for compatibility's sake */
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typedef Component AudioComponent;
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typedef ComponentDescription AudioComponentDescription;
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typedef ComponentInstance AudioComponentInstance;
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static inline AudioComponent AudioComponentFindNext(AudioComponent ac, AudioComponentDescription *desc)
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{
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return FindNextComponent(ac, desc);
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}
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static inline OSStatus AudioComponentInstanceNew(AudioComponent ac, AudioComponentInstance *aci)
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{
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return OpenAComponent(ac, aci);
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}
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static inline OSStatus AudioComponentInstanceDispose(AudioComponentInstance aci)
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{
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return CloseComponent(aci);
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}
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#endif
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WINE_DEFAULT_DEBUG_CHANNEL(wave);
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WINE_DECLARE_DEBUG_CHANNEL(midi);
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@ -68,8 +92,8 @@ extern OSStatus CoreAudio_wiAudioUnitIOProc(void *inRefCon,
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int AudioUnit_CreateDefaultAudioUnit(void *wwo, AudioUnit *au)
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{
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OSStatus err;
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Component comp;
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ComponentDescription desc;
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AudioComponent comp;
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AudioComponentDescription desc;
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AURenderCallbackStruct callbackStruct;
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TRACE("\n");
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@ -80,11 +104,11 @@ int AudioUnit_CreateDefaultAudioUnit(void *wwo, AudioUnit *au)
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desc.componentFlags = 0;
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desc.componentFlagsMask = 0;
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comp = FindNextComponent(NULL, &desc);
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comp = AudioComponentFindNext(NULL, &desc);
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if (comp == NULL)
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return 0;
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err = OpenAComponent(comp, au);
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err = AudioComponentInstanceNew(comp, au);
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if (err != noErr || *au == NULL)
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return 0;
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@ -102,7 +126,7 @@ int AudioUnit_CreateDefaultAudioUnit(void *wwo, AudioUnit *au)
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int AudioUnit_CloseAudioUnit(AudioUnit au)
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{
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OSStatus err = CloseComponent(au);
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OSStatus err = AudioComponentInstanceDispose(au);
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return (err == noErr);
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}
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@ -198,8 +222,8 @@ int AudioUnit_CreateInputUnit(void* wwi, AudioUnit* out_au,
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UInt32* outFrameCount)
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{
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OSStatus err = noErr;
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ComponentDescription description;
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Component component;
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AudioComponentDescription description;
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AudioComponent component;
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AudioUnit au;
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UInt32 param;
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AURenderCallbackStruct callback;
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@ -220,17 +244,17 @@ int AudioUnit_CreateInputUnit(void* wwi, AudioUnit* out_au,
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description.componentFlags = 0;
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description.componentFlagsMask = 0;
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component = FindNextComponent(NULL, &description);
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component = AudioComponentFindNext(NULL, &description);
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if (!component)
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{
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ERR("FindNextComponent(kAudioUnitSubType_HALOutput) failed\n");
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ERR("AudioComponentFindNext(kAudioUnitSubType_HALOutput) failed\n");
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return 0;
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}
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err = OpenAComponent(component, &au);
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err = AudioComponentInstanceNew(component, &au);
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if (err != noErr || au == NULL)
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{
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ERR("OpenAComponent failed: %08lx\n", err);
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ERR("AudioComponentInstanceNew failed: %08lx\n", err);
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return 0;
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}
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@ -343,7 +367,7 @@ int AudioUnit_CreateInputUnit(void* wwi, AudioUnit* out_au,
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error:
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if (au)
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CloseComponent(au);
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AudioComponentInstanceDispose(au);
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return 0;
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}
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@ -353,7 +377,7 @@ error:
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int SynthUnit_CreateDefaultSynthUnit(AUGraph *graph, AudioUnit *synth)
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{
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OSStatus err;
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ComponentDescription desc;
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AudioComponentDescription desc;
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AUNode synthNode;
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AUNode outNode;
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@ -40,6 +40,9 @@
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/* Define to 1 if you have the <AudioToolbox/AudioConverter.h> header file. */
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#undef HAVE_AUDIOTOOLBOX_AUDIOCONVERTER_H
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/* Define to 1 if you have the <AudioUnit/AudioComponent.h> header file. */
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#undef HAVE_AUDIOUNIT_AUDIOCOMPONENT_H
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/* Define to 1 if you have the <AudioUnit/AudioUnit.h> header file. */
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#undef HAVE_AUDIOUNIT_AUDIOUNIT_H
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