gdi32: Stop exporting GDI_GetObjPtr and GDI_ReleaseObj.
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@ -528,9 +528,3 @@
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# GDI objects
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@ cdecl __wine_make_gdi_object_system(long long)
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################################################################
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# Wine dll separation hacks, these will go away, don't use them
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#
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@ cdecl GDI_GetObjPtr(long long)
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@ cdecl GDI_ReleaseObj(long)
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@ -39,6 +39,33 @@ typedef struct {
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/* extra stock object: default 1x1 bitmap for memory DCs */
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#define DEFAULT_BITMAP (STOCK_LAST+1)
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/* GDI objects magic numbers */
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#define FIRST_MAGIC 0x4f47
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#define PEN_MAGIC 0x4f47
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#define BRUSH_MAGIC 0x4f48
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#define FONT_MAGIC 0x4f49
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#define PALETTE_MAGIC 0x4f4a
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#define BITMAP_MAGIC 0x4f4b
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#define REGION_MAGIC 0x4f4c
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#define DC_MAGIC 0x4f4d
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#define DISABLED_DC_MAGIC 0x4f4e
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#define META_DC_MAGIC 0x4f4f
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#define METAFILE_MAGIC 0x4f50
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#define METAFILE_DC_MAGIC 0x4f51
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#define ENHMETAFILE_MAGIC 0x4f52
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#define ENHMETAFILE_DC_MAGIC 0x4f53
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#define MEMORY_DC_MAGIC 0x4f54
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#define EXT_PEN_MAGIC 0x4f55
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#define LAST_MAGIC 0x4f55
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#define MAGIC_DONTCARE 0xffff
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/* GDI constants for making objects private/system (naming undoc. !) */
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#define OBJECT_PRIVATE 0x2000
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#define OBJECT_NOSYSTEM 0x8000
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#define GDIMAGIC(magic) ((magic) & ~(OBJECT_PRIVATE|OBJECT_NOSYSTEM))
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struct gdi_obj_funcs
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{
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HGDIOBJ (*pSelectObject)( HGDIOBJ handle, void *obj, HDC hdc );
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@ -55,6 +82,14 @@ struct hdc_list
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struct hdc_list *next;
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};
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typedef struct tagGDIOBJHDR
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{
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WORD wMagic;
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DWORD dwCount;
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const struct gdi_obj_funcs *funcs;
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struct hdc_list *hdcs;
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} GDIOBJHDR;
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/* Device functions for the Wine driver interface */
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typedef struct { int opaque; } *PHYSDEV; /* PHYSDEV is an opaque pointer */
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@ -406,6 +441,8 @@ extern BOOL GDI_Init(void);
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extern void *GDI_AllocObject( WORD, WORD, HGDIOBJ *, const struct gdi_obj_funcs *funcs );
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extern void *GDI_ReallocObject( WORD, HGDIOBJ, void *obj );
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extern BOOL GDI_FreeObject( HGDIOBJ, void *obj );
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extern void *GDI_GetObjPtr( HGDIOBJ, WORD );
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extern void GDI_ReleaseObj( HGDIOBJ );
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extern void GDI_CheckNotLock(void);
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extern BOOL GDI_hdc_using_object(HGDIOBJ obj, HDC hdc);
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extern BOOL GDI_hdc_not_using_object(HGDIOBJ obj, HDC hdc);
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@ -28,51 +28,8 @@
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#include <wine/wingdi16.h>
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#include <math.h>
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/* GDI objects magic numbers */
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#define FIRST_MAGIC 0x4f47
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#define PEN_MAGIC 0x4f47
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#define BRUSH_MAGIC 0x4f48
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#define FONT_MAGIC 0x4f49
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#define PALETTE_MAGIC 0x4f4a
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#define BITMAP_MAGIC 0x4f4b
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#define REGION_MAGIC 0x4f4c
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#define DC_MAGIC 0x4f4d
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#define DISABLED_DC_MAGIC 0x4f4e
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#define META_DC_MAGIC 0x4f4f
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#define METAFILE_MAGIC 0x4f50
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#define METAFILE_DC_MAGIC 0x4f51
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#define ENHMETAFILE_MAGIC 0x4f52
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#define ENHMETAFILE_DC_MAGIC 0x4f53
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#define MEMORY_DC_MAGIC 0x4f54
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#define EXT_PEN_MAGIC 0x4f55
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#define LAST_MAGIC 0x4f55
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#define MAGIC_DONTCARE 0xffff
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/* GDI constants for making objects private/system (naming undoc. !) */
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#define OBJECT_PRIVATE 0x2000
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#define OBJECT_NOSYSTEM 0x8000
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#define GDIMAGIC(magic) ((magic) & ~(OBJECT_PRIVATE|OBJECT_NOSYSTEM))
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struct gdi_obj_funcs;
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struct hdc_list;
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typedef struct tagGDIOBJHDR
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{
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WORD wMagic;
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DWORD dwCount;
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const struct gdi_obj_funcs *funcs;
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struct hdc_list *hdcs;
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} GDIOBJHDR;
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#define NB_RESERVED_COLORS 20 /* number of fixed colors in system palette */
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/* GDI local heap */
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extern void *GDI_GetObjPtr( HGDIOBJ, WORD );
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extern void GDI_ReleaseObj( HGDIOBJ );
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/* GetGlyphOutline */
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#define WINE_GGO_GRAY16_BITMAP 0x7f
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