wined3d: Ignore multisample quality for MULTISAMPLE_NONE in context_find_fbo_entry().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=39080 Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
fcfbb00cb1
commit
44f5ca7f88
|
@ -599,7 +599,8 @@ static struct fbo_entry *context_find_fbo_entry(struct wined3d_context *context,
|
|||
depth_stencil = &ds_null;
|
||||
}
|
||||
else if (ds_texture->resource.multisample_type != rt_texture->resource.multisample_type
|
||||
|| ds_texture->resource.multisample_quality != rt_texture->resource.multisample_quality)
|
||||
|| (ds_texture->resource.multisample_type
|
||||
&& ds_texture->resource.multisample_quality != rt_texture->resource.multisample_quality))
|
||||
{
|
||||
WARN("Color multisample type %u and quality %u, depth stencil has %u and %u, disabling ds buffer.\n",
|
||||
rt_texture->resource.multisample_type, rt_texture->resource.multisample_quality,
|
||||
|
|
Loading…
Reference in New Issue