d3dcompiler: Implement D3DGetInputAndOutputSignatureBlob().
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164dcc7973
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@ -133,6 +133,10 @@ static BOOL check_blob_part(DWORD tag, D3D_BLOB_PART part)
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if (tag == TAG_OSGN) add = TRUE;
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if (tag == TAG_OSGN) add = TRUE;
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break;
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break;
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case D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB:
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if (tag == TAG_ISGN || tag == TAG_OSGN) add = TRUE;
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break;
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default:
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default:
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FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
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FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
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break;
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break;
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@ -203,6 +207,10 @@ HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_P
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if (count != 1) count = 0;
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if (count != 1) count = 0;
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break;
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break;
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case D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB:
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if (count != 2) count = 0;
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break;
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default:
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default:
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FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
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FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
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break;
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break;
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@ -8,7 +8,7 @@
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@ stub D3DDisassemble
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@ stub D3DDisassemble
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@ stdcall D3DGetBlobPart(ptr long long long ptr)
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@ stdcall D3DGetBlobPart(ptr long long long ptr)
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@ stub D3DGetDebugInfo
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@ stub D3DGetDebugInfo
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@ stub D3DGetInputAndOutputSignatureBlob
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@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr)
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@ stdcall D3DGetInputSignatureBlob(ptr long ptr)
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@ stdcall D3DGetInputSignatureBlob(ptr long ptr)
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@ stdcall D3DGetOutputSignatureBlob(ptr long ptr)
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@ stdcall D3DGetOutputSignatureBlob(ptr long ptr)
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@ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr)
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@ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr)
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@ -102,3 +102,10 @@ HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3
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return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_OUTPUT_SIGNATURE_BLOB, 0, blob);
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return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_OUTPUT_SIGNATURE_BLOB, 0, blob);
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}
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}
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HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
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{
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TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
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return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB, 0, blob);
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}
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@ -64,6 +64,7 @@ typedef enum D3D_BLOB_PART
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HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob);
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HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob);
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HRESULT WINAPI D3DGetInputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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HRESULT WINAPI D3DGetInputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob);
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HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob);
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