wined3d: Read format flags from the volume container.

This commit is contained in:
Stefan Dösinger 2015-06-06 17:53:51 +02:00 committed by Alexandre Julliard
parent 7661549755
commit 4451bf477a
2 changed files with 7 additions and 6 deletions

View File

@ -87,7 +87,8 @@ HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *
resource->type = type;
resource->gl_type = gl_type;
resource->format = format;
resource->format_flags = format->flags[gl_type];
if (gl_type < WINED3D_GL_RES_TYPE_COUNT)
resource->format_flags = format->flags[gl_type];
resource->multisample_type = multisample_type;
resource->multisample_quality = multisample_quality;
resource->usage = usage;
@ -105,7 +106,7 @@ HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *
resource->resource_ops = resource_ops;
resource->map_binding = WINED3D_LOCATION_SYSMEM;
if (pool != WINED3D_POOL_SCRATCH && type != WINED3D_RTYPE_BUFFER)
if (pool != WINED3D_POOL_SCRATCH && type != WINED3D_RTYPE_BUFFER && gl_type < WINED3D_GL_RES_TYPE_COUNT)
{
if ((usage & WINED3DUSAGE_RENDERTARGET) && !(resource->format_flags & WINED3DFMT_FLAG_RENDERTARGET))
{

View File

@ -44,7 +44,7 @@ void wined3d_volume_get_pitch(const struct wined3d_volume *volume, UINT *row_pit
{
const struct wined3d_format *format = volume->resource.format;
if (volume->resource.format_flags & WINED3DFMT_FLAG_BLOCKS)
if (volume->container->resource.format_flags & WINED3DFMT_FLAG_BLOCKS)
{
/* Since compressed formats are block based, pitch means the amount of
* bytes to the next row of block rather than the next row of pixels. */
@ -89,7 +89,7 @@ void wined3d_volume_upload_data(struct wined3d_volume *volume, const struct wine
if (data->buffer_object)
ERR("Loading a converted volume from a PBO.\n");
if (volume->resource.format_flags & WINED3DFMT_FLAG_BLOCKS)
if (volume->container->resource.format_flags & WINED3DFMT_FLAG_BLOCKS)
ERR("Converting a block-based format.\n");
dst_row_pitch = width * format->conv_byte_count;
@ -551,7 +551,7 @@ HRESULT CDECL wined3d_volume_map(struct wined3d_volume *volume,
const struct wined3d_gl_info *gl_info;
BYTE *base_memory;
const struct wined3d_format *format = volume->resource.format;
const unsigned int fmt_flags = volume->resource.format_flags;
const unsigned int fmt_flags = volume->container->resource.format_flags;
TRACE("volume %p, map_desc %p, box %p, flags %#x.\n",
volume, map_desc, box, flags);
@ -759,7 +759,7 @@ static HRESULT volume_init(struct wined3d_volume *volume, struct wined3d_texture
size = wined3d_format_calculate_size(format, device->surface_alignment, desc->width, desc->height, desc->depth);
if (FAILED(hr = resource_init(&volume->resource, device, WINED3D_RTYPE_VOLUME, container->resource.gl_type,
if (FAILED(hr = resource_init(&volume->resource, device, WINED3D_RTYPE_VOLUME, WINED3D_GL_RES_TYPE_COUNT,
format, WINED3D_MULTISAMPLE_NONE, 0, desc->usage, desc->pool, desc->width, desc->height, desc->depth,
size, NULL, &wined3d_null_parent_ops, &volume_resource_ops)))
{