winepulse: Simplify IAudioStreamVolume::GetChannelVolume implementation.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1494,21 +1494,21 @@ static HRESULT WINAPI AudioStreamVolume_GetChannelVolume(
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IAudioStreamVolume *iface, UINT32 index, float *level)
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IAudioStreamVolume *iface, UINT32 index, float *level)
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{
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{
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ACImpl *This = impl_from_IAudioStreamVolume(iface);
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ACImpl *This = impl_from_IAudioStreamVolume(iface);
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float volumes[PA_CHANNELS_MAX];
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HRESULT hr;
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TRACE("(%p)->(%d, %p)\n", This, index, level);
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TRACE("(%p)->(%d, %p)\n", This, index, level);
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if (!level)
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if (!level)
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return E_POINTER;
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return E_POINTER;
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if (!This->pulse_stream)
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return AUDCLNT_E_NOT_INITIALIZED;
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if (index >= This->channel_count)
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if (index >= This->channel_count)
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return E_INVALIDARG;
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return E_INVALIDARG;
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hr = AudioStreamVolume_GetAllVolumes(iface, This->channel_count, volumes);
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pulse->lock();
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if (SUCCEEDED(hr))
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*level = This->vol[index];
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*level = volumes[index];
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pulse->unlock();
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return hr;
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return S_OK;
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}
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}
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static const IAudioStreamVolumeVtbl AudioStreamVolume_Vtbl =
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static const IAudioStreamVolumeVtbl AudioStreamVolume_Vtbl =
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