dsound: Mark a multiplication factor as float.
Signed-off-by: Detlef Riekenberg <wine.dev@web.de> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -224,7 +224,7 @@ void put_surround512stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD c
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break;
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break;
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case 0: /* front left */
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case 0: /* front left */
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value *= 0.503; /* 1 / (sum of left volumes) */
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value *= 0.503f; /* 1 / (sum of left volumes) */
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dsb->put_aux(dsb, pos, 0, value);
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dsb->put_aux(dsb, pos, 0, value);
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break;
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break;
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