wined3d: Mark the system location up to date in the DIB recreation codepath.
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@ -2760,6 +2760,7 @@ HRESULT CDECL wined3d_surface_update_desc(struct wined3d_surface *surface,
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return hr;
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}
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surface->resource.allocatedMemory = surface->dib.bitmap_data;
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surface->flags |= SFLAG_INSYSMEM;
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}
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else if (!surface_init_sysmem(surface))
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return E_OUTOFMEMORY;
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