d3d9: Don't use sizeof in traces to avoid printf format warnings.
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7bf49faf23
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4374328271
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@ -106,10 +106,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface, D3
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TRACE("(%p) Relay\n", This);
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TRACE("(%p) Relay\n", This);
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DStateBlock9Impl));
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DStateBlock9Impl));
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if (NULL == object) {
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if (NULL == object) return E_OUTOFMEMORY;
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FIXME("(%p) Failed to allocate %d bytes\n", This, sizeof(IDirect3DStateBlock9Impl));
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return E_OUTOFMEMORY;
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}
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object->lpVtbl = &Direct3DStateBlock9_Vtbl;
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object->lpVtbl = &Direct3DStateBlock9_Vtbl;
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object->ref = 1;
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object->ref = 1;
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@ -151,10 +148,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface, IDi
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}
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}
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/* allocate a new IDirectD3DStateBlock */
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/* allocate a new IDirectD3DStateBlock */
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY ,sizeof(IDirect3DStateBlock9Impl));
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY ,sizeof(IDirect3DStateBlock9Impl));
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if (!object) {
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if (!object) return E_OUTOFMEMORY;
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FIXME("(%p) Failed to allocate %d bytes\n", This, sizeof(IDirect3DStateBlock9Impl));
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return E_OUTOFMEMORY;
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}
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object->ref = 1;
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object->ref = 1;
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object->lpVtbl = &Direct3DStateBlock9_Vtbl;
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object->lpVtbl = &Direct3DStateBlock9_Vtbl;
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object->wineD3DStateBlock = wineD3DStateBlock;
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object->wineD3DStateBlock = wineD3DStateBlock;
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