d3d9: Don't use sizeof in traces to avoid printf format warnings.

This commit is contained in:
Alexandre Julliard 2006-06-13 14:09:46 +02:00
parent 7bf49faf23
commit 4374328271
1 changed files with 2 additions and 8 deletions

View File

@ -106,10 +106,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface, D3
TRACE("(%p) Relay\n", This);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DStateBlock9Impl));
if (NULL == object) {
FIXME("(%p) Failed to allocate %d bytes\n", This, sizeof(IDirect3DStateBlock9Impl));
return E_OUTOFMEMORY;
}
if (NULL == object) return E_OUTOFMEMORY;
object->lpVtbl = &Direct3DStateBlock9_Vtbl;
object->ref = 1;
@ -151,10 +148,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface, IDi
}
/* allocate a new IDirectD3DStateBlock */
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY ,sizeof(IDirect3DStateBlock9Impl));
if (!object) {
FIXME("(%p) Failed to allocate %d bytes\n", This, sizeof(IDirect3DStateBlock9Impl));
return E_OUTOFMEMORY;
}
if (!object) return E_OUTOFMEMORY;
object->ref = 1;
object->lpVtbl = &Direct3DStateBlock9_Vtbl;
object->wineD3DStateBlock = wineD3DStateBlock;