d3d11/tests: Add more tests for accessing unbound resources.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4246,6 +4246,8 @@ static void test_texture(void)
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{&ps_ld, &bc3_texture_srgb, POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
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{&ps_ld, &bc3_texture_srgb, POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
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{&ps_ld, &bc4_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc4_colors},
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{&ps_ld, &bc4_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc4_colors},
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{&ps_ld, &bc5_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc5_colors},
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{&ps_ld, &bc5_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc5_colors},
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{&ps_ld, NULL, POINT, 0.0f, 0.0f, 0.0f, 0.0f, zero_colors},
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{&ps_ld, NULL, POINT, 0.0f, 0.0f, MIP_MAX, 0.0f, zero_colors},
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{&ps_ld_sint8, &sint8_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, sint8_colors},
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{&ps_ld_sint8, &sint8_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, sint8_colors},
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{&ps_ld_uint8, &uint8_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, rgba_level_0},
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{&ps_ld_uint8, &uint8_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, rgba_level_0},
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{&ps_sample, &bc1_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
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{&ps_sample, &bc1_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, bc_colors},
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@ -4259,6 +4261,8 @@ static void test_texture(void)
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{&ps_sample, &rgba_texture, POINT, 8.0f, 0.0f, MIP_MAX, 0.0f, level_1_colors},
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{&ps_sample, &rgba_texture, POINT, 8.0f, 0.0f, MIP_MAX, 0.0f, level_1_colors},
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{&ps_sample, &srgb_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, srgb_colors},
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{&ps_sample, &srgb_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, srgb_colors},
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{&ps_sample, &a8_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, a8_colors},
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{&ps_sample, &a8_texture, POINT, 0.0f, 0.0f, 0.0f, 0.0f, a8_colors},
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{&ps_sample, NULL, POINT, 0.0f, 0.0f, 0.0f, 0.0f, zero_colors},
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{&ps_sample, NULL, POINT, 0.0f, 0.0f, MIP_MAX, 0.0f, zero_colors},
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{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, 0.0f, rgba_level_0},
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{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, 0.0f, rgba_level_0},
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{&ps_sample_b, &rgba_texture, POINT, 8.0f, 0.0f, MIP_MAX, 0.0f, level_1_colors},
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{&ps_sample_b, &rgba_texture, POINT, 8.0f, 0.0f, MIP_MAX, 0.0f, level_1_colors},
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{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, 8.0f, level_1_colors},
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{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, 8.0f, level_1_colors},
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@ -4269,6 +4273,10 @@ static void test_texture(void)
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{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, 2.0f, 9.0f, level_2_colors},
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{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, 2.0f, 9.0f, level_2_colors},
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{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, 1.0f, 9.0f, level_1_colors},
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{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, 1.0f, 9.0f, level_1_colors},
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{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, 0.0f, 9.0f, rgba_level_0},
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{&ps_sample_b, &rgba_texture, POINT, 0.0f, 0.0f, 0.0f, 9.0f, rgba_level_0},
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{&ps_sample_b, NULL, POINT, 0.0f, 0.0f, 0.0f, 0.0f, zero_colors},
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{&ps_sample_b, NULL, POINT, 0.0f, 0.0f, 0.0f, 1.0f, zero_colors},
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{&ps_sample_b, NULL, POINT, 0.0f, 0.0f, MIP_MAX, 0.0f, zero_colors},
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{&ps_sample_b, NULL, POINT, 0.0f, 0.0f, MIP_MAX, 1.0f, zero_colors},
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{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, -1.0f, rgba_level_0},
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{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, -1.0f, rgba_level_0},
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{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, 0.0f, rgba_level_0},
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{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, 0.0f, rgba_level_0},
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{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, 0.4f, rgba_level_0},
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{&ps_sample_l, &rgba_texture, POINT, 0.0f, 0.0f, MIP_MAX, 0.4f, rgba_level_0},
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@ -4295,6 +4303,10 @@ static void test_texture(void)
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{&ps_sample_l, &rgba_texture, POINT, 2.0f, 2.0f, 2.0f, 0.0f, level_2_colors},
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{&ps_sample_l, &rgba_texture, POINT, 2.0f, 2.0f, 2.0f, 0.0f, level_2_colors},
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{&ps_sample_l, &rgba_texture, POINT, 2.0f, 2.0f, 2.0f, 1.0f, level_2_colors},
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{&ps_sample_l, &rgba_texture, POINT, 2.0f, 2.0f, 2.0f, 1.0f, level_2_colors},
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{&ps_sample_l, &rgba_texture, POINT, 2.0f, 2.0f, 2.0f, 9.0f, level_2_colors},
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{&ps_sample_l, &rgba_texture, POINT, 2.0f, 2.0f, 2.0f, 9.0f, level_2_colors},
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{&ps_sample_l, NULL, POINT, 2.0f, 2.0f, 0.0f, 0.0f, zero_colors},
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{&ps_sample_l, NULL, POINT, 2.0f, 2.0f, 0.0f, 1.0f, zero_colors},
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{&ps_sample_l, NULL, POINT, 2.0f, 2.0f, MIP_MAX, 0.0f, zero_colors},
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{&ps_sample_l, NULL, POINT, 2.0f, 2.0f, MIP_MAX, 1.0f, zero_colors},
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{&ps_sample_2d_array, &array_2d_texture, POINT, 0.0f, 0.0f, MIP_MAX, -9.0f, red_colors},
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{&ps_sample_2d_array, &array_2d_texture, POINT, 0.0f, 0.0f, MIP_MAX, -9.0f, red_colors},
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{&ps_sample_2d_array, &array_2d_texture, POINT, 0.0f, 0.0f, MIP_MAX, -1.0f, red_colors},
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{&ps_sample_2d_array, &array_2d_texture, POINT, 0.0f, 0.0f, MIP_MAX, -1.0f, red_colors},
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{&ps_sample_2d_array, &array_2d_texture, POINT, 0.0f, 0.0f, MIP_MAX, 0.0f, red_colors},
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{&ps_sample_2d_array, &array_2d_texture, POINT, 0.0f, 0.0f, MIP_MAX, 0.0f, red_colors},
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@ -4308,7 +4320,11 @@ static void test_texture(void)
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{&ps_sample_2d_array, &array_2d_texture, POINT, 0.0f, 0.0f, MIP_MAX, 3.1f, blue_colors},
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{&ps_sample_2d_array, &array_2d_texture, POINT, 0.0f, 0.0f, MIP_MAX, 3.1f, blue_colors},
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{&ps_sample_2d_array, &array_2d_texture, POINT, 0.0f, 0.0f, MIP_MAX, 9.0f, blue_colors},
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{&ps_sample_2d_array, &array_2d_texture, POINT, 0.0f, 0.0f, MIP_MAX, 9.0f, blue_colors},
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{&ps_sample_2d_array, NULL, POINT, 0.0f, 0.0f, 0.0f, 0.0f, zero_colors},
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{&ps_sample_2d_array, NULL, POINT, 0.0f, 0.0f, 0.0f, 0.0f, zero_colors},
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{&ps_sample_2d_array, NULL, POINT, 0.0f, 0.0f, 0.0f, 1.0f, zero_colors},
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{&ps_sample_2d_array, NULL, POINT, 0.0f, 0.0f, 0.0f, 2.0f, zero_colors},
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{&ps_sample_2d_array, NULL, POINT, 0.0f, 0.0f, MIP_MAX, 0.0f, zero_colors},
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{&ps_sample_2d_array, NULL, POINT, 0.0f, 0.0f, MIP_MAX, 0.0f, zero_colors},
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{&ps_sample_2d_array, NULL, POINT, 0.0f, 0.0f, MIP_MAX, 1.0f, zero_colors},
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{&ps_sample_2d_array, NULL, POINT, 0.0f, 0.0f, MIP_MAX, 2.0f, zero_colors},
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#undef POINT
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#undef POINT
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#undef POINT_LINEAR
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#undef POINT_LINEAR
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#undef MIP_MAX
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#undef MIP_MAX
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