wow64: Load the backend cpu dll at process init.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -27,10 +27,14 @@
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#include "winnt.h"
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#include "winternl.h"
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#include "wine/exception.h"
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#include "wow64_private.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(wow);
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USHORT native_machine = 0;
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USHORT current_machine = 0;
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void *dummy = RtlUnwind;
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BOOL WINAPI DllMain( HINSTANCE inst, DWORD reason, void *reserved )
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@ -54,6 +58,55 @@ void __cdecl __wine_spec_unimplemented_stub( const char *module, const char *fun
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}
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/**********************************************************************
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* load_cpu_dll
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*/
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static HMODULE load_cpu_dll(void)
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{
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NTSTATUS status;
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HMODULE module;
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UNICODE_STRING str;
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WCHAR path[MAX_PATH];
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const WCHAR *dir, *name;
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switch (current_machine)
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{
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case IMAGE_FILE_MACHINE_I386:
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name = (native_machine == IMAGE_FILE_MACHINE_ARM64 ? L"xtajit.dll" : L"wow64cpu.dll");
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break;
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case IMAGE_FILE_MACHINE_ARM:
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name = L"wowarmhw.dll";
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break;
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default:
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ERR( "unsupported machine %04x\n", current_machine );
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RtlExitUserProcess( 1 );
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}
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dir = get_machine_wow64_dir( IMAGE_FILE_MACHINE_TARGET_HOST );
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swprintf( path, MAX_PATH, L"%s\\%s", dir, name );
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RtlInitUnicodeString( &str, path );
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if ((status = LdrLoadDll( NULL, 0, &str, &module )))
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{
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ERR( "failed to load CPU dll %x\n", status );
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NtTerminateProcess( GetCurrentProcess(), status );
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}
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return module;
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}
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/**********************************************************************
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* process_init
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*/
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static void process_init(void)
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{
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RtlWow64GetProcessMachines( GetCurrentProcess(), ¤t_machine, &native_machine );
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if (!current_machine) current_machine = native_machine;
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load_cpu_dll();
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}
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/**********************************************************************
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* Wow64SystemServiceEx (NTDLL.@)
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*/
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@ -69,5 +122,11 @@ NTSTATUS WINAPI Wow64SystemServiceEx( UINT num, UINT *args )
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*/
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void WINAPI Wow64LdrpInitialize( CONTEXT *context )
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{
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FIXME( "stub\n" );
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static BOOL init_done;
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if (!init_done)
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{
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init_done = TRUE;
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process_init();
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}
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}
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@ -0,0 +1,41 @@
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/*
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* WoW64 private definitions
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*
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* Copyright 2021 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WOW64_PRIVATE_H
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#define __WOW64_PRIVATE_H
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extern USHORT native_machine DECLSPEC_HIDDEN;
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extern USHORT current_machine DECLSPEC_HIDDEN;
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/* cf. GetSystemWow64Directory2 */
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static inline const WCHAR *get_machine_wow64_dir( USHORT machine )
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{
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switch (machine)
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{
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case IMAGE_FILE_MACHINE_TARGET_HOST: return L"\\??\\C:\\windows\\system32";
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case IMAGE_FILE_MACHINE_I386: return L"\\??\\C:\\windows\\syswow64";
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case IMAGE_FILE_MACHINE_ARMNT: return L"\\??\\C:\\windows\\sysarm32";
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case IMAGE_FILE_MACHINE_AMD64: return L"\\??\\C:\\windows\\sysx8664";
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case IMAGE_FILE_MACHINE_ARM64: return L"\\??\\C:\\windows\\sysarm64";
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default: return NULL;
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}
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}
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#endif /* __WOW64_PRIVATE_H */
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