diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index e6e4aac9385..c35f51e565f 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1805,7 +1805,7 @@ void device_update_stream_info(struct wined3d_device *device, const struct wined void device_update_tex_unit_map(struct wined3d_device *device) DECLSPEC_HIDDEN; void device_invalidate_state(const struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN; -static inline BOOL isStateDirty(struct wined3d_context *context, DWORD state) +static inline BOOL isStateDirty(const struct wined3d_context *context, DWORD state) { DWORD idx = state / (sizeof(*context->isStateDirty) * CHAR_BIT); BYTE shift = state & ((sizeof(*context->isStateDirty) * CHAR_BIT) - 1);