d3drm/tests: Spelling fixes for a couple of ok() messages.
Signed-off-by: Francois Gouget <fgouget@free.fr> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4487,7 +4487,7 @@ static void test_create_device_from_d3d2(void)
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hr = IDirect3DRMDevice2_GetDirect3DDevice2(device2, &d3drm_d3ddevice2);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DDevice2 interface (hr = %#x).\n", hr);
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ok(d3ddevice2 == d3drm_d3ddevice2, "Expected Immediate Mode deivce created == %p, got %p.\n", d3ddevice2,
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ok(d3ddevice2 == d3drm_d3ddevice2, "Expected Immediate Mode device created == %p, got %p.\n", d3ddevice2,
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d3drm_d3ddevice2);
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/* Check properties of render target and depth surfaces */
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@ -4768,7 +4768,7 @@ static void test_create_device_from_d3d3(void)
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hr = IDirect3DRMDevice3_GetDirect3DDevice2(device3, &d3drm_d3ddevice2);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DDevice2 interface (hr = %#x).\n", hr);
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ok(d3ddevice2 == d3drm_d3ddevice2, "Expected Immediate Mode deivce created == %p, got %p.\n", d3ddevice2,
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ok(d3ddevice2 == d3drm_d3ddevice2, "Expected Immediate Mode device created == %p, got %p.\n", d3ddevice2,
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d3drm_d3ddevice2);
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/* Check properties of render target and depth surfaces */
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