ddraw: Avoid fallout of failing tests.

This commit is contained in:
Stefan Dösinger 2007-05-09 23:00:32 +02:00 committed by Alexandre Julliard
parent a90f650fd2
commit 4295b18950
1 changed files with 16 additions and 7 deletions

View File

@ -1213,18 +1213,24 @@ static void AttachmentTest(void)
hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &surface4, NULL);
ok(hr==DD_OK,"CreateSurface returned: %x\n",hr);
hr = IDirectDrawSurface7_AddAttachedSurface(surface1, surface4);
hr = IDirectDrawSurface7_AddAttachedSurface(surface1, surface4); /* Succeeds on refrast */
ok(hr == DDERR_CANNOTATTACHSURFACE, "Attaching a 16x16 offscreen plain surface to a 128x128 texture root returned %08x\n", hr);
hr = IDirectDrawSurface7_AddAttachedSurface(surface4, surface1);
if(SUCCEEDED(hr)) IDirectDrawSurface7_DeleteAttachedSurface(surface1, 0, surface4);
hr = IDirectDrawSurface7_AddAttachedSurface(surface4, surface1); /* Succeeds on refrast */
ok(hr == DDERR_CANNOTATTACHSURFACE, "Attaching a 128x128 texture root to a 16x16 offscreen plain surface returned %08x\n", hr);
hr = IDirectDrawSurface7_AddAttachedSurface(surface3, surface4);
if(SUCCEEDED(hr)) IDirectDrawSurface7_DeleteAttachedSurface(surface1, 0, surface1);
hr = IDirectDrawSurface7_AddAttachedSurface(surface3, surface4); /* Succeeds on refrast */
ok(hr == DDERR_CANNOTATTACHSURFACE, "Attaching a 16x16 offscreen plain surface to a 32x32 texture mip level returned %08x\n", hr);
if(SUCCEEDED(hr)) IDirectDrawSurface7_DeleteAttachedSurface(surface3, 0, surface4);
hr = IDirectDrawSurface7_AddAttachedSurface(surface4, surface3);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Attaching a 32x32 texture mip level to a 16x16 offscreen plain surface returned %08x\n", hr);
hr = IDirectDrawSurface7_AddAttachedSurface(surface2, surface4);
if(SUCCEEDED(hr)) IDirectDrawSurface7_DeleteAttachedSurface(surface4, 0, surface3);
hr = IDirectDrawSurface7_AddAttachedSurface(surface2, surface4); /* Succeeds on refrast */
ok(hr == DDERR_CANNOTATTACHSURFACE, "Attaching a 16x16 offscreen plain surface to a 64x64 texture sublevel returned %08x\n", hr);
if(SUCCEEDED(hr)) IDirectDrawSurface7_DeleteAttachedSurface(surface2, 0, surface4);
hr = IDirectDrawSurface7_AddAttachedSurface(surface4, surface2);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Attaching a 64x64 texture sublevel to a 16x16 offscreen plain surface returned %08x\n", hr);
if(SUCCEEDED(hr)) IDirectDrawSurface7_DeleteAttachedSurface(surface4, 0, surface2);
IDirectDrawSurface7_Release(surface4);
IDirectDrawSurface7_Release(surface3);
@ -1301,10 +1307,13 @@ static void AttachmentTest(void)
/* Now the proper detach */
hr = IDirectDrawSurface_DeleteAttachedSurface(surface2, 0, surface1);
ok(hr == DD_OK, "DeleteAttachedSurface failed with %08x\n", hr);
hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface3);
hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface3); /* Fails on refrast */
ok(hr == DD_OK, "Attaching an offscreen plain surface to another offscreen plain surface returned %08x\n", hr);
if(SUCCEEDED(hr))
{
hr = IDirectDrawSurface_DeleteAttachedSurface(surface2, 0, surface3);
ok(hr == DD_OK, "DeleteAttachedSurface failed with %08x\n", hr);
}
hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface4);
ok(hr == DDERR_CANNOTATTACHSURFACE, "Attaching an offscreen plain surface to a front buffer of different size returned %08x\n", hr);
hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface1);