gdi: Implement BiDi classification of characters and copying according to them.

This commit is contained in:
Maarten Lankhorst 2007-09-15 10:16:22 +02:00 committed by Alexandre Julliard
parent c3cf79d817
commit 426debe187
1 changed files with 305 additions and 6 deletions

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@ -1,8 +1,8 @@
/*
* GDI BiDirectional handling
*
* Copyright 2003 Shachar Shemesh
* Copyright 2007 Maarten Lankhorst
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@ -17,6 +17,27 @@
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
* Code derived from the modified reference implementation
* that was found in revision 17 of http://unicode.org/reports/tr9/
* "Unicode Standard Annex #9: THE BIDIRECTIONAL ALGORITHM"
*
* -- Copyright (C) 1999-2005, ASMUS, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of the Unicode data files and any associated documentation (the
* "Data Files") or Unicode software and any associated documentation (the
* "Software") to deal in the Data Files or Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, and/or sell copies of the Data Files or Software,
* and to permit persons to whom the Data Files or Software are furnished
* to do so, provided that (a) the above copyright notice(s) and this
* permission notice appear with all copies of the Data Files or Software,
* (b) both the above copyright notice(s) and this permission notice appear
* in associated documentation, and (c) there is clear notice in each
* modified Data File or in the Software as well as in the documentation
* associated with the Data File(s) or Software that the data or software
* has been modified.
*/
#include "config.h"
@ -30,6 +51,192 @@
WINE_DEFAULT_DEBUG_CHANNEL(bidi);
#define ASSERT(x) do { if (!(x)) FIXME("assert failed: %s\n", #x); } while(0)
/* HELPER FUNCTIONS AND DECLARATIONS */
#define odd(x) ((x) & 1)
/*------------------------------------------------------------------------
Bidirectional Character Types
as defined by the Unicode Bidirectional Algorithm Table 3-7.
Note:
The list of bidirectional character types here is not grouped the
same way as the table 3-7, since the numberic values for the types
are chosen to keep the state and action tables compact.
------------------------------------------------------------------------*/
enum directions
{
/* input types */
/* ON MUST be zero, code relies on ON = N = 0 */
ON = 0, /* Other Neutral */
L, /* Left Letter */
R, /* Right Letter */
AN, /* Arabic Number */
EN, /* European Number */
AL, /* Arabic Letter (Right-to-left) */
NSM, /* Non-spacing Mark */
CS, /* Common Separator */
ES, /* European Separator */
ET, /* European Terminator (post/prefix e.g. $ and %) */
/* resolved types */
BN, /* Boundary neutral (type of RLE etc after explicit levels) */
/* input types, */
S, /* Segment Separator (TAB) // used only in L1 */
WS, /* White space // used only in L1 */
B, /* Paragraph Separator (aka as PS) */
/* types for explicit controls */
RLO, /* these are used only in X1-X9 */
RLE,
LRO,
LRE,
PDF,
/* resolved types, also resolved directions */
N = ON, /* alias, where ON, WS and S are treated the same */
};
/* HELPER FUNCTIONS */
/* grep -r ';BN;' data.txt | grep -v [0-9A-F][0-9A-F][0-9A-F][0-9A-F][0-9A-F] | sed -e s@\;.*@@ -e s/^..../0x\&,\ / | xargs echo */
static const WCHAR BNs[] = {
0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, 0x0008,
0x000E, 0x000F, 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016,
0x0017, 0x0018, 0x0019, 0x001A, 0x001B, 0x007F, 0x0080, 0x0081, 0x0082,
0x0083, 0x0084, 0x0086, 0x0087, 0x0088, 0x0089, 0x008A, 0x008B, 0x008C,
0x008D, 0x008E, 0x008F, 0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095,
0x0096, 0x0097, 0x0098, 0x0099, 0x009A, 0x009B, 0x009C, 0x009D, 0x009E,
0x009F, 0x00AD, 0x070F, 0x200B, 0x200C, 0x200D, 0x2060, 0x2061, 0x2062,
0x2063, 0x206A, 0x206B, 0x206C, 0x206D, 0x206E, 0x206F, 0xFEFF
};
/* Idem, but with ';R;' instead of ';BN;' */
static const WCHAR Rs[] = {
0x05BE, 0x05C0, 0x05C3, 0x05C6, 0x05D0, 0x05D1, 0x05D2, 0x05D3, 0x05D4,
0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA, 0x05DB, 0x05DC, 0x05DD,
0x05DE, 0x05DF, 0x05E0, 0x05E1, 0x05E2, 0x05E3, 0x05E4, 0x05E5, 0x05E6,
0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05F0, 0x05F1, 0x05F2, 0x05F3, 0x05F4,
0x07C0, 0x07C1, 0x07C2, 0x07C3, 0x07C4, 0x07C5, 0x07C6, 0x07C7, 0x07C8,
0x07C9, 0x07CA, 0x07CB, 0x07CC, 0x07CD, 0x07CE, 0x07CF, 0x07D0, 0x07D1,
0x07D2, 0x07D3, 0x07D4, 0x07D5, 0x07D6, 0x07D7, 0x07D8, 0x07D9, 0x07DA,
0x07DB, 0x07DC, 0x07DD, 0x07DE, 0x07DF, 0x07E0, 0x07E1, 0x07E2, 0x07E3,
0x07E4, 0x07E5, 0x07E6, 0x07E7, 0x07E8, 0x07E9, 0x07EA, 0x07F4, 0x07F5,
0x07FA, 0x200F, 0xFB1D, 0xFB1F, 0xFB20, 0xFB21, 0xFB22, 0xFB23, 0xFB24,
0xFB25, 0xFB26, 0xFB27, 0xFB28, 0xFB2A, 0xFB2B, 0xFB2C, 0xFB2D, 0xFB2E,
0xFB2F, 0xFB30, 0xFB31, 0xFB32, 0xFB33, 0xFB34, 0xFB35, 0xFB36, 0xFB38,
0xFB39, 0xFB3A, 0xFB3B, 0xFB3C, 0xFB3E, 0xFB40, 0xFB41, 0xFB43, 0xFB44,
0xFB46, 0xFB47, 0xFB48, 0xFB49, 0xFB4A, 0xFB4B, 0xFB4C, 0xFB4D, 0xFB4E,
0xFB4F
};
/* Convert the incomplete win32 table to some slightly more useful data */
static void classify(LPCWSTR lpString, WORD *chartype, DWORD uCount)
{
unsigned i, j;
GetStringTypeW(CT_CTYPE2, lpString, uCount, chartype);
for (i = 0; i < uCount; ++i)
switch (chartype[i])
{
case C2_LEFTTORIGHT: chartype[i] = L; break;
case C2_RIGHTTOLEFT:
chartype[i] = AL;
for (j = 0; j < sizeof(Rs)/sizeof(WCHAR); ++j)
if (Rs[j] == lpString[i])
{
chartype[i] = R;
break;
}
break;
case C2_EUROPENUMBER: chartype[i] = EN; break;
case C2_EUROPESEPARATOR: chartype[i] = ES; break;
case C2_EUROPETERMINATOR: chartype[i] = ET; break;
case C2_ARABICNUMBER: chartype[i] = AN; break;
case C2_COMMONSEPARATOR: chartype[i] = CS; break;
case C2_BLOCKSEPARATOR: chartype[i] = B; break;
case C2_SEGMENTSEPARATOR: chartype[i] = S; break;
case C2_WHITESPACE: chartype[i] = WS; break;
case C2_OTHERNEUTRAL:
switch (lpString[i])
{
case 0x202A: chartype[i] = LRE; break;
case 0x202B: chartype[i] = RLE; break;
case 0x202C: chartype[i] = PDF; break;
case 0x202D: chartype[i] = LRO; break;
case 0x202E: chartype[i] = RLO; break;
default: chartype[i] = ON; break;
}
break;
case C2_NOTAPPLICABLE:
chartype[i] = NSM;
for (j = 0; j < sizeof(BNs)/sizeof(WCHAR); ++j)
if (BNs[j] == lpString[i])
{
chartype[i] = BN;
break;
}
break;
default:
/* According to BiDi spec, unassigned characters default to L */
FIXME("Unhandled character type: %04x\n", chartype[i]);
chartype[i] = L;
break;
}
}
/* reverse cch characters */
static void reverse(LPWSTR psz, int cch)
{
WCHAR chTemp;
int ich = 0;
for (; ich < --cch; ich++)
{
chTemp = psz[ich];
psz[ich] = psz[cch];
psz[cch] = chTemp;
}
}
/* THE PARAGRAPH LEVEL */
/*------------------------------------------------------------------------
Function: resolveParagraphs
Resolves the input strings into blocks over which the algorithm
is then applied.
Implements Rule P1 of the Unicode Bidi Algorithm
Input: Text string
Character count
Output: revised character count
Note: This is a very simplfistic function. In effect it restricts
the action of the algorithm to the first paragraph in the input
where a paragraph ends at the end of the first block separator
or at the end of the input text.
------------------------------------------------------------------------*/
static int resolveParagraphs(WORD *types, int cch)
{
/* skip characters not of type B */
int ich = 0;
for(; ich < cch && types[ich] != B; ich++);
/* stop after first B, make it a BN for use in the next steps */
if (ich < cch && types[ich] == B)
types[ich++] = BN;
return ich;
}
/*************************************************************
* BIDI_Reorder
*/
@ -43,7 +250,9 @@ BOOL BIDI_Reorder(
UINT *lpOrder /* [out] Logical -> Visual order map */
)
{
unsigned i;
WORD *levels;
WORD *chartype;
unsigned i, baselevel = 0, forcedir = 0, done;
TRACE("%s, %d, 0x%08x lpOutString=%p, lpOrder=%p\n",
debugstr_wn(lpString, uCount), uCount, dwFlags,
lpOutString, lpOrder);
@ -53,10 +262,100 @@ BOOL BIDI_Reorder(
FIXME("Asked to reorder without reorder flag set\n");
return FALSE;
}
memcpy(lpOutString, lpString, uCount * sizeof(WCHAR));
if (lpOrder)
for (i = 0; i < uCount; ++i)
*(lpOrder++) = i;
if (uCountOut < uCount)
{
FIXME("lpOutString too small");
return FALSE;
}
chartype = HeapAlloc(GetProcessHeap(), 0, uCount * 2 * sizeof(WORD));
levels = chartype + uCount;
if (!chartype)
{
WARN("Out of memory\n");
return FALSE;
}
memcpy(lpOutString, lpString, uCount * sizeof(WCHAR));
switch (dwWineGCP_Flags&WINE_GCPW_DIR_MASK)
{
/* force means initial level is set directly,
* loose means initial level is determined by first character that has a direction */
case WINE_GCPW_FORCE_LTR: forcedir = L; break;
case WINE_GCPW_FORCE_RTL: forcedir = R; baselevel = 1; break;
default: break;
}
i = done = 0;
while (done < uCount)
{
unsigned j, lastgood;
classify(lpOutString + done, chartype, uCount - done);
/* limit text to first block */
i = resolveParagraphs(chartype, uCount - done);
for (j = 0; j < i - 1; ++j)
switch(chartype[j])
{
case B:
case S:
case WS:
case ON: chartype[i] = N;
default: continue;
}
if (!forcedir)
{
if ((dwWineGCP_Flags&WINE_GCPW_DIR_MASK) == WINE_GCPW_LOOSE_RTL)
baselevel = 1;
else baselevel = 0;
for (j = 0; j < i; ++j)
{
if (chartype[j] == L)
{
baselevel = 0;
break;
}
if (chartype[j] == R)
{
baselevel = 1;
break;
}
}
}
/* Temporary stub: Assume everything is in the direction we want */
memset(levels, baselevel, i * sizeof(WORD));
if (baselevel)
reverse(lpOutString, i);
if (lpOrder)
{
unsigned k;
for (j = lastgood = 0; j < i; ++j)
if (levels[j] != levels[lastgood])
{
--j;
if (odd(levels[lastgood]))
for (k = j; k >= lastgood; --k)
lpOrder[done + k] = done + j - k;
else
for (k = lastgood; k <= j; ++k)
lpOrder[done + k] = done + k;
lastgood = ++j;
}
if (odd(levels[lastgood]))
for (k = j - 1; k >= lastgood; --k)
lpOrder[done + k] = done + j - 1 - k;
else
for (k = lastgood; k <= j; ++k)
lpOrder[done + k] = done + k;
}
done += i;
}
HeapFree(GetProcessHeap(), 0, chartype);
return TRUE;
}