server: Make the message callback function a client_ptr_t instead of a void pointer.

This commit is contained in:
Alexandre Julliard 2008-12-30 14:02:07 +01:00
parent 656b627340
commit 4261476d13
3 changed files with 5 additions and 5 deletions

View File

@ -2096,7 +2096,7 @@ static BOOL peek_message( MSG *msg, HWND hwnd, UINT first, UINT last, UINT flags
if (size >= sizeof(struct callback_msg_data))
{
const struct callback_msg_data *data = buffer;
call_sendmsg_callback( data->callback, info.msg.hwnd,
call_sendmsg_callback( wine_server_get_ptr(data->callback), info.msg.hwnd,
info.msg.message, data->data, data->result );
}
continue;
@ -2333,7 +2333,7 @@ static BOOL put_message_in_queue( const struct send_message_info *info, size_t *
}
else if (info->type == MSG_CALLBACK)
{
msg_data.callback.callback = info->callback;
msg_data.callback.callback = wine_server_client_ptr( info->callback );
msg_data.callback.data = info->data;
msg_data.callback.result = 0;
data.data[0] = &msg_data;

View File

@ -184,7 +184,7 @@ struct hardware_msg_data
struct callback_msg_data
{
void *callback;
client_ptr_t callback;
lparam_t data;
lparam_t result;
};
@ -5052,6 +5052,6 @@ union generic_reply
struct set_window_layered_info_reply set_window_layered_info_reply;
};
#define SERVER_PROTOCOL_VERSION 363
#define SERVER_PROTOCOL_VERSION 364
#endif /* __WINE_WINE_SERVER_PROTOCOL_H */

View File

@ -200,7 +200,7 @@ struct hardware_msg_data
struct callback_msg_data
{
void *callback; /* callback function */
client_ptr_t callback; /* callback function */
lparam_t data; /* user data for callback */
lparam_t result; /* message result */
};