server: Improve FSCTL_PIPE_TRANSCEIVE error handling.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1301,7 +1301,7 @@ static void test_pipe_state(HANDLE pipe, BOOL is_server, DWORD state)
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buf, 1, buf+1, 1);
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if (!status || status == STATUS_PENDING)
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status = io.Status;
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todo_wine
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todo_wine_if(expected_status == STATUS_PIPE_DISCONNECTED)
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ok(status == expected_status,
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"NtFsControlFile(FSCTL_PIPE_TRANSCEIVE) failed in %s state %u: %x\n",
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is_server ? "server" : "client", state, status);
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@ -937,6 +937,12 @@ static int pipe_end_transceive( struct pipe_end *pipe_end, struct async *async )
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struct pipe_message *message;
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struct iosb *iosb;
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if (!pipe_end->connection)
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{
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set_error( STATUS_INVALID_PIPE_STATE );
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return 0;
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}
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if ((pipe_end->flags & (NAMED_PIPE_MESSAGE_STREAM_WRITE | NAMED_PIPE_MESSAGE_STREAM_READ))
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!= (NAMED_PIPE_MESSAGE_STREAM_WRITE | NAMED_PIPE_MESSAGE_STREAM_READ))
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{
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@ -944,12 +950,6 @@ static int pipe_end_transceive( struct pipe_end *pipe_end, struct async *async )
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return 0;
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}
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if (!pipe_end->connection)
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{
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set_error( STATUS_PIPE_BROKEN );
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return 0;
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}
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/* not allowed if we already have read data buffered */
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if (!list_empty( &pipe_end->message_queue ))
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{
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