d3dcompiler: Track the location of each lexer token.

This commit is contained in:
Matteo Bruni 2012-07-12 16:01:33 +02:00 committed by Alexandre Julliard
parent 632703d8cf
commit 40cbcabc0b
3 changed files with 39 additions and 7 deletions

View File

@ -705,7 +705,7 @@ struct hlsl_ir_node
enum hlsl_ir_node_type type; enum hlsl_ir_node_type type;
struct hlsl_type *data_type; struct hlsl_type *data_type;
char *source_file; const char *source_file;
unsigned int line; unsigned int line;
unsigned int column; unsigned int column;
}; };
@ -823,8 +823,11 @@ struct parse_variable_def
struct hlsl_parse_ctx struct hlsl_parse_ctx
{ {
char *source_file; const char **source_files;
unsigned int source_files_count;
const char *source_file;
unsigned int line_no; unsigned int line_no;
unsigned int column;
enum parse_status status; enum parse_status status;
struct compilation_messages messages; struct compilation_messages messages;

View File

@ -29,6 +29,14 @@
#include "hlsl.tab.h" #include "hlsl.tab.h"
WINE_DEFAULT_DEBUG_CHANNEL(hlsl_parser); WINE_DEFAULT_DEBUG_CHANNEL(hlsl_parser);
#define YY_USER_ACTION \
do { \
hlsl_lloc.first_column = hlsl_ctx.column; \
hlsl_lloc.first_line = hlsl_ctx.line_no; \
hlsl_ctx.column += yyleng; \
} while(0);
%} %}
%option noyywrap nounput noinput %option noyywrap nounput noinput
@ -206,6 +214,7 @@ row_major {return KW_ROW_MAJOR; }
{WS}+ {} {WS}+ {}
{NEWLINE} { {NEWLINE} {
hlsl_ctx.line_no++; hlsl_ctx.line_no++;
hlsl_ctx.column = 1;
} }
^# { ^# {

View File

@ -95,7 +95,7 @@ void hlsl_report_message(const char *filename, DWORD line, DWORD column,
static void hlsl_error(const char *s) static void hlsl_error(const char *s)
{ {
hlsl_report_message(hlsl_ctx.source_file, hlsl_ctx.line_no, 1, HLSL_LEVEL_ERROR, "%s", s); hlsl_report_message(hlsl_ctx.source_file, hlsl_ctx.line_no, hlsl_ctx.column, HLSL_LEVEL_ERROR, "%s", s);
} }
static void debug_dump_decl(struct hlsl_type *type, DWORD modifiers, const char *declname, unsigned int line_no) static void debug_dump_decl(struct hlsl_type *type, DWORD modifiers, const char *declname, unsigned int line_no)
@ -177,6 +177,7 @@ static unsigned int components_count_expr_list(struct list *list)
%} %}
%locations
%error-verbose %error-verbose
%union %union
@ -360,8 +361,19 @@ preproc_directive: PRE_LINE STRING
{ {
TRACE("Updating line information to file %s, line %u\n", debugstr_a($2), $1); TRACE("Updating line information to file %s, line %u\n", debugstr_a($2), $1);
hlsl_ctx.line_no = $1; hlsl_ctx.line_no = $1;
d3dcompiler_free(hlsl_ctx.source_file); if (strcmp($2, hlsl_ctx.source_file))
hlsl_ctx.source_file = $2; {
const char **new_array;
hlsl_ctx.source_file = $2;
new_array = d3dcompiler_realloc(hlsl_ctx.source_files,
sizeof(*hlsl_ctx.source_files) * hlsl_ctx.source_files_count + 1);
if (new_array)
{
hlsl_ctx.source_files = new_array;
hlsl_ctx.source_files[hlsl_ctx.source_files_count++] = $2;
}
}
} }
any_identifier: VAR_IDENTIFIER any_identifier: VAR_IDENTIFIER
@ -978,11 +990,16 @@ struct bwriter_shader *parse_hlsl(enum shader_type type, DWORD major, DWORD mino
struct hlsl_scope *scope, *next_scope; struct hlsl_scope *scope, *next_scope;
struct hlsl_type *hlsl_type, *next_type; struct hlsl_type *hlsl_type, *next_type;
struct hlsl_ir_var *var, *next_var; struct hlsl_ir_var *var, *next_var;
unsigned int i;
hlsl_ctx.status = PARSE_SUCCESS; hlsl_ctx.status = PARSE_SUCCESS;
hlsl_ctx.messages.size = hlsl_ctx.messages.capacity = 0; hlsl_ctx.messages.size = hlsl_ctx.messages.capacity = 0;
hlsl_ctx.line_no = 1; hlsl_ctx.line_no = hlsl_ctx.column = 1;
hlsl_ctx.source_file = d3dcompiler_strdup(""); hlsl_ctx.source_file = d3dcompiler_strdup("");
hlsl_ctx.source_files = d3dcompiler_alloc(sizeof(*hlsl_ctx.source_files));
if (hlsl_ctx.source_files)
hlsl_ctx.source_files[0] = hlsl_ctx.source_file;
hlsl_ctx.source_files_count = 1;
hlsl_ctx.cur_scope = NULL; hlsl_ctx.cur_scope = NULL;
hlsl_ctx.matrix_majority = HLSL_COLUMN_MAJOR; hlsl_ctx.matrix_majority = HLSL_COLUMN_MAJOR;
list_init(&hlsl_ctx.scopes); list_init(&hlsl_ctx.scopes);
@ -1020,7 +1037,10 @@ struct bwriter_shader *parse_hlsl(enum shader_type type, DWORD major, DWORD mino
d3dcompiler_free(hlsl_ctx.messages.string); d3dcompiler_free(hlsl_ctx.messages.string);
} }
d3dcompiler_free(hlsl_ctx.source_file); for (i = 0; i < hlsl_ctx.source_files_count; ++i)
d3dcompiler_free((void *)hlsl_ctx.source_files[i]);
d3dcompiler_free(hlsl_ctx.source_files);
TRACE("Freeing functions IR.\n"); TRACE("Freeing functions IR.\n");
LIST_FOR_EACH_ENTRY(function, &hlsl_ctx.functions, struct hlsl_ir_function_decl, node.entry) LIST_FOR_EACH_ENTRY(function, &hlsl_ctx.functions, struct hlsl_ir_function_decl, node.entry)
free_function(function); free_function(function);