diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index 749062220d2..c405f8245ee 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -10564,7 +10564,7 @@ static void test_sysmem_draw(void) hr = IDirect3DDevice8_CreateVertexBuffer(device, sizeof(quad), 0, 0, D3DPOOL_SYSTEMMEM, &vb); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - hr = IDirect3DVertexBuffer8_Lock(vb, 0, sizeof(quad), (BYTE **)&data, 0); + hr = IDirect3DVertexBuffer8_Lock(vb, 0, sizeof(quad), &data, 0); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); memcpy(data, quad, sizeof(quad)); hr = IDirect3DVertexBuffer8_Unlock(vb); @@ -10622,7 +10622,7 @@ static void test_sysmem_draw(void) hr = IDirect3DDevice8_CreateIndexBuffer(device, sizeof(indices), 0, D3DFMT_INDEX16, D3DPOOL_SYSTEMMEM, &ib); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - hr = IDirect3DIndexBuffer8_Lock(ib, 0, sizeof(indices), (BYTE **)&data, 0); + hr = IDirect3DIndexBuffer8_Lock(ib, 0, sizeof(indices), &data, 0); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); memcpy(data, indices, sizeof(indices)); hr = IDirect3DIndexBuffer8_Unlock(ib); @@ -10651,14 +10651,14 @@ static void test_sysmem_draw(void) hr = IDirect3DDevice8_CreateVertexBuffer(device, sizeof(quad_s0), 0, 0, D3DPOOL_SYSTEMMEM, &vb_s0); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - hr = IDirect3DVertexBuffer8_Lock(vb_s0, 0, sizeof(quad_s0), (BYTE **)&data, 0); + hr = IDirect3DVertexBuffer8_Lock(vb_s0, 0, sizeof(quad_s0), &data, 0); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); memcpy(data, quad_s0, sizeof(quad_s0)); hr = IDirect3DVertexBuffer8_Unlock(vb_s0); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); hr = IDirect3DDevice8_CreateVertexBuffer(device, sizeof(quad_s1), 0, 0, D3DPOOL_SYSTEMMEM, &vb_s1); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - hr = IDirect3DVertexBuffer8_Lock(vb_s1, 0, sizeof(quad_s1), (BYTE **)&data, 0); + hr = IDirect3DVertexBuffer8_Lock(vb_s1, 0, sizeof(quad_s1), &data, 0); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); memcpy(data, quad_s1, sizeof(quad_s1)); hr = IDirect3DVertexBuffer8_Unlock(vb_s1);