d3dx9: Rename some variables.
This commit is contained in:
parent
62c1fb0941
commit
404de72fe0
|
@ -35,8 +35,8 @@ struct ID3DXBufferImpl
|
||||||
ID3DXBuffer ID3DXBuffer_iface;
|
ID3DXBuffer ID3DXBuffer_iface;
|
||||||
LONG ref;
|
LONG ref;
|
||||||
|
|
||||||
DWORD *buffer;
|
void *buffer;
|
||||||
DWORD bufferSize;
|
DWORD size;
|
||||||
};
|
};
|
||||||
|
|
||||||
static inline struct ID3DXBufferImpl *impl_from_ID3DXBuffer(ID3DXBuffer *iface)
|
static inline struct ID3DXBufferImpl *impl_from_ID3DXBuffer(ID3DXBuffer *iface)
|
||||||
|
@ -94,39 +94,41 @@ static LPVOID WINAPI ID3DXBufferImpl_GetBufferPointer(ID3DXBuffer *iface)
|
||||||
static DWORD WINAPI ID3DXBufferImpl_GetBufferSize(ID3DXBuffer *iface)
|
static DWORD WINAPI ID3DXBufferImpl_GetBufferSize(ID3DXBuffer *iface)
|
||||||
{
|
{
|
||||||
struct ID3DXBufferImpl *This = impl_from_ID3DXBuffer(iface);
|
struct ID3DXBufferImpl *This = impl_from_ID3DXBuffer(iface);
|
||||||
return This->bufferSize;
|
return This->size;
|
||||||
}
|
}
|
||||||
|
|
||||||
const ID3DXBufferVtbl D3DXBuffer_Vtbl =
|
static const struct ID3DXBufferVtbl ID3DXBufferImpl_Vtbl =
|
||||||
{
|
{
|
||||||
|
/* IUnknown methods */
|
||||||
ID3DXBufferImpl_QueryInterface,
|
ID3DXBufferImpl_QueryInterface,
|
||||||
ID3DXBufferImpl_AddRef,
|
ID3DXBufferImpl_AddRef,
|
||||||
ID3DXBufferImpl_Release,
|
ID3DXBufferImpl_Release,
|
||||||
|
/* ID3DXBuffer methods */
|
||||||
ID3DXBufferImpl_GetBufferPointer,
|
ID3DXBufferImpl_GetBufferPointer,
|
||||||
ID3DXBufferImpl_GetBufferSize
|
ID3DXBufferImpl_GetBufferSize
|
||||||
};
|
};
|
||||||
|
|
||||||
HRESULT WINAPI D3DXCreateBuffer(DWORD NumBytes, LPD3DXBUFFER* ppBuffer)
|
HRESULT WINAPI D3DXCreateBuffer(DWORD size, LPD3DXBUFFER *buffer)
|
||||||
{
|
{
|
||||||
struct ID3DXBufferImpl *object;
|
struct ID3DXBufferImpl *object;
|
||||||
|
|
||||||
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
||||||
if (object == NULL)
|
if (object == NULL)
|
||||||
{
|
{
|
||||||
*ppBuffer = NULL;
|
*buffer = NULL;
|
||||||
return E_OUTOFMEMORY;
|
return E_OUTOFMEMORY;
|
||||||
}
|
}
|
||||||
object->ID3DXBuffer_iface.lpVtbl = &D3DXBuffer_Vtbl;
|
object->ID3DXBuffer_iface.lpVtbl = &ID3DXBufferImpl_Vtbl;
|
||||||
object->ref = 1;
|
object->ref = 1;
|
||||||
object->bufferSize = NumBytes;
|
object->size = size;
|
||||||
object->buffer = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, NumBytes);
|
object->buffer = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
|
||||||
if (object->buffer == NULL)
|
if (object->buffer == NULL)
|
||||||
{
|
{
|
||||||
HeapFree(GetProcessHeap(), 0, object);
|
HeapFree(GetProcessHeap(), 0, object);
|
||||||
*ppBuffer = NULL;
|
*buffer = NULL;
|
||||||
return E_OUTOFMEMORY;
|
return E_OUTOFMEMORY;
|
||||||
}
|
}
|
||||||
|
|
||||||
*ppBuffer = &object->ID3DXBuffer_iface;
|
*buffer = &object->ID3DXBuffer_iface;
|
||||||
return D3D_OK;
|
return D3D_OK;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue