d3drm: Get rid of the IDirect3DRMVisualArrayImpl typedef.
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cb49cff060
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3ffd998c46
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@ -65,12 +65,13 @@ typedef struct {
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IDirect3DRMFrame **frames;
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} IDirect3DRMFrameArrayImpl;
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typedef struct {
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struct d3drm_visual_array
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{
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IDirect3DRMVisualArray IDirect3DRMVisualArray_iface;
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LONG ref;
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ULONG size;
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IDirect3DRMVisual **visuals;
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} IDirect3DRMVisualArrayImpl;
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};
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struct d3drm_light_array
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{
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@ -97,9 +98,9 @@ static inline IDirect3DRMFrameArrayImpl *impl_from_IDirect3DRMFrameArray(IDirect
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return CONTAINING_RECORD(iface, IDirect3DRMFrameArrayImpl, IDirect3DRMFrameArray_iface);
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}
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static inline IDirect3DRMVisualArrayImpl *impl_from_IDirect3DRMVisualArray(IDirect3DRMVisualArray *iface)
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static inline struct d3drm_visual_array *impl_from_IDirect3DRMVisualArray(IDirect3DRMVisualArray *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMVisualArrayImpl, IDirect3DRMVisualArray_iface);
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return CONTAINING_RECORD(iface, struct d3drm_visual_array, IDirect3DRMVisualArray_iface);
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}
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static inline struct d3drm_light_array *impl_from_IDirect3DRMLightArray(IDirect3DRMLightArray *iface)
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@ -218,7 +219,7 @@ static HRESULT Direct3DRMFrameArray_create(IDirect3DRMFrameArray** obj)
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return S_OK;
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}
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static HRESULT WINAPI IDirect3DRMVisualArrayImpl_QueryInterface(IDirect3DRMVisualArray *iface, REFIID riid, void **out)
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static HRESULT WINAPI d3drm_visual_array_QueryInterface(IDirect3DRMVisualArray *iface, REFIID riid, void **out)
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{
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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@ -236,97 +237,88 @@ static HRESULT WINAPI IDirect3DRMVisualArrayImpl_QueryInterface(IDirect3DRMVisua
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirect3DRMVisualArrayImpl_AddRef(IDirect3DRMVisualArray* iface)
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static ULONG WINAPI d3drm_visual_array_AddRef(IDirect3DRMVisualArray *iface)
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{
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IDirect3DRMVisualArrayImpl *This = impl_from_IDirect3DRMVisualArray(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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struct d3drm_visual_array *array = impl_from_IDirect3DRMVisualArray(iface);
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ULONG refcount = InterlockedIncrement(&array->ref);
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TRACE("(%p)->(): new ref = %u\n", iface, ref);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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return ref;
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return refcount;
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}
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static ULONG WINAPI IDirect3DRMVisualArrayImpl_Release(IDirect3DRMVisualArray* iface)
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static ULONG WINAPI d3drm_visual_array_Release(IDirect3DRMVisualArray *iface)
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{
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IDirect3DRMVisualArrayImpl *This = impl_from_IDirect3DRMVisualArray(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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struct d3drm_visual_array *array = impl_from_IDirect3DRMVisualArray(iface);
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ULONG refcount = InterlockedDecrement(&array->ref);
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ULONG i;
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TRACE("(%p)->(): new ref = %u\n", iface, ref);
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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if (!ref)
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if (!refcount)
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{
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for (i = 0; i < This->size; i++)
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IDirect3DRMVisual_Release(This->visuals[i]);
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HeapFree(GetProcessHeap(), 0, This->visuals);
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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/*** IDirect3DRMArray methods ***/
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static DWORD WINAPI IDirect3DRMVisualArrayImpl_GetSize(IDirect3DRMVisualArray* iface)
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for (i = 0; i < array->size; ++i)
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{
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IDirect3DRMVisualArrayImpl *This = impl_from_IDirect3DRMVisualArray(iface);
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TRACE("(%p)->() = %d\n", iface, This->size);
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return This->size;
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IDirect3DRMVisual_Release(array->visuals[i]);
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}
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HeapFree(GetProcessHeap(), 0, array->visuals);
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HeapFree(GetProcessHeap(), 0, array);
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}
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/*** IDirect3DRMVisualArray methods ***/
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static HRESULT WINAPI IDirect3DRMVisualArrayImpl_GetElement(IDirect3DRMVisualArray *iface,
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return refcount;
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}
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static DWORD WINAPI d3drm_visual_array_GetSize(IDirect3DRMVisualArray *iface)
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{
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struct d3drm_visual_array *array = impl_from_IDirect3DRMVisualArray(iface);
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TRACE("iface %p.\n", iface);
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return array->size;
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}
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static HRESULT WINAPI d3drm_visual_array_GetElement(IDirect3DRMVisualArray *iface,
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DWORD index, IDirect3DRMVisual **visual)
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{
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IDirect3DRMVisualArrayImpl *This = impl_from_IDirect3DRMVisualArray(iface);
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struct d3drm_visual_array *array = impl_from_IDirect3DRMVisualArray(iface);
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TRACE("(%p)->(%u, %p)\n", iface, index, visual);
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TRACE("iface %p, index %u, visual %p.\n", iface, index, visual);
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if (!visual)
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return D3DRMERR_BADVALUE;
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if (index >= array->size)
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{
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*visual = NULL;
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if (index >= This->size)
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return D3DRMERR_BADVALUE;
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}
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IDirect3DRMVisual_AddRef(This->visuals[index]);
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*visual = This->visuals[index];
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IDirect3DRMVisual_AddRef(array->visuals[index]);
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*visual = array->visuals[index];
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return D3DRM_OK;
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}
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static const struct IDirect3DRMVisualArrayVtbl Direct3DRMVisualArray_Vtbl =
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static const struct IDirect3DRMVisualArrayVtbl d3drm_visual_array_vtbl =
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{
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/*** IUnknown methods ***/
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IDirect3DRMVisualArrayImpl_QueryInterface,
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IDirect3DRMVisualArrayImpl_AddRef,
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IDirect3DRMVisualArrayImpl_Release,
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/*** IDirect3DRMArray methods ***/
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IDirect3DRMVisualArrayImpl_GetSize,
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/*** IDirect3DRMVisualArray methods ***/
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IDirect3DRMVisualArrayImpl_GetElement
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d3drm_visual_array_QueryInterface,
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d3drm_visual_array_AddRef,
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d3drm_visual_array_Release,
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d3drm_visual_array_GetSize,
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d3drm_visual_array_GetElement,
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};
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static HRESULT Direct3DRMVisualArray_create(IDirect3DRMVisualArray** ret_iface)
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static struct d3drm_visual_array *d3drm_visual_array_create(void)
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{
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IDirect3DRMVisualArrayImpl* object;
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struct d3drm_visual_array *array;
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TRACE("(%p)\n", ret_iface);
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if (!(array = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*array))))
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return NULL;
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*ret_iface = NULL;
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array->IDirect3DRMVisualArray_iface.lpVtbl = &d3drm_visual_array_vtbl;
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array->ref = 1;
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMVisualArrayImpl));
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if (!object)
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return E_OUTOFMEMORY;
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object->IDirect3DRMVisualArray_iface.lpVtbl = &Direct3DRMVisualArray_Vtbl;
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object->ref = 1;
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*ret_iface = &object->IDirect3DRMVisualArray_iface;
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return S_OK;
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return array;
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}
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static HRESULT WINAPI d3drm_light_array_QueryInterface(IDirect3DRMLightArray *iface, REFIID riid, void **out)
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@ -789,34 +781,32 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_GetOrientation(IDirect3DRMFrame2 *if
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetVisuals(IDirect3DRMFrame2 *iface, IDirect3DRMVisualArray **visuals)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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IDirect3DRMVisualArrayImpl* obj;
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HRESULT hr;
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struct d3drm_visual_array *array;
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TRACE("(%p/%p)->(%p)\n", iface, This, visuals);
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TRACE("iface %p, visuals %p.\n", iface, visuals);
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if (!visuals)
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return D3DRMERR_BADVALUE;
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hr = Direct3DRMVisualArray_create(visuals);
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if (!(array = d3drm_visual_array_create()))
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return E_OUTOFMEMORY;
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if (hr != D3DRM_OK)
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return hr;
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obj = (IDirect3DRMVisualArrayImpl*)*visuals;
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obj->size = This->nb_visuals;
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array->size = This->nb_visuals;
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if (This->nb_visuals)
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{
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ULONG i;
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if (!(obj->visuals = HeapAlloc(GetProcessHeap(), 0, This->nb_visuals * sizeof(*obj->visuals))))
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if (!(array->visuals = HeapAlloc(GetProcessHeap(), 0, This->nb_visuals * sizeof(*array->visuals))))
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return E_OUTOFMEMORY;
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for (i = 0; i < This->nb_visuals; i++)
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{
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obj->visuals[i] = This->visuals[i];
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array->visuals[i] = This->visuals[i];
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IDirect3DRMVisual_AddRef(This->visuals[i]);
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}
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}
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*visuals = &array->IDirect3DRMVisualArray_iface;
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return D3DRM_OK;
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}
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