Fix typos in comments.
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@ -3551,10 +3551,10 @@ static HRESULT WINAPI DirectPlay3AImpl_EnumConnections
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dpName.u2.lpszLongNameA = NULL;
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/* Create the compound address for the service provider.
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NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP
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nast stuff. This may be why the native dll just gets around this little bit by
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allocating an 80 byte buffer which isn't even a filled with a valid compound
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address. Oh well. Creating a proper compound address is the way to go anyways
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NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP,
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nasty stuff. This may be why the native dll just gets around this little bit by
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allocating an 80 byte buffer which isn't even filled with a valid compound
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address. Oh well. Creating a proper compound address is the way to go anyway...
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despite this method taking slightly more heap space and realtime :) */
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dpCompoundAddress.dwDataSize = sizeof( GUID );
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memcpy( &dpCompoundAddress.guidDataType, &DPAID_ServiceProvider,
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@ -3656,10 +3656,10 @@ static HRESULT WINAPI DirectPlay3AImpl_EnumConnections
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dpName.u2.lpszLongNameA = NULL;
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/* Create the compound address for the service provider.
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NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP
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nast stuff. This may be why the native dll just gets around this little bit by
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allocating an 80 byte buffer which isn't even a filled with a valid compound
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address. Oh well. Creating a proper compound address is the way to go anyways
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NOTE: This is a gruesome architectural scar right now. DP uses DPL and DPL uses DP,
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nasty stuff. This may be why the native dll just gets around this little bit by
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allocating an 80 byte buffer which isn't even filled with a valid compound
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address. Oh well. Creating a proper compound address is the way to go anyway...
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despite this method taking slightly more heap space and realtime :) */
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dpCompoundAddress.guidDataType = DPAID_LobbyProvider;
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dpCompoundAddress.dwDataSize = sizeof( GUID );
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@ -1582,7 +1582,7 @@ HRESULT WINAPI StgCreateDocFile16(
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}
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lpstg = MapSL((SEGPTR)*ppstgOpen);
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lpstg->hf = hf;
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/* FIXME: check for existance before overwriting? */
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/* FIXME: check for existence before overwriting? */
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if (!STORAGE_init_storage(hf)) {
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CloseHandle(hf);
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return E_FAIL;
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@ -363,7 +363,7 @@ static HRESULT WINAPI ISVBgCm_fnGetCommandString(
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TRACE("(%p)->(idcom=%x flags=%x %p name=%p len=%x)\n",This, idCommand, uFlags, lpReserved, lpszName, uMaxNameLen);
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/* test the existance of the menu items, the file dialog enables
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/* test the existence of the menu items, the file dialog enables
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the buttons according to this */
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if (uFlags == GCS_VALIDATEA)
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{
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@ -965,8 +965,8 @@ int PASCAL WinMain (HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
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{
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/* Trying to use variants that are set to be BSTR but
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* do not contain a valid pointer makes the program crash
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* in Windows so we will skip those. We do not need them
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* anyways to illustrate the behavior.
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* in Windows so we will skip those. We do not need them
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* anyway to illustrate the behavior.
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*/
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if( i == VT_BSTR )
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i = 77;
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