winmm: Maintain the timer list sorted by expiration time.
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@ -68,6 +68,17 @@ static CRITICAL_SECTION TIME_cbcrst;
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static BOOL TIME_TimeToDie = TRUE;
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static int TIME_fdWake[2] = { -1, -1 };
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/* link timer at the appropriate spot in the list */
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static inline void link_timer( WINE_TIMERENTRY *timer )
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{
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WINE_TIMERENTRY *next;
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LIST_FOR_EACH_ENTRY( next, &timer_list, WINE_TIMERENTRY, entry )
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if ((int)(next->dwTriggerTime - timer->dwTriggerTime) >= 0) break;
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list_add_before( &next->entry, &timer->entry );
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}
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/*
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* Some observations on the behavior of winmm on Windows.
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* First, the call to timeBeginPeriod(xx) can never be used
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@ -98,50 +109,13 @@ static int TIME_fdWake[2] = { -1, -1 };
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#define MMSYSTIME_MAXINTERVAL (65535)
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static void TIME_TriggerCallBack(LPWINE_TIMERENTRY lpTimer)
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{
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TRACE("%04x:CallBack => lpFunc=%p wTimerID=%04X dwUser=%08X dwTriggerTime %d(delta %d)\n",
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GetCurrentThreadId(), lpTimer->lpFunc, lpTimer->wTimerID, lpTimer->dwUser,
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lpTimer->dwTriggerTime, GetTickCount() - lpTimer->dwTriggerTime);
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/* - TimeProc callback that is called here is something strange, under Windows 3.1x it is called
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* during interrupt time, is allowed to execute very limited number of API calls (like
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* PostMessage), and must reside in DLL (therefore uses stack of active application). So I
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* guess current implementation via SetTimer has to be improved upon.
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*/
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switch (lpTimer->wFlags & 0x30) {
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case TIME_CALLBACK_FUNCTION:
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if (lpTimer->wFlags & WINE_TIMER_IS32)
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(lpTimer->lpFunc)(lpTimer->wTimerID, 0, lpTimer->dwUser, 0, 0);
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else if (pFnCallMMDrvFunc16)
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pFnCallMMDrvFunc16((DWORD)lpTimer->lpFunc, lpTimer->wTimerID, 0,
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lpTimer->dwUser, 0, 0);
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break;
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case TIME_CALLBACK_EVENT_SET:
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SetEvent((HANDLE)lpTimer->lpFunc);
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break;
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case TIME_CALLBACK_EVENT_PULSE:
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PulseEvent((HANDLE)lpTimer->lpFunc);
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break;
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default:
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FIXME("Unknown callback type 0x%04x for mmtime callback (%p), ignored.\n",
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lpTimer->wFlags, lpTimer->lpFunc);
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break;
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}
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}
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/**************************************************************************
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* TIME_MMSysTimeCallback
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*/
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static int TIME_MMSysTimeCallback(void)
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{
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static int nSizeLpTimers;
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static LPWINE_TIMERENTRY lpTimers;
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WINE_TIMERENTRY *timer, *next;
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int idx;
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DWORD cur_time;
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int delta_time, ret_time = -1;
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WINE_TIMERENTRY *timer, *to_free;
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int delta_time;
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/* since timeSetEvent() and timeKillEvent() can be called
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* from 16 bit code, there are cases where win16 lock is
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@ -153,80 +127,61 @@ static LPWINE_TIMERENTRY lpTimers;
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* To cope with that, we just copy the WINE_TIMERENTRY struct
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* that need to trigger the callback, and call it without the
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* mm timer crit sect locked.
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* the hKillTimeEvent is used to mark the section where we
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* handle the callbacks so we can do synchronous kills.
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* EPP 99/07/13, updated 04/01/10
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*/
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idx = 0;
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cur_time = GetTickCount();
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EnterCriticalSection(&WINMM_cs);
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LIST_FOR_EACH_ENTRY_SAFE( timer, next, &timer_list, WINE_TIMERENTRY, entry )
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for (;;)
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{
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delta_time = timer->dwTriggerTime - cur_time;
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if (delta_time <= 0)
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struct list *ptr = list_head( &timer_list );
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if (!ptr)
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{
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if (timer->lpFunc) {
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if (idx == nSizeLpTimers) {
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if (lpTimers)
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lpTimers = (LPWINE_TIMERENTRY)
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HeapReAlloc(GetProcessHeap(), 0, lpTimers,
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++nSizeLpTimers * sizeof(WINE_TIMERENTRY));
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else
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lpTimers = (LPWINE_TIMERENTRY)
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HeapAlloc(GetProcessHeap(), 0,
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++nSizeLpTimers * sizeof(WINE_TIMERENTRY));
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}
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lpTimers[idx++] = *timer;
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delta_time = -1;
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break;
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}
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}
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timer = LIST_ENTRY( ptr, WINE_TIMERENTRY, entry );
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delta_time = timer->dwTriggerTime - GetTickCount();
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if (delta_time > 0) break;
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/* Update the time after we make the copy to preserve
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the original trigger time */
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list_remove( &timer->entry );
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if (timer->wFlags & TIME_PERIODIC)
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{
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timer->dwTriggerTime += timer->wDelay;
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/* TIME_ONESHOT is defined as 0 */
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if (!(timer->wFlags & TIME_PERIODIC))
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{
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list_remove( &timer->entry );
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HeapFree(GetProcessHeap(), 0, timer);
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/* We don't need to trigger oneshots again */
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delta_time = -1;
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}
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else
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{
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/* Compute when this event needs this function
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to be called again */
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delta_time = timer->dwTriggerTime - cur_time;
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if (delta_time < 0) delta_time = 0;
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}
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link_timer( timer ); /* restart it */
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to_free = NULL;
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}
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else to_free = timer;
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/* Determine when we need to return to this function */
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if (delta_time != -1)
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switch(timer->wFlags & (TIME_CALLBACK_EVENT_SET|TIME_CALLBACK_EVENT_PULSE))
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{
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if (ret_time == -1 || ret_time > delta_time) ret_time = delta_time;
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case TIME_CALLBACK_EVENT_SET:
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SetEvent((HANDLE)timer->lpFunc);
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break;
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case TIME_CALLBACK_EVENT_PULSE:
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PulseEvent((HANDLE)timer->lpFunc);
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break;
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case TIME_CALLBACK_FUNCTION:
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{
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DWORD user = timer->dwUser;
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UINT16 id = timer->wTimerID;
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UINT16 flags = timer->wFlags;
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LPTIMECALLBACK func = timer->lpFunc;
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if (flags & TIME_KILL_SYNCHRONOUS) EnterCriticalSection(&TIME_cbcrst);
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LeaveCriticalSection(&WINMM_cs);
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if (flags & WINE_TIMER_IS32) func(id, 0, user, 0, 0);
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else if (pFnCallMMDrvFunc16) pFnCallMMDrvFunc16((DWORD)func, id, 0, user, 0, 0);
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EnterCriticalSection(&WINMM_cs);
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if (flags & TIME_KILL_SYNCHRONOUS) LeaveCriticalSection(&TIME_cbcrst);
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}
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break;
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}
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HeapFree( GetProcessHeap(), 0, to_free );
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}
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LeaveCriticalSection(&WINMM_cs);
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EnterCriticalSection(&TIME_cbcrst);
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while (idx > 0) TIME_TriggerCallBack(&lpTimers[--idx]);
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LeaveCriticalSection(&TIME_cbcrst);
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/* Finally, adjust the recommended wait time downward
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by the amount of time the processing routines
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actually took */
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if (ret_time != -1)
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{
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ret_time -= GetTickCount() - cur_time;
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if (ret_time < 0) ret_time = 0;
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}
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/* We return the amount of time our caller should sleep
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before needing to check in on us again */
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return ret_time;
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return delta_time;
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}
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/**************************************************************************
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@ -350,8 +305,6 @@ WORD TIME_SetEventInternal(UINT wDelay, UINT wResol,
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if (lpNewTimer == NULL)
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return 0;
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TIME_MMTimeStart();
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lpNewTimer->wDelay = wDelay;
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lpNewTimer->dwTriggerTime = GetTickCount() + wDelay;
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@ -367,9 +320,11 @@ WORD TIME_SetEventInternal(UINT wDelay, UINT wResol,
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LIST_FOR_EACH_ENTRY( lpTimer, &timer_list, WINE_TIMERENTRY, entry )
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wNewID = max(wNewID, lpTimer->wTimerID);
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list_add_head( &timer_list, &lpNewTimer->entry );
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link_timer( lpNewTimer );
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lpNewTimer->wTimerID = wNewID + 1;
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TIME_MMTimeStart();
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LeaveCriticalSection(&WINMM_cs);
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/* Wake the service thread in case there is work to be done */
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