Fixed WM_PAINT in ANIMATE_WindowProc; call DefWindowProcA for default handling.
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@ -882,7 +882,8 @@ static LRESULT WINAPI ANIMATE_WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LP
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/* the animation isn't playing, don't paint */
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if(!infoPtr->uTimer && !infoPtr->hThread)
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break;
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/* default paint handling */
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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if (GetWindowLongA(hWnd, GWL_STYLE) & ACS_TRANSPARENT)
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infoPtr->hbrushBG = SendMessageA(GetParent(hWnd), WM_CTLCOLORSTATIC,
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