diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 46f623ad492..21f783ac46e 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -264,17 +264,25 @@ static void wined3d_cs_exec_present(struct wined3d_cs *cs, const void *data) { const struct wined3d_cs_present *op = data; struct wined3d_swapchain *swapchain; + unsigned int i; swapchain = op->swapchain; wined3d_swapchain_set_window(swapchain, op->dst_window_override); swapchain->swapchain_ops->swapchain_present(swapchain, &op->src_rect, &op->dst_rect, op->flags); + + wined3d_resource_release(&swapchain->front_buffer->resource); + for (i = 0; i < swapchain->desc.backbuffer_count; ++i) + { + wined3d_resource_release(&swapchain->back_buffers[i]->resource); + } } void wined3d_cs_emit_present(struct wined3d_cs *cs, struct wined3d_swapchain *swapchain, const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, DWORD flags) { struct wined3d_cs_present *op; + unsigned int i; op = cs->ops->require_space(cs, sizeof(*op)); op->opcode = WINED3D_CS_OP_PRESENT; @@ -284,6 +292,12 @@ void wined3d_cs_emit_present(struct wined3d_cs *cs, struct wined3d_swapchain *sw op->dst_rect = *dst_rect; op->flags = flags; + wined3d_resource_acquire(&swapchain->front_buffer->resource); + for (i = 0; i < swapchain->desc.backbuffer_count; ++i) + { + wined3d_resource_acquire(&swapchain->back_buffers[i]->resource); + } + cs->ops->submit(cs); }