Cosmetic fixes.
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7231a439b4
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@ -877,7 +877,7 @@ UINT ACTION_PerformAction(MSIHANDLE hPackage, const WCHAR *action)
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rc = ACTION_PublishProduct(hPackage);
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rc = ACTION_PublishProduct(hPackage);
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/*
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/*
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Called during itunes but unimplemented and seem important
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Called during iTunes but unimplemented and seem important
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ResolveSource (sets SourceDir)
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ResolveSource (sets SourceDir)
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RegisterProduct
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RegisterProduct
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@ -3114,8 +3114,8 @@ static void resolve_keypath(MSIHANDLE hPackage, MSIPACKAGE* package, INT
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/*
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/*
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* Ok further analysis makes me think that this work is
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* Ok further analysis makes me think that this work is
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* actually done in the PublishComponents and PublishFeatures
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* actually done in the PublishComponents and PublishFeatures
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* step. And not here. It appears like the keypath and all that is
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* step, and not here. It appears like the keypath and all that is
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* resolved in this step, however actaully written in the Publish steps.
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* resolved in this step, however actually written in the Publish steps.
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* But we will leave it here for now
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* But we will leave it here for now
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*/
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*/
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static UINT ACTION_ProcessComponents(MSIHANDLE hPackage)
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static UINT ACTION_ProcessComponents(MSIHANDLE hPackage)
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@ -3440,12 +3440,12 @@ static UINT register_appid(MSIHANDLE hPackage, LPCWSTR clsid, LPCWSTR app )
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static UINT ACTION_RegisterClassInfo(MSIHANDLE hPackage)
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static UINT ACTION_RegisterClassInfo(MSIHANDLE hPackage)
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{
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{
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/*
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/*
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* again i am assuming the words, "Whose key file respesents" when refering
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* Again I am assuming the words, "Whose key file respesents" when refering
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* to a Component as to meanin that Components KeyPath file
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* to a Component as to mean the Components KeyPath file
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*
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*
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* Also there is a very strong connection between ClassInfo and ProgID
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* Also there is a very strong connection between ClassInfo and ProgID
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* that i am mostly glossing over.
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* that I am mostly glossing over.
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* What would be more proper is to load the ClassInfo and the ProgID info
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* What would be more propper is to load the ClassInfo and the ProgID info
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* into memory data structures and then be able to enable and disable them
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* into memory data structures and then be able to enable and disable them
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* based on component.
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* based on component.
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*/
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*/
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@ -3993,7 +3993,7 @@ static UINT ACTION_CreateShortcuts(MSIHANDLE hPackage)
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* 99% of the work done here is only done for
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* 99% of the work done here is only done for
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* advertised installs. However this is where the
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* advertised installs. However this is where the
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* Icon table is processed and written out
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* Icon table is processed and written out
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* so that is waht i am going to do here
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* so that is waht I am going to do here.
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*/
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*/
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static UINT ACTION_PublishProduct(MSIHANDLE hPackage)
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static UINT ACTION_PublishProduct(MSIHANDLE hPackage)
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{
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{
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@ -4082,7 +4082,7 @@ static UINT ACTION_PublishProduct(MSIHANDLE hPackage)
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}
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}
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/* Msi functions that seem approperate here */
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/* Msi functions that seem appropriate here */
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UINT WINAPI MsiDoActionA( MSIHANDLE hInstall, LPCSTR szAction )
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UINT WINAPI MsiDoActionA( MSIHANDLE hInstall, LPCSTR szAction )
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{
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{
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LPWSTR szwAction;
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LPWSTR szwAction;
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@ -4110,7 +4110,7 @@ UINT WINAPI MsiDoActionA( MSIHANDLE hInstall, LPCSTR szAction )
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UINT WINAPI MsiDoActionW( MSIHANDLE hInstall, LPCWSTR szAction )
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UINT WINAPI MsiDoActionW( MSIHANDLE hInstall, LPCWSTR szAction )
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{
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{
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TRACE(" exteral attempt at action %s \n",debugstr_w(szAction));
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TRACE(" external attempt at action %s \n",debugstr_w(szAction));
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return ACTION_PerformAction(hInstall,szAction);
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return ACTION_PerformAction(hInstall,szAction);
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}
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}
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