From 3e8b27fef3fb31dc3cc1476763a2a1a033d9ec5e Mon Sep 17 00:00:00 2001 From: Alex Henrie Date: Mon, 28 Dec 2020 23:14:05 -0700 Subject: [PATCH] winebus: Remove redundant preprocessor check for libsdl2. Signed-off-by: Alex Henrie Signed-off-by: Alexandre Julliard --- dlls/winebus.sys/bus_sdl.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/dlls/winebus.sys/bus_sdl.c b/dlls/winebus.sys/bus_sdl.c index fa691011fde..8f48b44eb95 100644 --- a/dlls/winebus.sys/bus_sdl.c +++ b/dlls/winebus.sys/bus_sdl.c @@ -69,7 +69,6 @@ static void *sdl_handle = NULL; static HANDLE deviceloop_handle; static UINT quit_event = -1; -#ifdef SONAME_LIBSDL2 #define MAKE_FUNCPTR(f) static typeof(f) * p##f = NULL MAKE_FUNCPTR(SDL_GetError); MAKE_FUNCPTR(SDL_Init); @@ -109,7 +108,6 @@ MAKE_FUNCPTR(SDL_memset); MAKE_FUNCPTR(SDL_GameControllerAddMapping); MAKE_FUNCPTR(SDL_RegisterEvents); MAKE_FUNCPTR(SDL_PushEvent); -#endif static Uint16 (*pSDL_JoystickGetProduct)(SDL_Joystick * joystick); static Uint16 (*pSDL_JoystickGetProductVersion)(SDL_Joystick * joystick); static Uint16 (*pSDL_JoystickGetVendor)(SDL_Joystick * joystick);