diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index e3d6259622a..0543d77ef8a 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -330,7 +330,7 @@ static void swapchain_blit(const struct wined3d_swapchain *swapchain, if (texture->resource.multisample_type) { location = WINED3D_LOCATION_RB_RESOLVED; - surface_load_location(back_buffer, context, location); + wined3d_texture_load_location(texture, 0, context, location); } context_apply_fbo_state_blit(context, GL_READ_FRAMEBUFFER, back_buffer, NULL, location);