wined3d: Cleanup Get/SetRenderState traces a bit.
This commit is contained in:
parent
6874743e78
commit
3e37b27d37
|
@ -3018,7 +3018,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W
|
|||
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
|
||||
DWORD oldValue = This->stateBlock->renderState[State];
|
||||
|
||||
TRACE("(%p)->state = %s(%d), value = %d\n", This, debug_d3drenderstate(State), State, Value);
|
||||
TRACE("iface %p, state %s (%#x), value %#x.\n", iface, debug_d3drenderstate(State), State, Value);
|
||||
|
||||
This->updateStateBlock->changed.renderState[State >> 5] |= 1 << (State & 0x1f);
|
||||
This->updateStateBlock->renderState[State] = Value;
|
||||
|
@ -3041,7 +3041,9 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W
|
|||
|
||||
static HRESULT WINAPI IWineD3DDeviceImpl_GetRenderState(IWineD3DDevice *iface, WINED3DRENDERSTATETYPE State, DWORD *pValue) {
|
||||
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
|
||||
TRACE("(%p) for State %d = %d\n", This, State, This->stateBlock->renderState[State]);
|
||||
|
||||
TRACE("iface %p, state %s (%#x), value %p.\n", iface, debug_d3drenderstate(State), State, pValue);
|
||||
|
||||
*pValue = This->stateBlock->renderState[State];
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue