diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 2a6e4b69edc..c9b91460915 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2489,7 +2489,7 @@ static const struct fragment_pipeline *select_fragment_implementation(const stru { if (shader_backend_ops == &glsl_shader_backend && gl_info->supported[ARB_FRAGMENT_SHADER]) return &glsl_fragment_pipe; - if (shader_backend_ops == &arb_program_shader_backend && gl_info->supported[ARB_FRAGMENT_PROGRAM]) + if (gl_info->supported[ARB_FRAGMENT_PROGRAM]) return &arbfp_fragment_pipeline; if (gl_info->supported[ATI_FRAGMENT_SHADER]) return &atifs_fragment_pipeline;