From 3d97055be74c7720513fc6ae8672a7271f74e9b8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Fri, 16 Jan 2009 15:09:50 +0100 Subject: [PATCH] wined3d: Get rid of is_compiled in the pixel shader. --- dlls/wined3d/pixelshader.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/dlls/wined3d/pixelshader.c b/dlls/wined3d/pixelshader.c index 9dcf37f6adc..daea9dfcd5f 100644 --- a/dlls/wined3d/pixelshader.c +++ b/dlls/wined3d/pixelshader.c @@ -439,8 +439,6 @@ static GLuint pixelshader_compile(IWineD3DPixelShaderImpl *This, const struct ps retval = device->shader_backend->shader_generate_pshader((IWineD3DPixelShader *)This, &buffer, args); shader_buffer_free(&buffer); - This->baseShader.is_compiled = TRUE; - return retval; }