gdiplus: Use the surround colors in path gradient rendering.
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@ -1191,7 +1191,7 @@ static GpStatus brush_fill_pixels(GpGraphics *graphics, GpBrush *brush,
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REAL min_yf, max_yf, line1_xf, line2_xf;
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INT min_y, max_y, min_x, max_x;
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INT x, y;
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ARGB outer_color=0xffffffff;
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ARGB outer_color;
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if (fill->focus.X != 0.0 || fill->focus.Y != 0.0)
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{
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@ -1241,6 +1241,8 @@ static GpStatus brush_fill_pixels(GpGraphics *graphics, GpBrush *brush,
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int start_center_line=0, end_center_line=0;
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int seen_start=0, seen_end=0, seen_center=0;
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REAL center_distance;
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ARGB start_color, end_color;
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REAL dy, dx;
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type = flat_path->pathdata.Types[i];
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@ -1249,13 +1251,23 @@ static GpStatus brush_fill_pixels(GpGraphics *graphics, GpBrush *brush,
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start_point = flat_path->pathdata.Points[i];
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start_color = fill->surroundcolors[min(i, fill->surroundcolorcount-1)];
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if ((type&PathPointTypeCloseSubpath) == PathPointTypeCloseSubpath || i+1 >= flat_path->pathdata.Count)
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{
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end_point = flat_path->pathdata.Points[figure_start];
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end_color = fill->surroundcolors[min(figure_start, fill->surroundcolorcount-1)];
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}
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else if ((flat_path->pathdata.Types[i+1] & PathPointTypePathTypeMask) == PathPointTypeLine)
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{
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end_point = flat_path->pathdata.Points[i+1];
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end_color = fill->surroundcolors[min(i+1, fill->surroundcolorcount-1)];
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}
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else
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continue;
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outer_color = start_color;
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min_yf = center_point.Y;
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if (min_yf > start_point.Y) min_yf = start_point.Y;
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if (min_yf > end_point.Y) min_yf = end_point.Y;
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@ -1274,9 +1286,12 @@ static GpStatus brush_fill_pixels(GpGraphics *graphics, GpBrush *brush,
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else
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max_y = (INT)ceil(max_yf);
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dy = end_point.Y - start_point.Y;
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dx = end_point.X - start_point.X;
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/* This is proportional to the distance from start-end line to center point. */
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center_distance = (end_point.Y - start_point.Y) * (start_point.X - center_point.X) +
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(end_point.X - start_point.X) * (center_point.Y - start_point.Y);
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center_distance = dy * (start_point.X - center_point.X) +
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dx * (center_point.Y - start_point.Y);
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for (y=min_y; y<max_y; y++)
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{
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@ -1327,9 +1342,19 @@ static GpStatus brush_fill_pixels(GpGraphics *graphics, GpBrush *brush,
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for (x=min_x; x<max_x; x++)
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{
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REAL xf = (REAL)x;
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REAL distance;
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distance = (end_point.Y - start_point.Y) * (start_point.X - (REAL)x) +
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if (start_color != end_color)
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{
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REAL blend_amount, pdy, pdx;
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pdy = yf - center_point.Y;
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pdx = xf - center_point.X;
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blend_amount = ( (center_point.Y - start_point.Y) * pdx + (start_point.X - center_point.X) * pdy ) / ( dy * pdx - dx * pdy );
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outer_color = blend_colors(start_color, end_color, blend_amount);
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}
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distance = (end_point.Y - start_point.Y) * (start_point.X - xf) +
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(end_point.X - start_point.X) * (yf - start_point.Y);
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distance = distance / center_distance;
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