dinput: Use correct data structure for EVIOCGABS instead of an array.
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@ -149,14 +149,8 @@ struct JoyDev {
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BYTE keybits[(KEY_MAX+7)/8];
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BYTE ffbits[(FF_MAX+7)/8];
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#define AXIS_ABS 0
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#define AXIS_ABSMIN 1
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#define AXIS_ABSMAX 2
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#define AXIS_ABSFUZZ 3
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#define AXIS_ABSFLAT 4
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/* data returned by the EVIOCGABS() ioctl */
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int axes[ABS_MAX][5];
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struct input_absinfo axes[ABS_MAX];
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};
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struct JoystickImpl
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@ -290,11 +284,11 @@ static void find_joydevs(void)
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if (-1!=ioctl(fd,EVIOCGABS(j),&(joydev.axes[j]))) {
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TRACE(" ... with axis %d: cur=%d, min=%d, max=%d, fuzz=%d, flat=%d\n",
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j,
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joydev.axes[j][AXIS_ABS],
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joydev.axes[j][AXIS_ABSMIN],
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joydev.axes[j][AXIS_ABSMAX],
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joydev.axes[j][AXIS_ABSFUZZ],
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joydev.axes[j][AXIS_ABSFLAT]
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joydev.axes[j].value,
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joydev.axes[j].minimum,
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joydev.axes[j].maximum,
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joydev.axes[j].fuzz,
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joydev.axes[j].flat
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);
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}
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}
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@ -420,12 +414,12 @@ static JoystickImpl *alloc_device(REFGUID rguid, const void *jvt, IDirectInputIm
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memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[i], df->dwObjSize);
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newDevice->axes[i] = idx;
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newDevice->props[idx].lDevMin = newDevice->joydev->axes[i][AXIS_ABSMIN];
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newDevice->props[idx].lDevMax = newDevice->joydev->axes[i][AXIS_ABSMAX];
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newDevice->props[idx].lDevMin = newDevice->joydev->axes[i].minimum;
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newDevice->props[idx].lDevMax = newDevice->joydev->axes[i].maximum;
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newDevice->props[idx].lMin = 0;
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newDevice->props[idx].lMax = 0xffff;
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newDevice->props[idx].lSaturation = 0;
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newDevice->props[idx].lDeadZone = MulDiv(newDevice->joydev->axes[i][AXIS_ABSFLAT], 0xffff,
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newDevice->props[idx].lDeadZone = MulDiv(newDevice->joydev->axes[i].flat, 0xffff,
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newDevice->props[idx].lDevMax - newDevice->props[idx].lDevMin);
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df->rgodf[idx++].dwType = DIDFT_MAKEINSTANCE(newDevice->numAxes++) | DIDFT_ABSAXIS;
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@ -615,7 +609,7 @@ static HRESULT WINAPI JoystickAImpl_Unacquire(LPDIRECTINPUTDEVICE8A iface)
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*/
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#define CENTER_AXIS(a) \
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(ji->axes[a] == -1 ? 0 : joystick_map_axis( &ji->props[ji->axes[a]], \
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ji->joydev->axes[a][AXIS_ABS] ))
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ji->joydev->axes[a].value ))
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static void fake_current_js_state(JoystickImpl *ji)
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{
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int i;
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