diff --git a/dlls/d3d9/d3d9.spec b/dlls/d3d9/d3d9.spec
index 24e3ce69874..0e6e5d23dbd 100644
--- a/dlls/d3d9/d3d9.spec
+++ b/dlls/d3d9/d3d9.spec
@@ -1,6 +1,4 @@
 @ stdcall D3D9GetSWInfo()
 @ stdcall DebugSetMute()
 @ stdcall Direct3DCreate9(long)
-@ stdcall ValidatePixelShader(ptr long long ptr)
-@ stdcall ValidateVertexShader(ptr long long ptr)
 @ stdcall D3DPERF_SetOptions(long)
diff --git a/dlls/d3d9/d3d9_main.c b/dlls/d3d9/d3d9_main.c
index 3ef5441d8bb..b64f50eb594 100644
--- a/dlls/d3d9/d3d9_main.c
+++ b/dlls/d3d9/d3d9_main.c
@@ -70,30 +70,6 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) {
     return TRUE;
 }
 
-/***********************************************************************
- *		ValidateVertexShader (D3D9.@)
- *
- * PARAMS
- * toto       result?
- */
-BOOL WINAPI ValidateVertexShader(LPVOID pFunction, int param1, int param2, LPVOID toto)
-{
-  FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto);
-  return TRUE;
-}
-
-/***********************************************************************
- *		ValidatePixelShader (D3D9.@)
- *
- * PARAMS
- * toto       result?
- */
-BOOL WINAPI ValidatePixelShader(LPVOID pFunction, int param1, int param2, LPVOID toto)
-{
-  FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto);
-  return TRUE;
-}
-
 /***********************************************************************
  *              D3DPERF_SetOptions (D3D9.@)
  *