wined3d: Move WINED3DRS_NORMALDEGREE to the state table.
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@ -3429,6 +3429,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W
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case WINED3DRS_PATCHSEGMENTS :
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case WINED3DRS_DEBUGMONITORTOKEN :
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case WINED3DRS_POSITIONDEGREE :
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case WINED3DRS_NORMALDEGREE :
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StateTable[STATE_RENDER(State)].apply(STATE_RENDER(State), This->stateBlock);
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break;
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@ -3439,13 +3440,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W
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return WINED3DERR_INVALIDCALL;
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}
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case WINED3DRS_NORMALDEGREE :
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{
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if(WINED3DDEGREE_LINEAR != Value)
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ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
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break;
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}
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case WINED3DRS_MINTESSELLATIONLEVEL :
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case WINED3DRS_MAXTESSELLATIONLEVEL :
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case WINED3DRS_ADAPTIVETESS_X :
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@ -1196,6 +1196,12 @@ static void state_positiondegree(DWORD state, IWineD3DStateBlockImpl *stateblock
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ERR("(WINED3DRS_POSITIONDEGREE,%d) not yet implemented\n", stateblock->renderState[WINED3DRS_POSITIONDEGREE]);
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}
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static void state_normaldegree(DWORD state, IWineD3DStateBlockImpl *stateblock) {
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TRACE("Stub\n");
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if (stateblock->renderState[WINED3DRS_NORMALDEGREE] != D3DDEGREE_LINEAR)
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ERR("(WINED3DRS_NORMALDEGREE,%d) not yet implemented\n", stateblock->renderState[WINED3DRS_NORMALDEGREE]);
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}
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const struct StateEntry StateTable[] =
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{
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/* State name representative, apply function */
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@ -1374,7 +1380,7 @@ const struct StateEntry StateTable[] =
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{ /*170, WINED3DRS_TWEENFACTOR */ 0, state_nogl },
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{ /*171, WINED3DRS_BLENDOP */ STATE_RENDER(WINED3DRS_BLENDOP), state_blendop },
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{ /*172, WINED3DRS_POSITIONDEGREE */ STATE_RENDER(WINED3DRS_POSITIONDEGREE), state_positiondegree},
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{ /*173, WINED3DRS_NORMALDEGREE */ STATE_RENDER(WINED3DRS_NORMALDEGREE), state_unknown },
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{ /*173, WINED3DRS_NORMALDEGREE */ STATE_RENDER(WINED3DRS_NORMALDEGREE), state_normaldegree },
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/*172, WINED3DRS_POSITIONORDER */ /* Value assigned to 2 state names */
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/*173, WINED3DRS_NORMALORDER */ /* Value assigned to 2 state names */
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{ /*174, WINED3DRS_SCISSORTESTENABLE */ STATE_RENDER(WINED3DRS_SCISSORTESTENABLE), state_scissor },
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