wined3d: Separate AMD GPUs in D3D9 and D3D10 models, this allows for a more correct fall back when the GPU table isn't up to date.
D3D10_CAPABLE should work on any AMD OpenGL 3.0 driver (those came out in september 2008) and on OSX 10.5 and up.
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@ -1506,7 +1506,7 @@ static enum wined3d_pci_device select_card_ati_binary(const struct wined3d_gl_in
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*
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*
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* Beware: renderer string do not match exact card model,
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* Beware: renderer string do not match exact card model,
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* eg HD 4800 is returned for multiple cards, even for RV790 based ones. */
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* eg HD 4800 is returned for multiple cards, even for RV790 based ones. */
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if (WINE_D3D9_CAPABLE(gl_info))
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if (WINE_D3D10_CAPABLE(gl_info))
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{
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{
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/* Radeon EG CYPRESS XT / PRO HD5800 - highend */
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/* Radeon EG CYPRESS XT / PRO HD5800 - highend */
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if (strstr(gl_renderer, "HD 5800") /* Radeon EG CYPRESS HD58xx generic renderer string */
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if (strstr(gl_renderer, "HD 5800") /* Radeon EG CYPRESS HD58xx generic renderer string */
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@ -1603,6 +1603,13 @@ static enum wined3d_pci_device select_card_ati_binary(const struct wined3d_gl_in
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return CARD_ATI_RADEON_HD3200;
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return CARD_ATI_RADEON_HD3200;
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}
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}
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/* Default for when no GPU has been found */
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*vidmem = 128; /* 128MB */
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return CARD_ATI_RADEON_HD3200;
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}
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if (WINE_D3D8_CAPABLE(gl_info))
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{
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/* Radeon R5xx */
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/* Radeon R5xx */
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if (strstr(gl_renderer, "X1600")
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if (strstr(gl_renderer, "X1600")
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|| strstr(gl_renderer, "X1650")
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|| strstr(gl_renderer, "X1650")
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