wined3d: Reject opengl accelerated blits with system memory surfaces.

This commit is contained in:
Stefan Dösinger 2007-08-21 23:24:16 +02:00 committed by Alexandre Julliard
parent 0d749e8e26
commit 3b822b80fe
1 changed files with 8 additions and 0 deletions

View File

@ -2805,9 +2805,17 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, RECT *
TRACE("(%p)->(%p,%p,%p,%08x,%p)\n", This, DestRect, SrcSurface, SrcRect, Flags, DDBltFx);
/* Get the swapchain. One of the surfaces has to be a primary surface */
if(This->resource.pool == WINED3DPOOL_SYSTEMMEM) {
WARN("Destination is in sysmem, rejecting gl blt\n");
return WINED3DERR_INVALIDCALL;
}
IWineD3DSurface_GetContainer( (IWineD3DSurface *) This, &IID_IWineD3DSwapChain, (void **)&dstSwapchain);
if(dstSwapchain) IWineD3DSwapChain_Release((IWineD3DSwapChain *) dstSwapchain);
if(Src) {
if(Src->resource.pool == WINED3DPOOL_SYSTEMMEM) {
WARN("Src is in sysmem, rejecting gl blt\n");
return WINED3DERR_INVALIDCALL;
}
IWineD3DSurface_GetContainer( (IWineD3DSurface *) Src, &IID_IWineD3DSwapChain, (void **)&srcSwapchain);
if(srcSwapchain) IWineD3DSwapChain_Release((IWineD3DSwapChain *) srcSwapchain);
}