wined3d: Make the shader parameter to init_output_registers() const.

This commit is contained in:
Henri Verbeet 2011-11-03 19:37:28 +01:00 committed by Alexandre Julliard
parent e718306255
commit 3a9001fbb6
1 changed files with 1 additions and 1 deletions

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@ -3927,7 +3927,7 @@ static DWORD find_input_signature(struct shader_arb_priv *priv, const struct win
return found_sig->idx; return found_sig->idx;
} }
static void init_output_registers(struct wined3d_shader *shader, DWORD sig_num, static void init_output_registers(const struct wined3d_shader *shader, DWORD sig_num,
struct shader_arb_ctx_priv *priv_ctx, struct arb_vs_compiled_shader *compiled) struct shader_arb_ctx_priv *priv_ctx, struct arb_vs_compiled_shader *compiled)
{ {
unsigned int i, j; unsigned int i, j;